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Author Topic: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))  (Read 11417 times)

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Ben1981

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Hey guys,

I am all new to the forum, been reading around here and there for several months, but never properly introduced myself. Thats what I want to do now.
Before i describe my current project let me give you some background information:

I grew up in a small city in western Austria. As a little child, me and my family used to go to italy for summer vacation every year. Thats where i got infected with the arcade virus at a very young age. I remember saving up all my pocket money for those three weeks when i finally could play all the games, i longed for during the year. The arcades in italy were a lot bigger than at home (just the occasional machine in a shopping mall) and so these 'sala di giochi' as they were called, were a very special and magical place for little 6 year old Ben.

As i grew up, these trips to italy discontinued but i stayed true to playing videogames and a few years back i rediscovered MAME and all the games i loved so much as a child.
Then i read an article about the iCade and i realized that i had to have a full fledged arcade machine at home as soon as possible :)



1st build - Getting started


My first attempt at building an arcade machine were pretty low profile as it was my first try at woodworking in general and i didn't manage to wrap my head around configuring a control panel. So i decided to use my ipad as screen and computer all in one and built a little arcade machine around it. Actually it's only a housing with speakers and a lit marquee. I printed some decals at a local copyshop and painted the whole thing black. The controls work by pairing a WiiRemote via Bluetooth and plugging in a common Wii Arcade Stick. The Mame4all App is installed on the ipad and wroks like a charm. That's how I got my first arcade fix and I was happy for a while.





2nd build - sizing up

After a year or so I realized, that i hardly ever used the little bartop and decided to go for the real thing. As I had moved into a new (and far bigger) appartement in the meantime, space was not so much an issue any more. While reseraching the net I stumbled over this site, got hooked immediately and spent a lot of my spare time reading and planning everything out. I dont have to say this, as everybody already knows, but this community is so awesome! I got answers to all the questions that popped into my head and even to those, I did't even think of.

I decided I want to have a CRT monitor and as Scart-TVs are readily availible here in europe for literally no money i went that route with an 21' TV i had at home.
I got myself an ArcadeVGA video card from ultimarc, configuring was a bit of a hassle but as always during this project, I learned so much while reading on this forum and figuring things out.
The actual build was a bit tedious, I was very eager to finish and get the machine up and running so I hardly made any pictures.
Woodworking is not a thing I'm really good at so I made a few mistakes. Cutting the side panels and working with a router for the first time were some of the issues. But in the end I managed to get everything done.



For the heart of the system I used an cheap AMD processor, a gigabyte motherboard and a CF card as a hard drive via an adapter. The arcade VGA is connected to the TV by a modded VGA cable (tried to solder my own but ended up beeing too clumsy with the soldering iron and so i bought one from wolfsoft.de). Sanwa sticks and buttons are connected to an iPac.
The measurements of the cabinet are inspired by Defender, for the control panel and marquee I took Moon Patrol as a base and tweaked it to look more personal. The pixel graphic is an actual portrait of me that I got  by supporting a kickstarter campain and I think it fits perfectly. In hindsight I went a little bit over the top with all the different artwork-approaches (Moon Patrol, Space Invaders, Defender and Gyruss, it's all in there somewhere :) but i still like it.








I got everything printed at gameongrafix.com. Buttons, Joysticks and the coindoor came from arcadeshop.de and after months of planing and building, my first real arcade machine was ready for playing  :applaud:





Since this machine sits in my living room, it has become the center of attention for lots of guests, regular Track and Field Tournaments are held and i enjoy the hell out of playing a quick round of all the games, i loved so much in my youth - in short: it's totally awesome :)








But there is one more thing: since a few months I'm totally addicted to everything that resembles a vertical shoot em up :) I'm playing Dodonpachi for at least 15 minutes a day, I adore the whole Cave gamelibrary and im getting better and better at those bullet hell shooters every day. You can guess what's coming up :)



