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Author Topic: Super Mario 3d World.  (Read 6042 times)

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Howard_Casto

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Super Mario 3d World.
« on: December 28, 2013, 03:46:43 am »
Nobody has talked about it yet so I thought I would.  The game is pretty frikkin awesome.  Not in the way you thought it would be in the trailer, but in other ways. 

In the preview trailer they really try to sell you on these bonus modes, like the Ikari warriors style level, clone cherries, ect.  Most of these things, in reality don't factor into gameplay all that much.  The cat suit is the star of the show and it's actually quite good.  Also if you were looking for a solid multiplayer experience, look elsewhere.  Don't get me wrong, you CAN play up to 4 players at once and it IS quite fun, but most of the levels are really geared towards a single player experience.  If you want to do any serious gaming... like collecting stars and stamps, you want to play the levels alone. 

Anyway, onto the good stuff.  First off the game looks amazing.  Yeah it sucks that the Wii U is "underpowered" compared to the other two but considering the art style of Nintendo games I think the Wii U has more than enough oomph.  The characters are perfectly rendered, no jaggies, no polys... the shadows and reflections all look perfect.  In terms of a "cartoon" game this is the best I've ever seen hands down.  Secondly going back to it's smb 2 roots the different characters do play completely different and certain characters work better on certain levels.  Mario is kind of well-rounded, Toad runs really fast, Peach does her skirt float, and sadly, in the year of Luigi, "green Mario" is fairly useless.  He can jump much higher, but his jump is really hard to control and considering the cat suit and various other power-ups let you climb/jump high anyway there isn't much point to him.  Also shortly after finishing the main game Rosalina is unlocked.  She actually has a spin attack available at all times, making her a fun addition.

Also stamps.  Yeah it is busy work but the stamps you collect in the game are drawn in that classic smb2/smb3 style and really hit a nostalgia bone with me.  You can use them to make pictures to post on miiverse.  The levels are the best part of the game.  Each main level is quite unique, there are zero "repeats" of concepts.  This is both a good thing and a bad thing.  On the one hand it means all upteen-million (hillbilly math) levels are totally unique.  On the other hand it also means that interesting concepts like the level where you only see a silhouette of objects in certain sections and the ikari warriors bonus stage are only used for a single level.  I don't want you to misunderstand though, there are repeats, but it's stuff like bonus levels and revisited boss battles.  Also the sheer number of levels might be more than any Mario game, even Galaxy 2.  It's a standard 8 world deal, 8 to 10 levels per stage but then... Think you've beaten Bowser?  Nope!  One more world to go.  After you beat him is that the end?  Nope, now the Galaxy world is unlocked.  Think that's the end?  Nope apparently there are two more worlds to go.  Even after all of that, you still have to go back and beat every level with every character to get 100% completion. 

Also to those that don't like fiddling with the camera this game is for you.  While you do have the option of controlling the camera, you don't really have to.  Every stage has good camera positioning with the exception of the Captain Toad bonus levels, but the whole point of those is to monkey with the camera.  Motion controls are minimal.  Blowing into the mic will make hidden objects shimmer and one or two levels make you blow into the mic to power gates.  You can tap on characters and objects with the touch pad, but it isn't required.  The controls on this game are decidedly old school and that's a good thing. 

I only have two real faults with the game.  Firstly the shadows on the characters aren't dark enough.  This sometimes makes it difficult to figure out where you are in 3d space when jumping.  Eventually you get used to it, but using the old fashioned "video game shadows" that are on the ground at all time would have helped.  Also there isn't any story to speak of.  I know, I know it's a Mario game what do I expect.....but we are introduced to brand new characters in this game... the little fairly princesses, but no explanation as to who they are or where they came from is given.   I haven't gotten 100% completion yet, maybe they have an ending, but it's looking doubtful. 

Anyway it's really fun... short in modern video game terms, but fun.  Is it a system seller?  Well maybe.  For me I buy Nintendo consoles for the Mario games.  Most people buy them for Zelda though.  If you are expecting depth from this game like Zelda or even Galaxy, look elsewhere.  There is a ton of content, but I've had it for what, three days?  And I've beaten the main part of the game already. 

If you have a Wii U pick it up.  If you don't have one find somebody who does and go play it.  You might be surprised.

SNAAKE

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Re: Super Mario 3d World.
« Reply #1 on: December 28, 2013, 04:45:18 am »
is this the mario cat game?


Fursphere

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Re: Super Mario 3d World.
« Reply #2 on: December 28, 2013, 09:29:01 pm »
Nobody has talked about it yet so I thought I would.  The game is pretty frikkin awesome. 

