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Author Topic: Is there any vid card that does s-vid out that can do low res non-interlaced?  (Read 3684 times)

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FusionITR

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I'm talking console resolutions, like 256x224 (SNES resolution)

I dont understand how there could not be, since the SNES and PSX does this no problem.

I know there would be some custom tweaking done, but I know there HAS to be some card out there that is tweakable to do this. I'm trying to do this so I can play emulators on my TV using non-interlaced resolutions.

FusionITR

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ttt

Nightfalls

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Ultimarc's ArcadeVGA (www.ultimarc.com). You can use it with an Arcade monitor or with a SCART TV, with the same results: perfect RGB display of dozens of low res non-interlaced modes.

FusionITR

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Ultimarc's ArcadeVGA (www.ultimarc.com). You can use it with an Arcade monitor or with a SCART TV, with the same results: perfect RGB display of dozens of low res non-interlaced modes.

Yeah, see the thing is, i'm want to output to a TV, not an arcade monitor.

FusionITR

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ttt

FusionITR

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I am not aware of any video cards that will output a non-interlaced to a TV.

There is a utility called TVTool, http://tvtool.info/index_e.htm, that has a "non-interlaced" output option for displaying to a TV, but I am not familiar enough with the software to give you a "thumbs up" or "thumbs down" on it.


b3atmania

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I'm talking console resolutions, like 256x224 (SNES resolution)

I dont understand how there could not be, since the SNES and PSX does this no problem.

I know there would be some custom tweaking done, but I know there HAS to be some card out there that is tweakable to do this. I'm trying to do this so I can play emulators on my TV using non-interlaced resolutions.

Sorry, but I think you have you definition of non-interlaced wrong. Both PSX and SNES output composite video, S-video and RGB. Those signals are always interlaced.
Interlaced signals:
  • composite video
  • S-video (YC)
  • SCART (RGB)

Signals that might be interlaced depending on the device generating the signal:
  • component video (YCbCr)
  • D-video
  • (S)VGA

Note that even though your PC videomode is non-interlaced, the video card will always generate an interlaced S-video signal for such mode.

FusionITR

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I'm talking console resolutions, like 256x224 (SNES resolution)

I dont understand how there could not be, since the SNES and PSX does this no problem.

I know there would be some custom tweaking done, but I know there HAS to be some card out there that is tweakable to do this. I'm trying to do this so I can play emulators on my TV using non-interlaced resolutions.

Sorry, but I think you have you definition of non-interlaced wrong. Both PSX and SNES output composite video, S-video and RGB. Those signals are always interlaced.
Interlaced signals:
  • composite video
  • S-video (YC)
  • SCART (RGB)

Signals that might be interlaced depending on the device generating the signal:
  • component video (YCbCr)
  • D-video
  • (S)VGA

Note that even though your PC videomode is non-interlaced, the video card will always generate an interlaced S-video signal for such mode.

I'm sorry but you are mistaken. The SNES and PSX does infact output non-interlaced signals to the TV via composite and S-video. Try turning on your SNES on a TV and look closely at the picture, it doesnt flicker because the video is non-interlaced. Now play a PS2 game and look at the TV, it will flicker because that is interlaced.

Thats what I am trying to get to work on my TV since I know it should theoretically be possible if a video card can display tv out at very low (console) resolutions.

AndyWarne

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RGB signals are not necessarily interlaced, the ArcadeVGA card outputs non-interlaced RGB quite happily and this works with a TV via SCART.

TV-out on VGA cards is designed to always send a TV standard PAL or NTSC signal which is 625 or 525 lines interlaced.

One way might be to use an ArcadeVGA card with this: http://www.jrok.com/hardware/RGB.html
Although I have not tested it, I would presume this would output a non-interlaced signal.

FusionITR

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RGB signals are not necessarily interlaced, the ArcadeVGA card outputs non-interlaced RGB quite happily and this works with a TV via SCART.

TV-out on VGA cards is designed to always send a TV standard PAL or NTSC signal which is 625 or 525 lines interlaced.

One way might be to use an ArcadeVGA card with this: http://www.jrok.com/hardware/RGB.html
Although I have not tested it, I would presume this would output a non-interlaced signal.

Hmmm wow, that might work. Is there anyway to find out for sure before I order it?

But really, I'd be really interested in using an older PCI video card so I can use it along side of my ATI 9700 Pro.

darklegion

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Powerstrip has a interlace/non-interlace option,i accidently turned it on with  my vga monitor...didn't like it one bit.You can set the proper horizontal scanrates and resolutions too,so it'll work even properly on tvs/rgb/arcade monitors with cards that don't support tv-out.TVtool is ok as well but its really only for geforce cards and is still a bit buggy...its getting better though.

FusionITR

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Powerstrip has a interlace/non-interlace option,i accidently turned it on with  my vga monitor...didn't like it one bit.You can set the proper horizontal scanrates and resolutions too,so it'll work even properly on tvs/rgb/arcade monitors with cards that don't support tv-out.TVtool is ok as well but its really only for geforce cards and is still a bit buggy...its getting better though.


Like I said, i'm interested in TV out, not vga monitor out or arcade monitor out. And I've tried powerstrip but couldnt get the settings I was interested in, someone can help me configure powerstrip?

wboy

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RGB signals are not necessarily interlaced, the ArcadeVGA card outputs non-interlaced RGB quite happily and this works with a TV via SCART.

TV-out on VGA cards is designed to always send a TV standard PAL or NTSC signal which is 625 or 525 lines interlaced.

One way might be to use an ArcadeVGA card with this: http://www.jrok.com/hardware/RGB.html
Although I have not tested it, I would presume this would output a non-interlaced signal.

As the JROK device outputs NTSC from a RGB 15Khz signal, wouldn't it be interlaced? as it is a NTSC encoded signal (525 lines)...

The benefit of the device would be it effectively does the hardware stretching for you.... meaning it should be a lot cleaner than running at PC NTSC res of say 720x480 thru the video card with the emulators video stretch set.

I know, I tried this on the AVGA and it doesn't look pretty....  not that it's a AVGA problem...

if only the JROK device had a nice little housing box with a monitor connecter to interface the 6-pin RGB, and possibly USB (purely to source 5V from, saving the need for an adapter).  That would be a great little to take my AVGA PC around to mates and play the games their TVs.


darklegion

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Sorry I realise what you mean now,I thought you had a tv with rgb support.I don't think powerstrip supports tv chips so it won't work but tv-tool(geforce card required) and probably with ati cards with a different utility.Another way could be to find some circuit that will convert rgb to svideo or ntsc and then hook up a cable straight through the vga port.That way you can use powerstrip and don't have to rely on the tv-chip..

Pixelhugger

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I'm talking console resolutions, like 256x224 (SNES resolution)

I dont understand how there could not be, since the SNES and PSX does this no problem.

I know there would be some custom tweaking done, but I know there HAS to be some card out there that is tweakable to do this. I'm trying to do this so I can play emulators on my TV using non-interlaced resolutions.

Sorry, but I think you have you definition of non-interlaced wrong. Both PSX and SNES output composite video, S-video and RGB. Those signals are always interlaced.
Interlaced signals:
  • composite video
  • S-video (YC)
  • SCART (RGB)

Signals that might be interlaced depending on the device generating the signal:
  • component video (YCbCr)
  • D-video
  • (S)VGA

Note that even though your PC videomode is non-interlaced, the video card will always generate an interlaced S-video signal for such mode.

I'm sorry but you are mistaken. The SNES and PSX does infact output non-interlaced signals to the TV via composite and S-video. Try turning on your SNES on a TV and look closely at the picture, it doesnt flicker because the video is non-interlaced. Now play a PS2 game and look at the TV, it will flicker because that is interlaced.

Thats what I am trying to get to work on my TV since I know it should theoretically be possible if a video card can display tv out at very low (console) resolutions.

No, actually he's not.  ;) At least as far as composite and S-Video go. A television accepting those signal *ALWAYS* dislplays them interlaced. It has to. The only way to get non interlaced material on a TV is to use a progressive scan set. If you are not seeing flicker you may be seeing INTERLACED, frame based material. Still comprised of two fields. Still interlaced. It's just that the fields are indentical.

I work in television post production and can tell you ANY and EVERY S-video and composite NTSC signal IS interlaced, though the interlacing may not be evident when material is generated as frame based (and split into two identical fields) before output.  :P
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