3rd build - Danmaku

A dedicated vertical cabinet - that's exactly what's missing in my ever-growing mancave (girlfriend is slowly coping with my new hobby :))



Things i want to do similar to the last build:

- ArcadeVGA setup

already worked that part out. I installed the card in an pentium core 2 business pc that got sorted out recently at my girlfriends office. Connection was done again with a modded VGA cable from wolfsoft to a 21' CRT TV and everything looks pixel-perfect :)
Finding a MAME build that works with recent Cave games was a bit trickier but I managed to do so. (To credit this awesome company and not feeling like stealing their awesome work, I bought every game they released for iOS platforms. Mushihimesama, Espgaluda and Dodonpachi are lots of fun on iPhone and iPad too, i have to say :)
Lots of classic vertical games didn't seem compatible with this build so i made a little batchfile to run 2 different versions of mame from one gamelist. Again, every question that came up was allready answered by the allmighty BYOAC Forum: http://forum.arcadecontrols.com/index.php/topic,68419.0.html


- simple control setup

on my first machine I have 2 admin buttons for every player; way too much for daily use and guests really keep pushing those and messing with my config.
So this time just 3 Buttons per player, Player 1 & 2 Start Buttons and 2 coin switches. That should be easily enough to implement some admin functions (to be honest i just need escape.) I'm using the KADE encoder this time, very curious how this works out!

 

Things i want to do different:

- pimped control panel

I decided to implement a third Stick as a designated 4 way stick for some classics, (especially one of my alltime favourites Ms Pacman), using a Sanwa JLW i had lying around. As the KADE only has 20 Inputs, my plan is to wire this one to the same inputs as the player 1 stick.








- LEDs

for japanese shooters everything has to sparkle and shine, so i shelled out and bought 8 Electric Ice 2 buttons with RGB-Drives  and a LED WIZ from GGG.
The P1 & P2 Joysticks will be Sanwa JLFs (still waiting for this order to arrive) lit up with a JLF LED Kit from Paradise Arcade shop.
Currently i'm trying to understand everything concerning wiring LEDs and configuring LED Blinky, but again, the BYOAC community has been very helpful: http://forum.arcadecontrols.com/index.php/topic,130635





- more attention to detail

that goes especially for cutting and routing the side panels. Last week i bought a flush trim router bit (which is pretty hard to come by in vienna). I also want to put more effort in painting and sanding the cabinet. Last time i could not wait to finish and ended up with just one coat of primer and one coat of paint. The result is not very impressive upon closer inspection…..
Also my wiring and general tidiness inside the cabinet has room for improvement!






- Design and Artwork


I am a big fan of Xevious, and since its kind of the first top down shooter and I really like the shape of the cabinet, thats going to be my template. I searched the net for measurements, didn't find any and ended up measuring everything from a picture of the cab, and tweaking it for my size. The cabinet is going to be a bit taller than the original.
I want to use the original sidearts, I just reworked the marquee and control panel graphics, T-molding color is going to be light blue.
Your feedback is very much welcome :)











Things i still dont know how to do:


- I plan to recreate the original xevious lit graphic strip on top of the control panel, but i dont know about the monitor angle… Maybe change the screen angle to a more vertical one and implement some nice looking LED car speakers on the panel above, instead of the artwork panel from the original xevious?

- bezel: use the original one or maybe try and incorporate some more modern shooter elements into the original artwork? hard to decide….





Im really looking forward to this build and i will try to document all the steps! Maybe it can be a little help for someone facing similar problems as i do.
Thanks for really inspiring reads here on the board and for knowing everything i want to ask :)

Cheers,
Ben



« Last Edit: January 12, 2014, 09:19:44 am by Ben1981 »

TheDude

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #1 on: July 01, 2013, 04:05:45 pm »
Hi and good luck for your new project !

I'm interested although it's a full-sized cab when I prefer bartops, because it's a dedicated
shmup machine and my own bartop is also shmup-only !