Can't agree enough here.  I pre-ordered it the minute it was announced.

Quote
Yeah it sucks that the Wii U is "underpowered" compared to the other two but considering the art style of Nintendo games I think the Wii U has more than enough oomph. 

I hate the "power" comparison of the consoles.  Nintendo knows how to make FUN games - something many publishers still screw up.

Howard_Casto

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Re: Super Mario 3d World.
« Reply #3 on: December 29, 2013, 02:34:45 am »
I do as well.  The 360/PS3 with the exception of a few nice franchise like Assassin's Creed and Batman really didn't have the same caliber of games the Wii had.  Sure there was tons of shovelware on the system, but that is par for the course.  With the exception of Knights into Dreams, a Sega title, I enjoyed every single game I bought for the Wii.  I have a few on the 360 (I'm looking at you Gears of War collection) I couldn't even make through the first hour out of sheer boredom. 

But the point I was trying to make is that it isn't about sheer horsepower, but rather what you do with it.  Doing cartoon graphics is very hard in 3D, more so than your average realistic title.  Everything is rounded... no hard lines, so rendering takes either a ton of polys or very sophisticated rendering routines.  Since SM3DW looks flawless I would say the Wii U is capable of a lot more than what we've seen thus far graphically. 

It's supposed to be *slighty* more powerful than the ps3 was and do you honestly think the ps3 was used to it's fullest potential?

Their eShop crashed today from the sheer volume of new users registering so my guess is SM3dW sold a lot more consoles than people think.  I know in my neck of the woods the Wii U can't be found anywhere.  Of course that doesn't equate to sales but the game itself has already passed the million copy mark I believe. 

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Re: Super Mario 3d World.
« Reply #4 on: December 29, 2013, 03:37:12 am »
Since I haven't played the game yet, I immediatley googled up some videos about it and found this.

http://www.escapistmagazine.com/videos/view/zero-punctuation/8591-Super-Mario-3D-World

Very funny, NSFW!

Howard_Casto

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Re: Super Mario 3d World.
« Reply #5 on: December 29, 2013, 12:45:09 pm »
The ZP guy can't be trusted to do Nintendo reviews.  Of all the years I've been watching him he hasn't given a single positive review towards a Nintendo game.  And remember, he's been doing this since the GC era.  So keep that in mind. 

DaveMMR

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Re: Super Mario 3d World.
« Reply #6 on: December 29, 2013, 11:57:39 pm »
The ZP guy can't be trusted to do Nintendo reviews.  Of all the years I've been watching him he hasn't given a single positive review towards a Nintendo game.  And remember, he's been doing this since the GC era.  So keep that in mind.

I'm amused by Zero Punctuation but I don't take any of his reviews seriously at all. The material consists of highlighting the negatives, however legit, of any given title in a sarcastic manner.

Howard_Casto

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Re: Super Mario 3d World.
« Reply #7 on: December 30, 2013, 01:51:26 am »
Granted that's true, but the guy still seems to have some serious Nintendo hate going on.  Typically games that get good reviews (I'm talking 9's and 10's) he will also have a positive spin on.  The glaring exception would be Nintendo games.  This review would be considered a positive Nintendo review if you can believe that. 

Fursphere

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Re: Super Mario 3d World.
« Reply #8 on: December 30, 2013, 10:02:58 am »
He probably got a TurboGrafx 16 or a Sega Genesis for Xmas when his friends got Super Nintendos... 

Seriously.  That would have made me bitter.  At least when I was growing up - whatever system you got (I didn't know anyone that had both) you became an instant fan boy of, and started trash talking the others.    :dunno


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Re: Super Mario 3d World.
« Reply #9 on: December 30, 2013, 10:46:20 am »
At least when I was growing up - whatever system you got (I didn't know anyone that had both) you became an instant fan boy of, and started trash talking the others.    :dunno
It started with Atari v. Intellivision despite everyone knowing that Intellivision was so much better than Atari.

Fursphere

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Re: Super Mario 3d World.
« Reply #10 on: December 30, 2013, 11:31:14 am »
Heh.

I started with a Nintendo.   I had no idea that Sega had an equivalent until (many) years later.  There as ONLY Nintendo.  lol

DaveMMR

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Re: Super Mario 3d World.
« Reply #11 on: December 30, 2013, 01:37:46 pm »
At least when I was growing up - whatever system you got (I didn't know anyone that had both) you became an instant fan boy of, and started trash talking the others.    :dunno
It started with Atari v. Intellivision despite everyone knowing that Intellivision was so much better than Atari.

