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Author Topic: MIT Game Lab lecture on Ms. Pac Man origins  (Read 1453 times)

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Well Fed Games

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MIT Game Lab lecture on Ms. Pac Man origins
« on: January 12, 2014, 09:27:54 pm »
So if you have an hour and a half to kill, it is a pretty interesting talk. Not sure if any new information is revealed, but fun to hear about the design side of things and how General Computer started with arcade mods.

Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

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RoyalScam

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Re: MIT Game Lab lecture on Ms. Pac Man origins
« Reply #1 on: January 19, 2014, 06:28:10 am »
This was brilliant! Thank You!
I've just finished Atari Inc. :Business is Fun by Marty Goldberg and Curt Vendel.  The situation with GCC and Atari starts around chapter 11.  I say around, because the book really isn't an easy read, it jumps around a lot.  Nonetheless, it was still pretty good and had a lot of good behind the scenes info from some original Atari employees.  I must say that I really did like the lecture, and getting to see where some of the GCC founders ended up after the heyday of the arcade was great.

Thanks,
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Well Fed Games

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Re: MIT Game Lab lecture on Ms. Pac Man origins
« Reply #2 on: January 22, 2014, 10:57:50 am »
yeah, seeing the evolution of the Ms. Pac character and how they demo'd the scrolling in Jr. Pac was pretty neat.
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter