I didnt mean that.
I meant, that if you were riding in the games seat... and the motor was seizing up, or failed completely, the game would realize that there was a problem.
Pots and Switches can fail as well... But a motor issue, if not taken care, could overheat and cause a fire. Also, motor brushes that wear too far down, can cause sputtering effects. Such an effect would be unwanted... so the games designers may have anticipated that, and had a shut down system in place.
It may have also to do with someone body part getting trapped inside the mechanism, and crushed.
It also could have been to make sure the motor board was working properly. No problems with communications... or any other issues.
Also, remember that standup motor only goes in one direction. So a left to right signal wouldnt make sense... nor would any slow motor movements of the sliding plate wheel mount, while playing. You certainly would notice it.
And finally, it may be that the signal was a sort of motor test, that wasnt powerful enough to actually move the motor... but just send enough current to form a completes measurable circuit. By measuring the returned resistance, able to tell if there were any issues.
Edit 3:
Also, do you have the magnetic centering switch also hooked up? So, it should be 3 switches.. Furthest Left, Furthest Right (turn worm gear forwards and backwards), and Centered Sensor.
If the cabinet does not read centered, it may try to center it, by vollying left to right. The analog pot also has to be in the proper range.
80h seems to be the value that is mentioned as the standard default.
The picture shows 7ch to 84h in a box, but outside the box, it lists the Min= 3c, max C1.