I'll follow your build because you seem to be a true arcade enthusiast...
Well who isn't here ? ;D


mgb

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Vertical Scratch Build - dedicated shooter cabinet
« Reply #2 on: July 01, 2013, 04:43:09 pm »
Hey Ben,
  Welcome. The standup cab looks great. Is that an 8 bit version of you in the center of the control panel? Very nice.
I love the idea that you're building a shmup cab based on xevious. It's a great game and one of the coolest cab designs.
   Good luck with the project.

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #3 on: July 01, 2013, 05:34:46 pm »
Welcome to the forum!
Another vertical cab, love it! I'll be keeping my eye on this one.
You'll most likely finish yours before my Alpha One cab, but if there are any tips you need I'd be happy to help!

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #4 on: July 01, 2013, 10:21:49 pm »
Welcome to the forum!

Quote
The P1 & P2 Joysticks will be Sanwa JLFs (still waiting for this order to arrive)

If I may make a recommendation...if you ever have to order these again get them from Andy at Ultimarc.   I have never waited more than two days for an Ultimarc shipment. I LOVE other vendors and use them a ton but for speed, cost and efficiency if Ultimarc stocks it I go Ultimarc.

Also...I LOVE XEVIOUS...that is on my future shortlist for a cab I would love to own. GL and I will be following this thread.
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Ben1981

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #5 on: July 02, 2013, 06:07:29 am »
thanks for the warm welcome  :D

Quote
Is that an 8 bit version of you in the center of the control panel?
Yes, actually it's really accurate. Got it from a pixel artist called Drew Wise, you can check out his awesome work here: http://drewwise.com/


Quote
You'll most likely finish yours before my Alpha One cab
your project has been a huge source of inspiration for me so far! maybe we can motivate each other if someone falls behind schedule ;)


Quote
If I may make a recommendation...if you ever have to order these again get them from Andy at Ultimar
you got the wrong picture here, i just ordered a few days ago, so everything is in the green.
I purchased a lot from vendors that do business on this site (ultimarc, Groovy game gear, Paradise, arcadeshop.de and KADE) and with no exception, everyone has done a terrific job. Communication, shipping times, handling of returns, quality of products - everything top notch!

Cheers,
Ben
« Last Edit: July 02, 2013, 06:22:01 am by Ben1981 »

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #6 on: July 02, 2013, 01:21:02 pm »
Hello. The control panel artwork looks nice, but the Dai-Ou-Jou ships looks washed out against the vector style graphics behind them IMHO. If you work in Photoshop, select the layer that holds the ships and hit CTRL+L to adjust the levels. Now, using the drop select tool, click on the shadow of the ships to adjust the blacks of the image and they should fit in much better with the rest of the artwork.

I look forward to following your progress. :cheers:

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #7 on: July 02, 2013, 01:42:28 pm »
Subscribed.

(surprised?)

AJ

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #8 on: July 02, 2013, 09:08:48 pm »
Quote
I purchased a lot from vendors that do business on this site (ultimarc, Groovy game gear, Paradise, arcadeshop.de and KADE) and with no exception, everyone has done a terrific job. Communication, shipping times, handling of returns, quality of products - everything top notch!

Good to hear! :)  I have done business with all of the above as well and agreed all are top notch.
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Ben1981

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #9 on: July 15, 2013, 03:14:37 am »
Hey guys,

been working mainly on the controlpanel in the last week. Learned a lot of things while doing this, for example soldering the right resistors to light up the joystick LEDs.
Fitting everything in the tight space has been a major obstacle, i had to screw another MDF board on to the CP. There is a hinge attached, not visible on the pic but you can fold in the part with the KADE and LedWiz attached so that it should fit perfectly into the (yet to be build) cabinet.










My wiring is still messy as hell, but at least i used zipties and now i have at least some kind of order in there :) Its absolutely necessary by the way because i'll have to remove the wired shafts again to attach the CP overlay once thats printed. The Buttons should be easy because i can remove just the top part of the Electric Ice buttons and leave the wired switches in place. Same goes for the 4 Way Sanwa stick, here i can easily remove the balltop and shaft since it's not wired.

The LEDs look really awesome,  i made some nice looking sequences in LED Blinky, the next step it so include everything in MALA.






From a friend I got a very nice TV for free. It's a 60cm (24 Inch) philips crt from the year 2000 or 2001. Tweaked the geometry in the service menu so that it fit's best with all the different resolutions. Since there are some classics with very odd resolutions in my gamelist this was a bit of a challenge but i managed to find a good compromise. I love the easy setup with the Arcade VGA3000 and the way those games look on a big crt :)









Next on my list is to finish the control panel setup and configure my two different MAME versions to work with the CP. Then it's finally time to cover everything up to protect it from MDF dust thats definitely going to be blown all around the room soon :)
Looking forward to actual woodworking and to try out my new router bit!


Cheers,
Ben



Ben1981

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #10 on: August 21, 2013, 07:23:29 am »
Hey guys,

it's been a very busy month, summer was extremly hot in vienna and i spent a lot of my free time outdoors. Nevertheless i made some progress:
On the software side everything is running perfectly, Mala is such a nice and easy to customize FE. Every game i selected is running perfectly in it's native (or very close to that) resolution, LED Blinky powers fireworks on my controlpanel all is running smooth.

So it was time for woodworking  :scared
This time i gave myself more time and did the job very thorough. i cut out the rough shape with my jigsaw and routed every edge with a guide to be perfectly flush. The new router bit did a very good job in copying the second side panel exactly.



After slot cutting my workshop (when i'm not doing these kind of things it's my normal office…) was covered in a thick layer of dust! I really underestimated these dirty MDF boards….
The slot cutting is always very nerve wracking but it worked out perfectly this time :)



Next step was to attach the guides for the horzontal boards.
One side was easy, just srewed them in at the premeasured positions. To save some time on the other sidepanel i attached the second guides on the first ones with painters tape, put some wood glue on them an laid the second sidepane flush on top of everything. After the glue dried up it was very easy to rip the painters tape apart, fixed the guides with woodscrews and i had two perfectly matching sidepanels.






On the base i put 4 wheels, 2 of them rotatable.
Then i assembled the cabinet with strong woodscrews, put some more guides in for the control panel and testfitted the tv.







Jump forward to present day: i routed out the front for coindoors and the speakerpanel (even got some fancy LED lit carspeakers and a little car-amp thats also powered from the PC.) and spent the last two days bondoing, priming, painting and sanding the cabinet. gooosh, sanding a thing that big is a really tedious process!
But i made good progress, after the second coat of paint its a lot smoother than my first cabinet.




If everything goes well then the cab will be assembled for a first test-round this weekend. Only thing thats still missing are all the artworks obviously. My funds have run low a bit at the moment so these will have to wait till next month. Credit for the hole in my wallet goes to this little machine here, the newest member of my growing arcade familiy :)



a 1984 Williams Space Shuttle in really good condition, perfectly playable, only minor problems. 2 lamps not working, some small spots of wear on the playfield. Currently i'm restoring the legs and sanding all the rust away.
So after i finish the shooter cab i'm gonna be occupied in outer space for a little while as i plan to disassemble the playfield and get this baby in perfect shape. Doing a lot of research in the pincommunity online and in my neighborhood at the moment, really loving it so far  :D

So long, the next update should be in a more timely manner!
Cheers from vienna
Ben

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #11 on: August 22, 2013, 12:06:01 am »
This is looking great so far.
I love the control panel.

Ben1981

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #12 on: January 08, 2014, 03:46:56 pm »
hey guys, i'm still here  :D
just been very busy expanding my pinball knowledge. if you are interested:http://pinside.com/pinball/forum/topic/space-shuttle-ready-for-lift-off

But my unfinished (but working) Danmaku cabinet is about to get finally done, today i received my order from gameongrafix. As always very, very fast, well packaged and of really awesome quality  :D
Currently im straightening out the sheets, actual work is scheduled for the weekend.


just wanted to let you know that i'm still on it, looking forward to getting this cabinet finished!

Cheers,
Ben

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #13 on: January 08, 2014, 05:11:02 pm »
Ben, your projects rock man!  And welcome to the forum.  However, I am stealing the name "Free Play" from you for my MAME cab project.  I have been racking my brain for months trying to come up with something cool.  Between "Brain Rot" and "Game Riot" which is what I thought of, I'm just going to take yours cause it sounds better...

Hope you dont mind?

"Every arcade we restore preserves history that we will never experience again..."

Ben1981

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #14 on: January 09, 2014, 01:08:09 am »
Hey bamboo,
I don't mind at all, i'm pretty sure there are quite a few 'free play' cabs out there :)
Very curios to see some pics! Btw in my opinion 'game riot' is an awesome name :D sounds like a badass cabinet full of revolutionary gaming history!
Cheers,
Ben

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #15 on: January 09, 2014, 01:38:20 pm »
The artwork looks great.
I'm looking forward to seeing the completion.

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #16 on: January 09, 2014, 05:57:23 pm »
The artwork looks great.
I'm looking forward to seeing the completion.

^^This. :cheers:

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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #17 on: January 12, 2014, 09:15:33 am »
Hey guys,

it is finally done, the build of my shooter cabinet danmaku is finally complete  :cheers:

I spent the whole saturday getting everything finished, mainly because i ran into some troubles with my KADE controller. Win Vista did not recognize it anymore, i tried different solutions in the past weeks but in the end i switched back to an iPac.

That meant some serious new wiring action under the CP :) I also fixed some loose wires on some of the RGB Drive II Boards for even lit buttons. Man, those solder points are small…..

The whole machine was disassembled and after that i started to apply the sideart.



Everything went smooth as silk, the gameongrafix prints are outstanding! At one corner i started slightly missaligned and had to lift up a part of the vinyl again but the print handled it without problems. All the sanding finally paid off, the smooth surface of my cabinet made the sheets stick on really easy.

After reassembly i put the machine in my little gaming corner where it belongs :)









I especially love the control panel with the Electric Ice buttons and the lit backstrip  8)








This time i also added an USB extension-port for easier access to the system.





opposite my arcades are my pinball machines




Fits nicely together, today i realized that everything has a spaceship theme :)




This has been an awesome adventure and i'm really glad that everything turned out this nice :)
Now let's get playing  :D 




Hope you like it too,
cheers
Ben

 

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Re: Vertical Scratch Build - dedicated shooter cabinet
« Reply #18 on: January 12, 2014, 09:20:14 am »
Fantastic results. I really like the way the backlit control panel part turned out, you should take an "in the dark" pic.  I'm super Jelly of the pins
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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #19 on: January 12, 2014, 10:28:56 am »
Love it.  Really like the pinballs and the overall look of the room.

AJ

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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #20 on: January 12, 2014, 12:32:17 pm »
Nice job on the room.

If you get an "active" pinball player on the ST:TNG - you won't be able to play the shooter cabinet.  (You know the type, legs kicking out, shacking their butts all over the place..  basically dancing while they play..  lol)

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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #21 on: January 12, 2014, 02:41:12 pm »
Very nice, too bad you only went with 3 buttons though, many CAVE games use 4 buttons (ESPGALUDA II, Do-Donpachi Dai-Fukkatsu for example - soon in MAME), but also ESPGALUDA. :cheers:

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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #22 on: January 12, 2014, 03:00:20 pm »
Very nice, too bad you only went with 3 buttons though, many CAVE games use 4 buttons (ESPGALUDA II, Do-Donpachi Dai-Fukkatsu for example - soon in MAME), but also ESPGALUDA. :cheers:

