This new ArcadeMAME version incorporates important developments in
especially the possibility to use the Switchres from Calamity, this
allows ArcadeMAME to use "magic modelines" like GroovyMAME.
News
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- ID4 Mame now is ArcadeMAME.
- Switchres compatible (included), thanks to the new XML engine.
- Thanks to Switchres, ArcadeMAME can use "magic modelines" like GroovyMame.
- ArcadeMAME includes a wrapper "ArcadeMAME.exe" to use with integrated Switchres from a frontend.
- ArcadeMAME intros for frontends at low resolution (384x256) or at high resolution with or without scanlines (640x480).
- 38 new options (49 in total!).
- Rewrote the XML generation engine .
- Hack for the latest ATI graphics cards that do not allow "low dotcloks" below 384px.
- Ability to set the number of pixels that the when ATI card hack is activated, default 384px.
- Ability to set if the hack for ATI cards are only active for vertical, horizontal or both games.
- 23 new options for configuring Mame UI, increasing the ArcadeMAME customizing ability.
- Rewritten the text rendering routines for Mame UI, now are more efficient and accurate.
- "Tons" of bugs fixed, especially for compatibility with Switchres, text rendering and screen rotation.
- If is exceeded maximum number of characters for "titles", ArcadeMAME reset to the default value and not stop the execution.
- Hack for "Golden Axe 2" and its derivatives to use the correct screen resolution.
- Version of the executable at 60 Hz, change the frequency to 60 Hz for games with 50 Hz or more, very interesting for LCD monitors.
- You can now toggle on or off the "warnings" and "disclaimer".
- CRT Emudriver, VMMaker and ArcadeOSD included.
- Hiscore.dat, cheat-dat and history.dat included.
- Include 4 Mame 106 XML files for different uses.
- New logo for ArcadeMAME.
- Included a "Quick Reference Card" for fast GUI configuration of ArcadeMAME.
In my
blog are the downloads