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Author Topic: Daphne in Mamewah  (Read 7893 times)

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Cameronj

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Daphne in Mamewah
« on: November 17, 2003, 09:43:33 pm »
I did some unsuccesful searching but came up short.

How do you set up Daphne in Mamewah?

Thanks for your help!

Cameron

Minwah

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Re:Daphne in Mamewah
« Reply #1 on: November 18, 2003, 01:45:00 pm »
Set your 'ROM path' to your framefiles path,
Set the 'ROM Extension' to TXT,
Set the 'Emulator Executable' to daphne.bat
Set the 'List Generation Method' to 'ROM Folder Only',
Create [daphnepath]\daphne.bat with something this in it:

start /wait [daphnepath]\daphne.exe %1 vldp -framefile [daphnepath]\framefile\%1.txt -fullscreen
Exit

To display the correct game name, create [daphnepath]\daphne.nms, which should contain something like:

Space Ace|ace
Dragon's Lair|lair

:)

Cameronj

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Re:Daphne in Mamewah
« Reply #2 on: November 18, 2003, 01:52:25 pm »
Thanks so much for the reply!!!!!!! I can't wait to get that part working.

Cameron

wipeout667

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Re:Daphne in Mamewah
« Reply #3 on: November 21, 2003, 07:39:56 pm »
Strange, I tried that setup and keep getting:

Run-time error '13';
Type mismatch

MAMEWAH .962 and Daphne .99.5

Any ideas?  Thanks!

wipeout667

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Re:Daphne in Mamewah
« Reply #4 on: November 22, 2003, 01:45:10 am »
Huh, started working.   Nevermind.  Move along, move along.

arcadealex

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Re:Daphne in Mamewah
« Reply #5 on: December 05, 2003, 07:42:36 am »
Strange, I tried that setup and keep getting:

Run-time error '13';
Type mismatch

MAMEWAH .962 and Daphne .99.5

Any ideas?  Thanks!


I have tried the settings Minwah suggested as well, and I am getting the same 'type mismatch' error when trying to run Daphne in MAMEWAH. Anyone else have these problems?
What is the solution?

Running XP Pro and MAMEWAH latest and Daphne latest.

Does the 'Rom folder only' option for the list generation need to be those exact words? in inverted comma's or without?

Help!
Thanks, Arcade Alex.

Minwah

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Re:Daphne in Mamewah
« Reply #6 on: December 05, 2003, 07:55:03 am »
I have tried the settings Minwah suggested as well, and I am getting the same 'type mismatch' error when trying to run Daphne in MAMEWAH. Anyone else have these problems?
What is the solution?

Running XP Pro and MAMEWAH latest and Daphne latest.

Does the 'Rom folder only' option for the list generation need to be those exact words? in inverted comma's or without?

Help!
Thanks, Arcade Alex.

Go into Games List Options and alter the List Generation Method in there (you don't need to type anything).  FYI this is actually held as a number in the CFG file, that could be why you are getting an error if you typed a string in there.

BTW Welcome to the board & check your email ;)

arcadealex

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Re:Daphne in Mamewah
« Reply #7 on: December 05, 2003, 03:46:18 pm »
thanks minwah - have set to ROM folder only and have got passed that error now, but when I refresh the game list, nothing appears.
I have the daphne.nms file with the names etc in there, but no games are shown in MAMEWAH?
What I am missing?

thanks for the email!
Arcade Alex

Minwah

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Re:Daphne in Mamewah
« Reply #8 on: December 06, 2003, 07:38:54 pm »
thanks minwah - have set to ROM folder only and have got passed that error now, but when I refresh the game list, nothing appears.
I have the daphne.nms file with the names etc in there, but no games are shown in MAMEWAH?
What I am missing?