Thanks, i thought about this a long time. but in the end i decided that i'm really used to switch between holding a button and mashing it, so espgaluda is fine with 3 buttons :)
Dai-Fukkatsu sadly is not on my machine (as is DaiOuJou, just on the CP:) as i could not find a working dump. To be honest it was quite a hassle to get the SH-3 games working together with old roms and I'm glad it worked out (at least for most of the games)

by the way thanks for your earlier suggestion to ramp up the contrast of the ships, it made the overall look much nicer!

cheers,
Ben

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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #23 on: January 12, 2014, 03:56:23 pm »
Very nice work - great artwork!
Currently building http://forum.arcadecontrols.com/index.php/topic,137777.0.html Mass-Replicate
Built "n0tsq3" cocktail cab http://forum.arcadecontrols.com/index.php/topic,133913.0/all.html
..and restoring a Sega MegaLo 410 Candy Cab & Moon Patrol Cab

opt2not

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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #24 on: January 13, 2014, 02:08:31 pm »
Hey that turned out really well!  I had my reservations about the Xevious shape, but I think you pulled it off alright!
 :applaud:

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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #25 on: January 13, 2014, 02:48:32 pm »
Wow! Color me impressed!
***Build what you dig, bro. Build what you dig.***

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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #26 on: January 13, 2014, 03:30:08 pm »
". I love the easy setup with the Arcade VGA3000 ..."  THIS is a joke right? i have all so ARCADE vga 3000 and this product is just a ---steaming pile of meadow muffin--- :angry:There are lots of bugs in software installation, comes with this product.

Not to mention monitor calibrations to be done .... It does not matter with arcade monitor, or just TV with SCARAT...


AND by the way you doing great job whit this cabs, Just beautiful :applaud:

Ben1981

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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #27 on: January 15, 2014, 02:32:26 am »
Thanks for the positive feedback guys, really appreciate it  :D

i have all so ARCADE vga 3000 and this product is just a ---steaming pile of meadow muffin--- :angry:There are lots of bugs in software installation, comes with this product.
Not to mention monitor calibrations to be done .... It does not matter with arcade monitor, or just TV with SCARAT...

I just ran into small difficulties trying to install the card in my first cabinet (winXP) with the driver software i downloaded from ultimarcs website. Strangely everything went smooth once i used the packaged ultimarc DVD.
On this second cabinet everything worked out on the first try, it was literally plug, install drivers from the dvd and play (Win Vista). All my monitor calibrations where done inside the service menu of the TV. Altering the resolution of a single game is just a matter of changing the settings inside MAME, in my case it works perfectly together with the Arcade VGA 3000!


Fantastic results. I really like the way the backlit control panel part turned out, you should take an "in the dark" pic.

Here you go, GGG electric ice buttons plus RGB Drive 2 and regular Sanwa JLF sticks with the paradise arcade LED Joystick mod
Looove it  :o









 8)

cheers,
Ben

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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #28 on: January 15, 2014, 06:15:58 am »
A epic story of true arcade addiction ,fir your last build can you tell where you got your ice buttons? A link would be really handy






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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #29 on: January 15, 2014, 08:11:58 am »
can you tell where you got your ice buttons? A link would be really handy

Here you go, GGG electric ice buttons

GGG = Groovy Game Gear.    :bat


Scott

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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #30 on: January 15, 2014, 08:50:13 am »
berry impressive. I bet DoDonPachi and Mars Matrix are a blast on there.
If you're replying to a troll you are part of the problem.
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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #31 on: January 15, 2014, 02:52:18 pm »
Looks sexy all lit up like that. Give Batsugun Special Ver. a try, it's where Danmaku came from. :cheers:

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Re: Vertical Scratch Build - dedicated shooter cabinet - FINISHED :))
« Reply #32 on: January 15, 2014, 04:59:21 pm »
Bravo! 2 very well put together cabs that capture the original essence of each orientation perfectly.


good day.