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Author Topic: New Custom Frontend  (Read 1775 times)

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Ignorance

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New Custom Frontend
« on: February 26, 2013, 03:14:11 pm »
I'm working on a new custom frontend for my arcade machine. I'm a programmer and have done a lot on the machine itself, but I was never 100% happy that I was using someone elses software.



It's 3D, so it doesn't run on really low spec machines.

I've uploaded a video of it running here -

It's got collection management and volume control and a 'Most Popular' list that I'm hoping will replace the idea of setting favorites.

It's based on the Maximus Arcade navigation style, since I like the clean lists from that frontend. Hyperspin was just to visually noisy and didn't offer enough space for text - it works for small collections but isn't all that fun for large lists or when you hadn't downloaded hundreds of wheel images.

Anyone have any opinions or feature suggestions?
« Last Edit: February 27, 2013, 05:42:33 am by Ignorance »

gamepimp

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Re: New Custom Frontend
« Reply #1 on: February 26, 2013, 05:11:46 pm »
Looks good. I loved Maximus Arcade. But there were some bugs that would never get fixed. So I switched to GameEx. What is setup like with ur frontend? Can u show some screenshots for that?

TheDude

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Re: New Custom Frontend
« Reply #2 on: February 26, 2013, 05:29:24 pm »
I like it a lot. I also loved Maximus Arcade, and the style you have chosen is immediately reminiscent of it.
Be sure I'll have a look at your progression !

Do you plan to include other emulators as well ?

Ignorance

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Re: New Custom Frontend
« Reply #3 on: February 27, 2013, 01:32:18 am »
It supports an unlimited number of emulators, although it currently only has 3D modelling for some of them (portables like the GBA/Lynx in particular require individual models, but I'm trying to make an easy way to import your own).

Currently all other emulators default to using the Sega Master System layout (TV & tall box).

Emulator/collection configuration is pretty straight-forward. You can add emulators through XML files (I have files for a dozen different emulator setups left over from when I was making EMUCenter, the frontend for Media Center).

You then simply choose where the emulator is installed. If the emulator only supports one system it then tries to find the ROM path, if it finds the ROM path it will then try to find the snapshot, movie and title folders to suit. (if it can't automatically find any of these it will ask you for them). If the emulator supports multiple systems like KEGA Fusion does, you can specify individual ROM paths.

It then goes through the ROM folder, removes all of the goodtools naming from your ROMS and adds them to the collection.

If you've got everything set up relatively well and all of your images downloaded, you really only have to the one thing to set up the emulator - choose the game path. If there's a ROMS, SNAPS and MOVIES folder underneath the emulator, everything else will be handled automatically.

MAME is the only difference - in its case, I actually run MAME with '-verifyroms' to ensure that only working games are listed. It takes a while, but it's worth the time.

GameTech

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Re: New Custom Frontend
« Reply #4 on: March 11, 2013, 01:17:15 am »
Damn,

Just downloaded this, tried to install on XP, no go... warning box pops up stating only works on Vista OS.

WTF?

Vista, seriously?

Garbage OS.... Xp and 7 best so far.

Thanks anyhow.
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rtkiii

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Re: New Custom Frontend
« Reply #5 on: March 17, 2013, 08:26:50 pm »
pretty freaking cool.  I like it shows a cabinet and the marquee changes!  Nice touch!