I was in the Colocovision camp and we didn't become fanboys because we just picked up Expansion Module #1 and played all the Atari 2600 games anyway! Thems were the days I tells ya.

(Then Coleco released a buggy, terrible computer and it all went to crap.)

Howard_Casto

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Re: Super Mario 3d World.
« Reply #12 on: December 31, 2013, 01:01:31 am »
Getting back on topic, Holy crap!   Just got to the super double secret final stage (afaik, still not at 100%) and man... for people that complain Mario games are too easy. 

You have to beat every sub-boss in the game without the aid of powerups, which isn't too bad BUT you have to do it in 4 minutes!!!

I hate to say it but I don't think I'm good enough to beat this one.  I always get to the final boss only to have 20 seconds left, which just isn't enough time.  I'm hitting most of the bosses without delay as well, so I guess you have to hit every single pattern perfectly to keep from wasting time. 

pbj

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Re: Super Mario 3d World.
« Reply #13 on: December 31, 2013, 10:17:20 am »
Ah, so Nintendo's bad to the NES hard days.  Ho hum.


DaveMMR

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Re: Super Mario 3d World.
« Reply #14 on: December 31, 2013, 12:17:07 pm »
Ah, so Nintendo's back to the NES hard days.  Ho hum.

Not really - I'm assuming (haven't play this game yet) those extra-hard stages are optional and those just looking to complete the main story will find forgiving levels (i.e. - bonus power-ups or 'skips' if you die too many times.) 

Nintendo Hard are games that are brutal in the normal stages with little-to-no mercy.

Howard_Casto

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Re: Super Mario 3d World.
« Reply #15 on: December 31, 2013, 05:27:21 pm »
I beat it just a few minutes ago... apparently there is some strategy involved.  You have to go to the hardest boss first because he will award you a cat bell which allows you to "cheat" on the other bosses so long as you don't get hit, shaving a second or two off here and there.  After a few attempts I can finish the stage with 30 seconds remaining... apparently much like punch-out there are shortcuts in the boss patterns, allowing you to skip the gratuitous "I'm invincible and you have to wait before you can hit me again" animation sequences.  Still, I was rather surprised to find any amount of challenge in this game. 

Mario games have been rather easy ever since the Game Cube era. 

But yes it is an optional stage and yes if you want to cheat the game gives you an invincible white tanooki suit after you die a few times.   

SNAAKE

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Re: Super Mario 3d World.
« Reply #16 on: December 31, 2013, 11:53:05 pm »
bet toad is still bringing bad news about the princesses being in another castle :angry:

Fursphere

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Re: Super Mario 3d World.
« Reply #17 on: January 01, 2014, 09:19:23 am »
bet toad is still bringing bad news about the princesses being in another castle :angry:

You know Princess Peach is actually a playable character in this game right?    As well as Toad. 

Howard_Casto

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Re: Super Mario 3d World.
« Reply #18 on: January 01, 2014, 06:33:23 pm »
SNAAAKE's trying real hard to troll but his ignorance of the game makes it come off as silly.   :cheers:

DaveMMR

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Re: Super Mario 3d World.
« Reply #19 on: January 02, 2014, 04:56:14 pm »
bet toad is still bringing bad news about the princesses being in another castle :angry:

"Still?" He hasn't done that since 1985.

 

pbj

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Re: Super Mario 3d World.
« Reply #20 on: January 02, 2014, 05:24:12 pm »
I borrowed this from a friend that's completed it.  Couldn't bring myself to shell out $60.  The cat suit is bizarre.

As a game it's alright.  I may have outgrown stuff like this.  I'll give it another couple of hours.


SNAAKE

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Re: Super Mario 3d World.
« Reply #21 on: January 04, 2014, 07:13:08 pm »
couldnt resist.. :hissy:


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Re: Super Mario 3d World.
« Reply #22 on: January 04, 2014, 07:32:34 pm »
SNAAAKE's trying real hard to troll but his ignorance of the game makes it come off as silly.   :cheers:

I think he was just making a super mario brothers reference.
If you're replying to a troll you are part of the problem.
I also need to follow this advice. Ignore or report, don't reply.

pbj

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Re: Super Mario 3d World.
« Reply #23 on: February 08, 2014, 09:52:56 pm »
This is $40 at Target right now.  I wasn't completely impressed when borrowing a copy, but at $20 off retail I bit.  Hooray it's Sega Saturn all over again!

Anyway, they sold out instantly last Sunday but all the ones in Houston got stock again Thursday night.  I picked up my copy this morning.

 :cheers: