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Author Topic: No Name MAME ? - What's it for ?  (Read 1712 times)

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gyruss

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No Name MAME ? - What's it for ?
« on: November 10, 2003, 07:03:00 am »
I followed one of the main page links for No Name MAME. There's not much info about what's different from the official MAME releases. What's No Name MAME do that other versions do not do?

paigeoliver

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Re:No Name MAME ? - What's it for ?
« Reply #1 on: November 10, 2003, 07:16:25 am »
I followed one of the main page links for No Name MAME. There's not much info about what's different from the official MAME releases. What's No Name MAME do that other versions do not do?

In a word, everything.

Apparently No Name Mame incorporates just about every single patch available for Mame. At least that is the idea I got from reading the thread about it.
Acceptance of Zen philosophy is marred slightly by the nagging thought that if all things are interconnected, then all things must be in some way involved with Pauly Shore.

SirPoonga

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Re:No Name MAME ? - What's it for ?
« Reply #2 on: November 10, 2003, 10:53:20 am »
There is a NoNameMame thread that is several pages long, read the first page.

TheGatesofBill

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Re:No Name MAME ? - What's it for ?
« Reply #3 on: November 10, 2003, 04:29:18 pm »
A brief list:
-very partial Analog+ things (working on fixing that up now)
-somewhere around 500 more games supported (maybe more)
-a whole buch of fixes and stuff

There is alot more, but I'm too lazy to open up the changelog and look. Feel free to download it yourself and look. If you have any feature suggestions, feel free to contact me. You get bonus points if you include source code to add the requested features, but its not a requirement.

RetroBorg

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Re:No Name MAME ? - What's it for ?
« Reply #4 on: November 10, 2003, 08:00:28 pm »
And hopefully it will have Kaillera support in the future too, hey TheGatesofBill. ;D

TheGatesofBill

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Re:No Name MAME ? - What's it for ?
« Reply #5 on: November 10, 2003, 08:14:32 pm »
It will, but my life would be much easier if someone had the source to MAME32 0.67 (you know, the front end version).

u_rebelscum

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Re:No Name MAME ? - What's it for ?
« Reply #6 on: November 10, 2003, 09:29:17 pm »
It will, but my life would be much easier if someone had the source to MAME32 0.67 (you know, the front end version).

I got still have it.  How do you want it sent to you?

(It's 403kb, and needs the official mame source which you can still get from mame.net if you don't have it.)
Robin
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TheGatesofBill

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Re:No Name MAME ? - What's it for ?
« Reply #7 on: November 10, 2003, 09:46:51 pm »
My e-mail box can handle that no problem. Send it to: thegatesofbill@comcast.net . Thanks a ton u_rebelscum!

u_rebelscum

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Re:No Name MAME ? - What's it for ?
« Reply #8 on: November 11, 2003, 06:28:24 am »
Sent.

You're lucky I double checked what I attached, because the first file I did was a 6+ megs zipped full mame32 source file I also kept for some reason.  I'm lucky, too, 'cause now I have 6 more megs free space. :D  Thanks!
Robin
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TheGatesofBill

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Re:No Name MAME ? - What's it for ?
« Reply #9 on: November 11, 2003, 04:58:18 pm »
Heh, my box could have handled the 6 megs (I think the limit is 10). Anyways, thanks for the source. So far today I created a diff for all the Kaillera stuff, and have added probably at least half of it. I will most likely have it working by the next release. I just need to finish adding all the code (I have to do most of it by hand), and then fix the inevitable compile errors. Gimme about a week and I'll have it done. ;)

RetroBorg

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Re:No Name MAME ? - What's it for ?
« Reply #10 on: November 11, 2003, 08:19:50 pm »
Heh, my box could have handled the 6 megs (I think the limit is 10). Anyways, thanks for the source. So far today I created a diff for all the Kaillera stuff, and have added probably at least half of it. I will most likely have it working by the next release. I just need to finish adding all the code (I have to do most of it by hand), and then fix the inevitable compile errors. Gimme about a week and I'll have it done. ;)

Good stuff!

papaschtroumpf

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Re:No Name MAME ? - What's it for ?
« Reply #11 on: November 12, 2003, 01:04:16 pm »
Is it true that NoNameMame has platform dependent optimizations so that it will run faster on my Athlon XP than the "vanilla" mamepp.exe?

TheGatesofBill

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Re:No Name MAME ? - What's it for ?
« Reply #12 on: November 12, 2003, 04:06:36 pm »
Is it true that NoNameMame has platform dependent optimizations so that it will run faster on my Athlon XP than the "vanilla" mamepp.exe?
If you send me an e-mail requesting an ATHLON build, I will compile it for you and send it to you somehow. At the moment, I am not releasing them with the builds, simply because I don't want to spend 3 days compiling before every release. ;)

papaschtroumpf

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Re:No Name MAME ? - What's it for ?
« Reply #13 on: November 12, 2003, 04:32:21 pm »
I emailed you.
What environment is required to rebuild? Maybe I can download the source and rebuild, especially if it's as simple as doing a "make -<some athlon specific options>" (hint).

Howard_Casto

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Re:No Name MAME ? - What's it for ?
« Reply #14 on: November 12, 2003, 04:43:04 pm »
Is it true that NoNameMame has platform dependent optimizations so that it will run faster on my Athlon XP than the "vanilla" mamepp.exe?

Not really.  Although the athlon builds do add the slightest preformance boost, it is so minimal that you won't notice it.  Also the athlon builds were originally meant for the now ancient k6 chip, so I'm unsure if they were kept up with the newer chip functions.  

papaschtroumpf

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Re:No Name MAME ? - What's it for ?
« Reply #15 on: November 12, 2003, 04:47:22 pm »
Hey! I'm still running one of those "ancient" K6  ;) Not for Mame though...