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Author Topic: help with groovymame  (Read 2597 times)

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bochi

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help with groovymame
« on: August 06, 2013, 11:13:44 pm »
hi guys i have a weird problem with groovy mame. i changed my mother board and processor but i am still using the same graphics card radeon 4670 i made a clean install of windows xp installed the calamity driver and everything was working fine except now mame doesn't work i was using groovymame .147   but when i started the app it just flickers liked it wanted to start i then upgraded to .149 and mameui .149 and it does the same thing if i try the mameui app it loads but when i try to select a game it gives me a black screen or crashes and exits in like 10 seconds when i tried the task manager app it said mameui simpsons [nodriver loaded]
here is my ume.ini

Code: [Select]
#
# CORE CONFIGURATION OPTIONS
#
readconfig                1
writeconfig               0

#
# CORE SEARCH PATH OPTIONS
#
rompath                   c:\mameui32\roms
hashpath                  hash
samplepath                samples
artpath                   artwork
ctrlrpath                 ctrlr
inipath                   .;ini
fontpath                  .
cheatpath                 cheat
crosshairpath             crosshair

#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory             cfg
nvram_directory           nvram
memcard_directory         memcard
input_directory           inp
state_directory           sta
snapshot_directory        snap
diff_directory            diff
comment_directory         comments

#
# CORE OUTPUT DIRECTORY OPTIONS
#
hiscore_directory         hi

#
# CORE STATE/PLAYBACK OPTIONS
#
state                     
autosave                  0
playback                 
record                   
mngwrite                 
aviwrite                 
wavwrite                 
snapname                  %g/%i
snapsize                  auto
snapview                  internal
burnin                    0

#
# CORE PERFORMANCE OPTIONS
#
autoframeskip             0
frameskip                 0
seconds_to_run            0
throttle                  1
syncrefresh               0
sleep                     1
speed                     1.0
refreshspeed              0

#
# CORE ROTATION OPTIONS
#
rotate                    1
ror                       0
rol                       0
autoror                   0
autorol                   0
flipx                     0
flipy                     0

#
# CORE ARTWORK OPTIONS
#
artwork_crop              1
use_backdrops             0
use_overlays              0
use_bezels                0
use_cpanels               0
use_marquees              0

#
# CORE SCREEN OPTIONS
#
brightness                1.0
contrast                  1.0
gamma                     1.0
pause_brightness          0.65
effect                    none

#
# CORE VECTOR OPTIONS
#
antialias                 1
beam                      1.0
flicker                   0

#
# CORE SOUND OPTIONS
#
sound                     1
samplerate                48000
samples                   1
volume                    0

#
# CORE INPUT OPTIONS
#
coin_lockout              1
ctrlr                     
mouse                     0
joystick                  1
lightgun                  0
multikeyboard             0
multimouse                0
steadykey                 0
ui_active                 0
offscreen_reload          0
joystick_map              auto
joystick_deadzone         0.3
joystick_saturation       0.85
natural                   0
joystick_contradictory    0
coin_impulse              0

#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device             keyboard
adstick_device            keyboard
pedal_device              keyboard
dial_device               keyboard
trackball_device          keyboard
lightgun_device           keyboard
positional_device         keyboard
mouse_device              mouse

#
# CORE DEBUGGING OPTIONS
#
log                       0
verbose                   0
update_in_pause           0
debug                     0
debugscript               
debug_internal            0

#
# CORE MISC OPTIONS
#
bios                     
cheat                     0
skip_gameinfo             0
uifont                    default
ramsize                   
confirm_quit              0
ui_mouse                  0

#
# CORE MKChamp OPTIONS
#
disable_hiscore_patch     0
disable_nagscreen_patch   1
disable_loading_patch     1

#
# CORE SWITCHRES OPTIONS
#
modeline                  1
monitor                   generic_15
orientation               horizontal
connector                 auto
interlace                 1
doublescan                1
cleanstretch              0
changeres                 1
powerstrip                0
lock_system_modes         1
lock_unsupported_modes    1
refresh_dont_care         0
dotclock_min              0
sync_refresh_tolerance    2.0
frame_delay               0
lcd_range                 auto
crt_range0                auto
crt_range1                auto
crt_range2                auto
crt_range3                auto
crt_range4                auto
crt_range5                auto
crt_range6                auto
crt_range7                auto
crt_range8                auto
crt_range9                auto

#
# WINDOWS DEBUGGING OPTIONS
#
oslog                     0
watchdog                  0
debugger_font             "Lucida Console"
debugger_font_size        9

#
# WINDOWS PERFORMANCE OPTIONS
#
priority                  0
multithreading            1
numprocessors             auto
profile                   0
bench                     0

#
# WINDOWS VIDEO OPTIONS
#
video                     d3d
numscreens                1
window                    0
maximize                  1
keepaspect                0
prescale                  1
waitvsync                 0
menu                      0

#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch                 0

#
# DIRECT3D-SPECIFIC OPTIONS
#
d3dversion                9
filter                    0

#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlsl_enable               0
hlslpath                  hlsl
hlsl_ini_read             0
hlsl_ini_write            0
hlslini                   %g
hlsl_prescale_x           0
hlsl_prescale_y           0
hlsl_preset               -1
hlsl_write               
hlsl_snap_width           2048
hlsl_snap_height          1536
shadow_mask_alpha         0.0
shadow_mask_texture       aperture.png
shadow_mask_x_count       320
shadow_mask_y_count       240
shadow_mask_usize         0.09375
shadow_mask_vsize         0.109375
curvature                 0.0
pincushion                0.0
scanline_alpha            0.0
scanline_size             1.0
scanline_height           0.7
scanline_bright_scale     1.0
scanline_bright_offset    0.0
scanline_jitter           0.0
defocus                   0.0,0.0
converge_x                0.0,0.0,0.0
converge_y                0.0,0.0,0.0
radial_converge_x         0.0,0.0,0.0
radial_converge_y         0.0,0.0,0.0
red_ratio                 1.0,0.0,0.0
grn_ratio                 0.0,1.0,0.0
blu_ratio                 0.0,0.0,1.0
saturation                1.0
offset                    0.0,0.0,0.0
scale                     1.0,1.0,1.0
power                     1.0,1.0,1.0
floor                     0.0,0.0,0.0
phosphor_life             0.0,0.0,0.0
yiq_enable                0
yiq_cc                    3.59754545
yiq_a                     0.5
yiq_b                     0.5
yiq_o                     0.0
yiq_p                     1.0
yiq_n                     1.0
yiq_y                     6.0
yiq_i                     1.2
yiq_q                     0.6
yiq_scan_time             52.6
yiq_phase_count           2

#
# PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution                auto
view                      auto
screen0                   auto
aspect0                   auto
resolution0               auto
view0                     auto
screen1                   auto
aspect1                   auto
resolution1               auto
view1                     auto
screen2                   auto
aspect2                   auto
resolution2               auto
view2                     auto
screen3                   auto
aspect3                   auto
resolution3               auto
view3                     auto

#
# FULL SCREEN OPTIONS
#
triplebuffer              0
switchres                 1
full_screen_brightness    1.0
full_screen_contrast      1.0
full_screen_gamma         1.0

#
# WINDOWS SOUND OPTIONS
#
audio_latency             2

#
# INPUT DEVICE OPTIONS
#
dual_lightgun             0

here is my vmmaker.ini

Code: [Select]
; VideoModeMaker - Options
; ------------------------
   
; 1. MAME
; -------

; Path for Mame executable, in case we want to extract xml information from it.

MameExe = "c:\mameui32\mameui.exe"

; Path for Mame ini folder, in case we want to create an ini file for each game.
; Important: existing ini files will be overwritten.

IniPath = "c:\Mameui32\ini\"

; Mame options.

ListFromXML = 1 ; Processes Mame XML and get video mode list from it
GenerateXML = 1 ; Extracts XML from Mame (only needed once)
GenerateInis = 1 ; Creates an ini file for each Mame game, in the IniPath folder
SDLMame = 0 ; Use SDLMame specific options

; Monitor orientation

MonitorHorizontal = 1 ; 0 = Rotating monitor: horizontal and vertical games at their native resolution
;     Suitable for users that physically rotate their CRTs
; 1 = Horizontal monitor: horizontal games run at their native resolution and
;     vertical games are rotated to fit in horizontal monitor

RotatingDesktop = 0 ; Specifies if both desktop and monitor are rotated

; Aspect ratio for vertical games on horizontal monitor
; 4:3 (keeps original aspect ratio)
; 3:3 (stretches to square format)
; 3:4 (stretches to full screen)
; h:v (custom aspect ratio)

VerticalAspect = "4:3"


; 2. MONITOR
; ----------

; Monitor Type. Valid types: D9800, D9400, D9200, EGA, VGA, MULTI, H9110, PAL, NTSC, GENERIC, CUSTOM

MonitorType = "CUSTOM"


; Monitor CUSTOM. These values will be used if MonitorType = "CUSTOM"
;
; monitor_specs_0-6 = "HfreqMin-HfreqMax, VfreqMin,VfreqMax, HFrontPorch, HSyncPulse, HBackPorch, VfrontPorch, VSyncPulse, VBackPorch, HSyncPol, VSyncPol, ActiveLinesLimit, VirtualLinesLimit"
;
; * HfreqMin-HfreqMax: Minimum and maximum horizontal frequency, in Hz. Defines the range of horizontal frequencies the monitor is capable to sync.
; The higher the horizontal frequency, the higher the vertical resolution available for the same vertical refresh.
; The higher the horizontal frequency, the higher the vertical refresh available for the same vertical resolution.
; The higher the horizontal frequency, the lower the horizontal amplitude of active video (narrower picture).
;
; * VFreqMin-VfreqMax: Minimum and maximum vertical frequency, in Hz, Defines the range of vertical frequencies the monitor is capable to sync.
;
; * HFrontPorch, HSyncPulse, HBackPorch: Horizontal timing and geometry, values in µs
;
; * VfrontPorch, VSyncPulse, VBackPorch: Vertical timing and geometry, values in ms
;
; * HSyncPol,VSyncPol: polarities, not in use! defaults to negative.
;
; * ActiveLinesLimit: Vertical resolutions until ActiveLinesLimit value included, are generated as progressive, regardless the possibility
;                           of obtaining the required vertical refresh value.
;
; * VirtualLinesLimit: Vertical resolutions above ActiveLinesLimit and below VirtualLinesLimit are virtualized, that is, an interlaced resolution
;                            bigger that the native one is generated, with the right refresh, and "hardware stretch" is applied.
;                            Vertical resolutions above VirtulaLinesLimit are generated as interlaced, without any stretching.

monitor_specs_0 = "15625-16200, 49.50-65.00, 2.000, 4.700, 8.000, 0.064, 0.160, 1.056, 0, 0, 288, 448"


; Tolerance for horizontal frequency, in kHz, enables extending the range defined by [ HfreqMin, HfreqMax ]
; The resulting allowed frequency range will be [ HfreqMin - HfreqTolerance, HfreqMax + HfreqTolerance ]

HfreqTolerance = 0.010


; 3. MODELINE GENERATOR
; ---------------------

; Total number of modelines to generate. Here are the recommended values for each driver version:
; CRT_Emudriver, based on Catalyst 6.5 XP32: 160 modes (accepts up to 200, but above 160 HyperSpin will refuse to load)
; CRT_Emudriver, based on Catalyst 6.5 XP64: 120 modes
; CRT_Emudriver, based on Catalyst 9.3 XP32/64: 120 modes (accepts some more but above 120 you can get some blue screens)
; Regular Catalyst: 60 modes (won't accept any more)

TotalModes = 120

; Method for mode table generation. If Mame xml is processed, that will create a lot of different video modes, so the mode table
; will be optimized keeping the most relevant ones, and dropping the rest, to keep below the TotalModes value.

ModeTableMethod = 1 ; 0 = Static table: modelines are generated keeping their original vertical refresh. This
;     method is intended to be used in combination with ini files for each game.
; 1 = Dynamic table: a table of dummy modes is created using xres and yres values while ignoring
;     vfreq. This method is intended to be used in combination with Switchres or Groovymame. No ini
;     files are required using this method (you should disable the GenerateInis option).