Not sure...try moving daphne.nms (temporarily) and then refresh the list again.  If nothing appears this time at least that shows a problem with something setup in MW: Check 'ROM Path' (should be your framefiles path), 'ROM Extension' (should be TXT) .  I guess also check you have some framefiles!

arcadealex

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Re:Daphne in Mamewah
« Reply #9 on: December 06, 2003, 11:26:21 pm »
Steve.. have definitely set the ROM folder path to the framefile path and have the extension as TXT.
Here's the emu2.cfg file, as it's still not showing any games in MW when I refresh.

emu2.cfg:
;MAMEWAH v0.962 EMULATOR 2 CONFIG

;LIST GENERATION SETTINGS
ROM Path = d:\daphne\framefile
ROM Extension = TXT
List Generation Method = 0

;EXECUTION SETTINGS
Emulator Executable = d:\daphne\daphne.bat
Send ROM Path = False
Send ROM Extension = False
Use Long Filenames = False
Show DOS Box = 0
Default Options =
Extra Options #1 =
Extra Options #2 =
IPC Filename / Path =

;MISC SETTINGS
Emulator Title = DAPHNE
Artwork #1 Image Path =
Artwork #2 Image Path =
Artwork #3 Image Path =
Artwork #4 Image Path =
Artwork #5 Image Path =
Artwork #6 Image Path =
Artwork #7 Image Path =
Artwork #8 Image Path =
Artwork #9 Image Path =
Artwork #10 Image Path =
Artwork #1 Filename to Replace =
Display Clone Info (in Custom Lists) = False

;SCREEN-SAVER SETTINGS
Type = 1
Wrapper Executable =
Wrapper Default Options =


This is my daphne.bat file:
start /wait d:\daphne\daphne.exe %1 vldp -framefile d:\daphne\framefile\1%.txt -fullscreen
exit

This is my daphne.nms file:
Badlands|badlands
Astron Belt|astron

So, all looks ok. And yes I have the 2 framefiles for these 2 games in the d:\daphne\framefile folder.

But still won't refresh the games list???
Thanks for any advice!

Minwah

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Re:Daphne in Mamewah
« Reply #10 on: December 07, 2003, 07:02:50 pm »
 ???

Did you try moving your NMS file out the way?  I'd just like to make sure it isn't something to do with that...

arcadealex

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Re:Daphne in Mamewah
« Reply #11 on: December 07, 2003, 07:19:07 pm »
Yeah - moved it to a different folder and tried the refresh without any .nms file in the root daphne directory (ie. d:\daphne). No games appeared. I moved it back and tried again, still no games showing.
I must have stuffed something up somewhere?

Minwah

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Re:Daphne in Mamewah
« Reply #12 on: December 08, 2003, 05:37:03 am »
Yeah - moved it to a different folder and tried the refresh without any .nms file in the root daphne directory (ie. d:\daphne). No games appeared. I moved it back and tried again, still no games showing.
I must have stuffed something up somewhere?

I'm not sure what the problem is.  The only part that will affect the list generation is this:

;LIST GENERATION SETTINGS
ROM Path = d:\daphne\framefile
ROM Extension = TXT
List Generation Method = 0


Sounds dumb but check your framefiles have the .txt extension.  Also is List Generation Method '0' 'ROM Folder Only' (I can't remember) ?

arcadealex

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Re:Daphne in Mamewah
« Reply #13 on: December 09, 2003, 04:27:43 pm »
steve.. you won't believe what the problem was!!  ;)

My daphne.bat file was actually daphne.bat.txt - I didn't have shown extensions turned on in XP folder view - so it was a txt document. As soon as I changed that to just a .bat file - I refreshed the list and BINGO! games appeared!

I guess that executable setting does actually affect the list generation.

all is sorted now - and Daphne games run from MW now!
Silly, silly me !! ;)
Thanks again mate!

Minwah

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Re:Daphne in Mamewah
« Reply #14 on: December 09, 2003, 06:29:12 pm »
steve.. you won't believe what the problem was!!  ;)

My daphne.bat file was actually daphne.bat.txt - I didn't have shown extensions turned on in XP folder view - so it was a txt document. As soon as I changed that to just a .bat file - I refreshed the list and BINGO! games appeared!

I guess that executable setting does actually affect the list generation.

all is sorted now - and Daphne games run from MW now!
Silly, silly me !! ;)
Thanks again mate!

Great, glad you figured it out! :)

I didn't think the Executable did affect it - but thinking about it I think if MW thinks the executable doesn't exist then it quits the routine (how many times can I say 'think'?).

Just a side note - I REALLY recommend to EVERYONE that files/paths in MAMEWAH are entered from within MAMEWAH itself (ie NOT editing the CFG files).  MAMEWAH does it's own checking on input of these things - if the file/path doesn't exist it will not let you enter it.

Of course people who are confident that they are doing right will not do this, but at least check these settings (hit '1' then enter, the filename/path will disappear if incorrect) if you encounter a problem.

(Stuzza could you add something to this effect on your help page if you get chance please?)

arcadealex

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Re:Daphne in Mamewah
« Reply #15 on: December 09, 2003, 06:42:10 pm »
I'll follow your advice and use MW to enter the settings from now on! ;-)

NOW - a new question!! :

Is there a way to use different batch files for each game in Daphne?

I ask because I use a few specific command line parameters for each game.
ie -latency 150 and -nohwaccel  for Badlands and I like to change the number of lives etc etc.

Using the current method of the daphne.bat file to be the executable, those settings would be used by every daphne game run from MW ?

Ok - seeing as I've already done such a silly error, someone will probably tell me this is easily fixed/accounted for, right?

Thanks again
Sandro.

Minwah

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Re:Daphne in Mamewah
« Reply #16 on: December 09, 2003, 06:48:59 pm »
I'll follow your advice and use MW to enter the settings from now on! ;-)

NOW - a new question!! :

Is there a way to use different batch files for each game in Daphne?

I ask because I use a few specific command line parameters for each game.
ie -latency 150 and -nohwaccel  for Badlands and I like to change the number of lives etc etc.

Using the current method of the daphne.bat file to be the executable, those settings would be used by every daphne game run from MW ?

Ok - seeing as I've already done such a silly error, someone will probably tell me this is easily fixed/accounted for, right?

Thanks again
Sandro.


It is possible to do that all from one batch file...I am not sure how tho  :-[

Basically, it would work something like this (this is made up psuedoish-language and not accurate):

if %1 = badlands then
     daphne badlands -latency 150 and -nohwaccel
if %1 = lair then
     daphne lair -whateveryouwant

The person who would definately know is BuZz880 (are you around?).  Failing that, I'm sure someone round here will help, or you could try looking up some batch file stuff on the web. :)

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Re:Daphne in Mamewah
« Reply #17 on: December 22, 2003, 06:18:59 pm »
I know this is a foolish mistake I have made but I have to ask, Why is daphne trying to open the "1.txt" framefile (which does not exist) instead of the badlands framefile. I have posted my error log below.

--DAPHNE version 0.99.6
--Command line is: f:\arcade\latestdaphne\daphne.exe BADLANDS vldp -framefile f:\arcade\latestdaphne\framefile\1.txt -fullscreen
--CPU : AuthenticAMD 1350 MHz || Mem : 512 megs
--OS : Windows XP/.NET || Video : NVIDIA GeForce2 MX 100/200
Set 640x480 at 16 bpp with flags: 80000001
Initializing sound system ...
No joysticks detected
Loading roms/badlands/badlands.a13 ... 8192 bytes read into memory
Loading roms/badlands/badlands.a14 ... 8192 bytes read into memory
Loading roms/badlands/badlands.c8 ... 8192 bytes read into memory
Loading roms/badlands/badlands.c4 ... 32 bytes read into memory
Could not open mpeg frame conversion file : f:\arcade\latestdaphne\framefile\1.txt
Could not open frame file!
You must specify a -framefile argument when using VLDP.
If you didn't, then this is the problem. :)
Could not initialize laserdisc player!
Shutting down sound system...
Shutting down video display.


thanks
Todd
« Last Edit: December 22, 2003, 10:44:53 pm by btoddkelley »
For it is not enough to have a good mind, rather the main thing is to apply it well.

- Descartes

Minwah

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Re:Daphne in Mamewah
« Reply #18 on: December 23, 2003, 05:59:53 am »
I know this is a foolish mistake I have made but I have to ask, Why is daphne trying to open the "1.txt" framefile (which does not exist) instead of the badlands framefile. I have posted my error log below.

--DAPHNE version 0.99.6
--Command line is: f:\arcade\latestdaphne\daphne.exe BADLANDS vldp -framefile f:\arcade\latestdaphne\framefile\1.txt -fullscreen
--CPU : AuthenticAMD 1350 MHz || Mem : 512 megs
--OS : Windows XP/.NET || Video : NVIDIA GeForce2 MX 100/200
Set 640x480 at 16 bpp with flags: 80000001
Initializing sound system ...
No joysticks detected
Loading roms/badlands/badlands.a13 ... 8192 bytes read into memory
Loading roms/badlands/badlands.a14 ... 8192 bytes read into memory
Loading roms/badlands/badlands.c8 ... 8192 bytes read into memory
Loading roms/badlands/badlands.c4 ... 32 bytes read into memory
Could not open mpeg frame conversion file : f:\arcade\latestdaphne\framefile\1.txt
Could not open frame file!
You must specify a -framefile argument when using VLDP.
If you didn't, then this is the problem. :)
Could not initialize laserdisc player!
Shutting down sound system...
Shutting down video display.

Did you forget the second '%' in the line below in your batch file?

start /wait [daphnepath]\daphne.exe %1 vldp -framefile [daphnepath]\framefile\%1.txt -fullscreen

btoddkelley

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Re:Daphne in Mamewah
« Reply #19 on: December 23, 2003, 04:59:46 pm »
thanks minwah, I am an economist so 1% looks more normal to me than %1. I can load games now but when I escape out of a game I get a runtime error 62, input past end of file. any idea on that one? Works fine for mame and nes emulators.

Thanks
Todd
For it is not enough to have a good mind, rather the main thing is to apply it well.

- Descartes

Minwah

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Re:Daphne in Mamewah
« Reply #20 on: December 24, 2003, 09:25:04 am »
thanks minwah, I am an economist so 1% looks more normal to me than %1. I can load games now but when I escape out of a game I get a runtime error 62, input past end of file. any idea on that one? Works fine for mame and nes emulators.

Thanks
Todd

Try deleting \MAMEWAH\Files\EMU?.FAV (where ? is the Daphne emulator no.).

A few people have had that problem - it seems to happen pretty much randomly for some reason.  Let me know if deleting that file helps - if not if could be a different file gone bad.

btoddkelley

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Re:Daphne in Mamewah
« Reply #21 on: December 24, 2003, 11:47:35 am »
you du man Min! That fixed it. It also started happening on mame and I deleted its FAV file as well and now it works fine. I have used Mame32 in my cab for almost 3 years, but after finding your frontend I will never go back! thanks for a great program.


Todd
For it is not enough to have a good mind, rather the main thing is to apply it well.

- Descartes

Minwah

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Re:Daphne in Mamewah
« Reply #22 on: December 25, 2003, 07:23:37 pm »
you du man Min! That fixed it. It also started happening on mame and I deleted its FAV file as well and now it works fine. I have used Mame32 in my cab for almost 3 years, but after finding your frontend I will never go back! thanks for a great program.

Great, I'll have to take a look into why the FAV problem occurs - just had another report of it :(

Glad MW is suiting your cab :)

null

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Re:Daphne in Mamewah
« Reply #23 on: December 26, 2003, 03:02:57 pm »
I'm having a problem with having the correct name of the game to show up in mamewah. I am using a nms file and it is declared in the config file.
Instead of saying the game name in the nms file, it will say the framefile name. My nms file looks like this:

Badlands|badlands
Dragon's Lair|lair

Thanks in advance,

null

Minwah

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Re:Daphne in Mamewah
« Reply #24 on: December 28, 2003, 10:29:11 am »
I'm having a problem with having the correct name of the game to show up in mamewah. I am using a nms file and it is declared in the config file.
Instead of saying the game name in the nms file, it will say the framefile name. My nms file looks like this:

Badlands|badlands
Dragon's Lair|lair

What version of MW are you using?  The NMS Filename option was removed some time ago, so you shouldn't have it declared in your MAMEWAH.CFG file (if that's what you meant).

If the framefile name is showing up it sounds like your NMS file is not being read.  Make sure it is in your Daphne root folder, and called daphne.nms (assuming your Daphne exe is daphne.exe).

Let us know what happens...

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Re:Daphne in Mamewah
« Reply #25 on: December 31, 2003, 04:28:54 am »
After a half hour of messing around, I came across the daphne clrmamepro dat, I edited it alittle and entered it into my daphne cfg file. Now it displays the correct names fine.

Minwah

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Re:Daphne in Mamewah
« Reply #26 on: January 01, 2004, 11:16:07 am »
After a half hour of messing around, I came across the daphne clrmamepro dat, I edited it alittle and entered it into my daphne cfg file. Now it displays the correct names fine.

Well the DAT Filename option was also removed a while ago - maybe you should give the latest version 0.963 a try (it makes it easier for me to diagnose things working on the current version all the time) :)

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Re:Daphne in Mamewah
« Reply #27 on: January 03, 2004, 06:44:02 pm »
Set your 'ROM path' to your framefiles path,
Set the 'ROM Extension' to TXT,
Set the 'Emulator Executable' to daphne.bat
Set the 'List Generation Method' to 'ROM Folder Only',
Create [daphnepath]\daphne.bat with something this in it:

start /wait [daphnepath]\daphne.exe %1 vldp -framefile [daphnepath]\framefile\%1.txt -fullscreen
Exit

To display the correct game name, create [daphnepath]\daphne.nms, which should contain something like:

Space Ace|ace
Dragon's Lair|lair

:)

Minwah,
Could you go through this again in simple terms? I understand the first bit, but I'm lost from the point where you say: "Create [daphnepath]\daphne.bat with something this in it:"
How do I do this exactly? and the nms files? and where do they go?

Thanks!

Tony

Minwah

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Re:Daphne in Mamewah
« Reply #28 on: January 04, 2004, 12:00:05 pm »
Set your 'ROM path' to your framefiles path,
Set the 'ROM Extension' to TXT,
Set the 'Emulator Executable' to daphne.bat
Set the 'List Generation Method' to 'ROM Folder Only',
Create [daphnepath]\daphne.bat with something this in it:

start /wait [daphnepath]\daphne.exe %1 vldp -framefile [daphnepath]\framefile\%1.txt -fullscreen
Exit

To display the correct game name, create [daphnepath]\daphne.nms, which should contain something like:

Space Ace|ace
Dragon's Lair|lair

:)

Minwah,
Could you go through this again in simple terms? I understand the first bit, but I'm lost from the point where you say: "Create [daphnepath]\daphne.bat with something this in it:"
How do I do this exactly? and the nms files? and where do they go?

OK, it's easier than it sounds:

1) Open notepad,
2) Paste in this: start /wait [daphnepath]\daphne.exe %1 vldp -framefile [daphnepath]\framefile\%1.txt -fullscreen
Exit

3) Substitute [daphnepath] for 'c:\daphne', 'c:\emulators\daphne' or wherever you have Daphne.
4) Do File > Save, and save in [daphnepath] (same as above) as 'daphne.bat'.

Very similar for the NMS file, but just skip step 2) and type in the game names and descriptions yourself as in my example.  And save the file as 'daphne.nms'.

FYI Both files are essentially just text files.

Hope that helps :)

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Re:Daphne in Mamewah
« Reply #29 on: January 10, 2004, 10:45:41 am »
OK, I'm still struggling here. I want to run Daphne in MAMEWAH and for some reason I can't get it to work. The main Daphne subfolders and program is installed in C:\Daphne. My frame files are in a seperate file called C:\Daphne1 - with Dragons Lair in a subfolder called "DL20" and Space Ace in a seperate subfolder called "Ace".

Could someone type me out what I need in Daphe.bat and the NMS files so I can just cut and paste it in.

On a seperate note - should I have my framefiles under C:\Daphne? Or does it make no difference? And should they be all in one folder together?

Ta

T

Minwah

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Re:Daphne in Mamewah
« Reply #30 on: January 10, 2004, 02:35:18 pm »
OK, I'm still struggling here. I want to run Daphne in MAMEWAH and for some reason I can't get it to work. The main Daphne subfolders and program is installed in C:\Daphne. My frame files are in a seperate file called C:\Daphne1 - with Dragons Lair in a subfolder called "DL20" and Space Ace in a seperate subfolder called "Ace".

Could someone type me out what I need in Daphe.bat and the NMS files so I can just cut and paste it in.

