But are you observing what games your peers are playing or looking at actual sales figures? I'm doing the latter. I have plenty of friends who play Call of Duty but how popular is it on the overall sales chart for this generation of consoles? What types of games ARE prevalent this generation? I present the top 15 games of this (7th) generation of video games:
Once you remove the hardware pack ins, and the handheld titles the list looks like this:
1. Mario Kart Wii Wii 2008 Racing Nintendo
2. Wii Sports Resort Wii 2009 Sports Nintendo
3. Wii Play Wii 2006 Misc Nintendo
4. New Super Mario Bros. Wii Wii 2009 Platform Nintendo
5. Call of Duty: Modern Warfare 3
Consumers who wished to buy a piece of hardware had no choice as to the game they purchased, so it doesn't belong in the list of software sales. Unless you really want to compare "Kinect Adventures" to "New Super Mario Bros." in the merit department. The latter is obviously a much superior game.
And looking at DS software sales isn't appropriate either. It's a very different market than the one I thought we were discussing. If you are going to include those, then you have to look at all video games from any piece of hardware currently "out there". For example, as of March 2012, Angry birds: Space hit 700 million downloads. Why isn't Rovio included in your list, right at the top?
The Wii sales numbers are an anomaly and underscore the importance of the Wii-U attaining high sell-through numbers. The Wii was a massive
sales success, so there are a lot of those consoles in the hands of consumers looking for something decent to play on it. The sales numbers for Nintendo titles underscores just how poor the third party offerings were for the Wii, leading to high adoption rates for titles from the only company who put in the effort to try to make that system shine. That's not to say that they weren't quality titles, but Nintendo was "shooting fish in a barrel". They don't release their games for any other platforms, so seeing how they fare "head to head" with other developers on those platforms has always been an impossibility. And thanks to the meager hardware base of the Wii, 3rd party developers had to strip their titles down, or re-engineer them completely with a "special version", so they could not shine as they did on other platforms. Most simply did not put in the effort, or felt that stripped down versions would damage the franchise, thus the "special version" for the Wii.
It's kinda weird that you guys are so passionate about this, I thought we were all grown men and not 12. If you've got a job, just buy them all. That's been my strategy for years.
I have a job, and I have all the systems which appeal to me. And, some which don't. That includes the Wii, but not a DS of any incarnation. My last Nintendo handheld was an Advance (of at least a couple of incarnations) and I like them, but also have a few PSPs, so they don't get used, even when I want a game to take with me. If I had to sit on a subway 2 hours a day, I'd be more interested in the handhelds, but if I want to play a game, I do it on my 16' projector, or one of the plasmas. My young nephews and nieces love their DS's, but they like different games than I am interested in.
And why is it weird that folks on a site dedicated to building arcade machines, and in a forum meant for discussing consoles are passionate about a discussion regarding video game consoles and developers? Maybe it's weird that you are here calling us weird

Besides, if one were ever to do a "grown up" thing like invest in the companies which fuel the hobby, not having a discussion like this, or understanding the mechanics of a marketplace would be financial suicide.