; Minimum resolution values (these will be used instead of lower values)

XresMin = 184
YresMin = 192

; Minimum dotclock value allowed by the video card, in MHz (i.e. DotClockMin = 7.010)

DotClockMin = 0

; Number of iterations used by the mode generator [0,5]. The higher the number of iterations, the bigger the accuracy of the vertical
; refreshed obtained, normally at the cost of increasing the horizontal frequency strictly required.

Iterations = 0

; Specifies if the refresh label is multiplied by 10 before rounding (experimental).

VFreqLabelx10 = 0

; 4. DRIVER
; ---------

; Path for the driver folder

DriverPath = ".\Driver\"

; If UpdateRegistry is enabled, UpdateDriver will only work if the driver version found in DriverPath matches the one installed
; in the system.

UpdateRegistry = 1 ; Specifies if the video card registry section will be updated with the new video modes
; (will only work in combination with CRT_EMUDriver).

UpdateDriver = 1 ; Specifies if the driver files in DriverPath will be updated with the new video modes, for
; future installations.

AnyCatalyst = 0 ; Allows modelines to be installed for any Catalyst version. This option is experimental and
; known to produce some problems.
here is my modeline.txt

Code: [Select]
Modeline "256x224_60 15.66KHz 60.00Hz" 5.510 256 272 304 352 224 234 237 261 -hsync -vsync
Modeline "256x240_60 15.66KHz 60.00Hz" 5.510 256 272 304 352 240 242 245 261 -hsync -vsync
Modeline "256x256_59 16.21KHz 58.51Hz" 5.700 256 272 304 352 256 258 261 277 -hsync -vsync
Modeline "320x224_60 15.65KHz 59.98Hz" 6.630 320 336 368 424 224 234 237 261 -hsync -vsync
Modeline "320x240_60 15.65KHz 59.98Hz" 6.630 320 336 368 424 240 242 245 261 -hsync -vsync
Modeline "320x256_58 16.18KHz 58.43Hz" 6.860 320 336 368 424 256 258 261 277 -hsync -vsync
Modeline "336x224_60 15.66KHz 60.00Hz" 6.890 336 352 384 440 224 234 237 261 -hsync -vsync
Modeline "384x240_60 15.65KHz 59.97Hz" 7.880 384 400 440 504 240 242 245 261 -hsync -vsync
Modeline "512x448_60 15.62KHz 59.98Hz" 10.510 512 536 584 672 448 466 471 521 interlace -hsync -vsync
Modeline "512x480_60 15.62KHz 59.98Hz" 10.510 512 536 584 672 480 482 487 521 interlace -hsync -vsync
Modeline "544x256_58 16.19KHz 58.46Hz" 11.660 544 568 624 720 256 258 261 277 -hsync -vsync
Modeline "640x480_60 15.62KHz 59.95Hz" 12.980 640 664 728 832 480 482 487 521 interlace -hsync -vsync
Modeline "664x496_60 16.18KHz 60.06Hz" 14.090 664 696 760 872 496 499 504 539 interlace -hsync -vsync

please guys i need your help.
« Last Edit: August 07, 2013, 05:48:47 pm by Calamity »

bochi

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Re: help with groovymame
« Reply #1 on: August 07, 2013, 03:44:05 pm »
well guys i have been messing with groovymame and i managed to get two games working r-type and galaga the other ones just flicker and it kicks me back to the command prompt some games give me an access violation some on 0000000000 and some on ffffffffffffff

Calamity

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Re: help with groovymame
« Reply #2 on: August 07, 2013, 05:50:48 pm »
Hi bochi,

A log would help more than a thousand words. Anyway, I'd say that points to a video driver installation issue.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

bochi

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Re: help with groovymame
« Reply #3 on: August 07, 2013, 11:02:27 pm »
here are the logs

Calamity

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Re: help with groovymame
« Reply #4 on: August 10, 2013, 10:15:43 am »
Hi bochi,

I'd try launching the games with the -nomt (no multithreading) option. If they still fail, get a log this way. In your current logs multithreading is masking the possible source of the failire. Just get one or two, no need for more. Sorry for not being more helpful.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi