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Author Topic: solderless Playstation encoder- one existed in 2003, how about now?  (Read 5292 times)

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sharpfork

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I'm looking for a solder-less and inexpensive CP -> PS/PS2 encoder.
Does anyone know if I can buy or build/program a Playstation encoder like this?

Some guy was offering them for sale in 2003 but I'm not sure if anyone actually got one.
http://forum.arcadecontrols.com/index.php?topic=12941.msg123064#msg123064




SNAAKE

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #1 on: June 05, 2012, 03:16:35 am »
well if you REALLY need some I still have 2 pads somewhere..

or get em from haruman. dont think anyone sells solderless ps1 encoder. you have to get hacked pads.

northerngames

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #2 on: June 05, 2012, 08:36:18 am »
no but I am interested in the schematic and code for them as it look's rather easy to mimmick so if anyone know's where the schematic and code is for this setup I will make a batch for others and myself if there is enough interest.

HaRuMaN

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #3 on: June 05, 2012, 09:36:09 am »
I hack the Nuby SF pad, works for both PS1 & PS2.

Vigo

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #4 on: June 05, 2012, 10:26:09 am »
I sell a PS2 cable that works with my ReMatch encoder, but the cables are on backorder until my new shipment arrives in 1-2 weeks. If you are gonna be playing your PS1 games on your PS2, it should work. Doesn't directly support working on a PS1 though.

Here is my (ended) ebay listing on the item:

http://www.ebay.com/itm/221028873270?ssPageName=STRK:MESOX:IT&_trksid=p3984.m1559.l2649#ht_1419wt_1040

SNAAKE

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #5 on: June 05, 2012, 03:05:55 pm »
that looks good vigo. assuming its 100% lag free?

I need to get one from you test it out.

sharpfork

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #6 on: June 06, 2012, 01:18:48 am »
thanks for all the replies.  I'm not looking for myself as much as I'm looking for an inexpensive option for CoinOps/ xBox 1  and RetroArch/ maybe CoinOps some day on the 360.  I got quite a bit of feedback from various sources (this board being one- thanks!) that the PS2 is the most easily converted input.  I'm happy soldering a padhack myself but I know that some folks can swing that kind of thing.  The other solutions I have found just cost too much.

no but I am interested in the schematic and code for them as it look's rather easy to mimmick so if anyone know's where the schematic and code is for this setup I will make a batch for others and myself if there is enough interest.
I don't have the schematic but I have info:
http://procrastineering.blogspot.com/2010/12/simulated-ps2-controller-for.html
http://store.curiousinventor.com/guides/PS2/
http://www.gamesx.com/controldata/psxcont/psxcont.htm
http://novemberbravo.50webs.com/projects/avr_dsc/avr_dsc.html/

I hack the Nuby SF pad, works for both PS1 & PS2.
You are my #1 recommendation for folks looking for pad hacks.

I sell a PS2 cable that works with my ReMatch encoder, but the cables are on backorder until my new shipment arrives in 1-2 weeks. If you are gonna be playing your PS1 games on your PS2, it should work. Doesn't directly support working on a PS1 though.
This looks pretty cool.  Do you know if it works with a PS2 -> xbox or x360 converter like:

http://dx.com/p/ps2-playstation-2-to-xbox-controller-converter-24856?item=2
or
http://etokki.com/Xtokki360 ??

Thanks again!

sharpfork

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #7 on: June 20, 2012, 05:39:06 pm »
I sell a PS2 cable that works with my ReMatch encoder, but the cables are on backorder until my new shipment arrives in 1-2 weeks...

I'm thinking about buying a couple of these, making my own ps2 cables, hooking them up to a dsub 25 pin switch and using converters from ps2 -> xbox 1/ coinops, x360, wii, and dreamcast.  I guess I'll have to keep my eyes open for a ps2 at goodwill so I can add that to the fun.  Having arcade + console in a cab with a nice 27" crt will be really nice if I can get the CP encoder part figured out.  I guess I could use some dual shocks for non arcade games and emus and have a really nice setup.

johnm

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #8 on: June 21, 2012, 03:50:50 pm »


Sharp, why not go down the route Degenatron went with the smartjoy frag for the xbox. They also made one for the PS2.

sharpfork

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #9 on: June 22, 2012, 08:55:47 pm »
Sharp, why not go down the route Degenatron went with the smartjoy frag for the xbox. They also made one for the PS2.

I'm thinking about going with pad hacks after two PMs to Vigo with no response.
I wanted to test the for other folks trying to do the same thing later on but a $1.99 dual shock from Goodwill + my ability to solder this stuff easily is a bit harder to pass up.

Vigo

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #10 on: June 23, 2012, 12:48:33 am »
I'm thinking about going with pad hacks after two PMs to Vigo with no response.

Sorry man, I have just been working on changing around my offerings and calculating out costs and didn't want to give you any bad information. I should have given you a heads up on that, sorry. I will just try to cover your questions here, I hope that works for you.

Regarding your xbox adaptors, I don't own an xbox to test any adaptors myself, and I haven't received an confirmation from any buyers on whether or not they were able to get it to work on their xbox. Sorry, I'm not much help there.

With the PS2 cable, I am planning changing my bundling offerings so that the encoder will come with only a PS2 cable or the USB cable. Since the PS2 cable will be able to still work with PC and PS3, I will not be bundling both cables any longer. I still haven't figured out pricing though. I haven't been making money bundling both cables, I haven't finished figuring out what price point I need to be at yet.

I do sometimes offer volume discounts in the form of my passing the shipping savings to the customer for putting more than one item in a package. It really depend on what how much I ship as to if I can offer much savings, and I just handle that by doing individual price quotes.

You could potentially make your own PS2 cable for these boards as well. I believe the pinout on the board is a linear match with the PS2 port, but I haven't personally tested yet. The trick issue with making your own is that you still need the USB port as well. This is critical because it is what powers the encoder. The cables I sell have both the USB and PS2 port in the same cable, but I believe that you could just use the standard ZD ReMatch USB cable and wire in your homemade cable in the port. I think it would work fine as long as both ports are plugged in at the same time.

sharpfork

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #11 on: June 23, 2012, 04:51:42 pm »
Sorry man, I have just been working on changing around my offerings and calculating out costs and didn't want to give you any bad information.

It's totally cool.  I've read a bunch of other threads and figured out you are pretty much doing this as a favor/ not making a bunch of $ off this whole thing.

I think it would work fine as long as both ports are plugged in at the same time.

So the playstation cable doesn't work unless a USB cable is plugged in?  Odd...

Vigo

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #12 on: June 24, 2012, 09:28:26 pm »
Yeah, the PS2 port doesn't generate enough power to run the encoder so it needs the USB  plugged in as a power source. Since the PS2 has a USB port right next to the controller port, it normally works just fine.

sharpfork

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #13 on: June 25, 2012, 02:35:43 pm »
Yeah, the PS2 port doesn't generate enough power to run the encoder so it needs the USB  plugged in as a power source. Since the PS2 has a USB port right next to the controller port, it normally works just fine.
Thanks for the update.  I'm not planning on actually using a real ps2 most of the time, although I did just pick one up at goodwill for $6.99.  The need for additional power might be a deal-breaker for my odd use case.

sharpfork

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Re: solderless Playstation encoder- one existed in 2003, how about now?
« Reply #14 on: June 26, 2012, 01:30:14 am »
no but I am interested in the schematic and code for them as it look's rather easy to mimmick so if anyone know's where the schematic and code is for this setup I will make a batch for others and myself if there is enough interest.

I'm gonna bug this guy and see if I can get some simplified code that handles the ps1 connections on a cheepo chip: http://novemberbravo.50webs.com/projects/avr_dsc/avr_dsc.html/