On a seperate note - should I have my framefiles under C:\Daphne? Or does it make no difference? And should they be all in one folder together?

I think the problem is that you have your framefiles within separate folders.  I would recommend that you use Daphne's default - c:\daphne\framefiles.  Assuming you change it to this way, you batch file should read:

start /wait c:\daphne\daphne.exe %1 vldp -framefile c:\daphne\framefile\%1.txt -fullscreen
Exit



Note that you also need to rename your framefiles to the same as Daphne's romnames (but with .txt extension) - ie Dragons Lair = 'lair.txt', Space Ace = 'ace.txt'.  Once you have done that your NMS should be as below:

Space Ace|ace
Dragon's Lair|lair


Hope that helps :)
« Last Edit: January 10, 2004, 02:36:02 pm by Minwah »

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Re:Daphne in Mamewah
« Reply #31 on: January 10, 2004, 06:08:17 pm »
Thanks Minwah!
Here's another issue thats come up.
I now have Daphne running from Mamewah OK - but my screen resolution is messed up. Basically what is happening is Dragons Lair (for example) is running with the top half of the game screen running in fullscreen (if that makes sense). So I can only see the top half of the action!
The same thing was happening when I ran Daphne using Daphneloader - but in Daphneloader I was able to disable hardware acceleration in the options screens, which corrected the problem.
Presumably Mamewah bypasses Daphneloader and so the problem crops up again?
I am using the Ultimarc ArcadeVGA card.
Any ideas how to correct this? Presumably a clever line in my Daphne.bat file would sort this out?

Thanks

TT

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Re:Daphne in Mamewah
« Reply #32 on: January 10, 2004, 06:56:13 pm »
Thanks Minwah!
Here's another issue thats come up.
I now have Daphne running from Mamewah OK - but my screen resolution is messed up. Basically what is happening is Dragons Lair (for example) is running with the top half of the game screen running in fullscreen (if that makes sense). So I can only see the top half of the action!
The same thing was happening when I ran Daphne using Daphneloader - but in Daphneloader I was able to disable hardware acceleration in the options screens, which corrected the problem.
Presumably Mamewah bypasses Daphneloader and so the problem crops up again?
I am using the Ultimarc ArcadeVGA card.
Any ideas how to correct this? Presumably a clever line in my Daphne.bat file would sort this out?

You're right, MAMEWAH doesn't use the DaphneLoader options (it doesn't store the settings in a file(s) read by Daphne itself)...

All you need to do it add the commandline switch '-nohwaccel' to the commandline in the .bat file, so it will now read something like:

start /wait c:\daphne\daphne.exe %1 vldp -framefile c:\daphne\framefile\%1.txt -nohwaccel -fullscreen

I think that should work :)

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Re:Daphne in Mamewah
« Reply #33 on: January 20, 2004, 08:37:38 pm »
thanks!! had a little problem running daphne in mamewah
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Re:Daphne in Mamewah
« Reply #34 on: February 11, 2004, 08:36:19 pm »
I got Daphne running through Mamewah, but now when I exit the game (Dragon's Lair) the computer locks up with a large white box on the screen (no text).  Is there something in Mamewah I need to set?

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Re:Daphne in Mamewah
« Reply #35 on: February 12, 2004, 06:39:07 am »
I got Daphne running through Mamewah, but now when I exit the game (Dragon's Lair) the computer locks up with a large white box on the screen (no text).  Is there something in Mamewah I need to set?

Not sure what's wrong there - try setting Show DOS Box to Yes...

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Re: Daphne in Mamewah
« Reply #36 on: August 13, 2005, 01:07:15 am »
Hello what is the difference between daphne and mamewah, for what window systems you can use mamewah, i like to know about it, thanks :)

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Re: Daphne in Mamewah
« Reply #37 on: August 13, 2005, 02:50:04 am »
Hello noobie,
(As a side note, watch asking questions like this, the old guys lick thier chops on stuff like this.)  Daphne is the laser disk games such as Dragons Lair.  They ran on a totally different set of principles than mame.  I don't know the specifics, other than they are really neat games  , that should be added to cabinets, if you own the originals of course.  :police:  Welcome to the board, and enjoy!