Hello, i'm new on the forum,
i have recently built a pc dedicated to he emulation of old console/arcade systems.
It is plugged via UMSA + crt_emudriver (15khz) on a CRT tv.
I would like to move up this topic because i'm using groovyUME and i don't understand why the chosen resolution by switchres for snes games is 512 x 225.
I understand that 512 is the double for the snes horizontal resolution (256), and that the rendering is exactly the same with 512 than 256 (pixels are doubled thus no stretching). I understand also that snes has several high resolution mod amoung them 512x224. But why shall switchres choose this 512 while it has the possibility to choose the right resolution 256x224 which is present in the list of available resolution in arcade_osd. If the games tells switch res that it is running in 256x224 shouldn't it switch to 256x224?
I have an other thing i don't understand : when i'm launching a european 50hz game, groovyUME launches it in 60hz. Is it something related with bios (snes.zip) ?
thanks in advance