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Author Topic: Daphne in Mamewah  (Read 4372 times)

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JackTucky

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Daphne in Mamewah
« on: September 28, 2003, 04:44:34 pm »
Can anyone point me to info on how to set this up?  Right now I just have mame running, that was pretty easy.

Also, I just upgraded to XP because Daphne wouldn't run on 98, and now I can't get 640x480 anymore.  I thought I remember seeing how to do that here, but I couldn't find it.  I'm going to try and get the native drivers tonight and see if that will let me do it.

Here is how to get 640x480 in WinXP:

Quote
right-click the desktop and choose Properties. When the Display Properties dialog box opens, click the Settings. Now, click Advanced and then click the Adapter tab. Click List All Modes and select 640, 480, 256 Colors, (your desired refresh rate). Click OK to close the List all Modes dialog box and then click OK to return to Display Properties. At this point, Windows will apply the new resolution and refresh rate and will ask you if all is well, etc. Finally, click OK to close the dialog box and save your settings.

Thanks, Art
« Last Edit: September 28, 2003, 04:47:06 pm by JackTucky »
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JackTucky

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Re:Daphne in Mamewah
« Reply #1 on: September 28, 2003, 04:52:16 pm »
I got the 640 now.  But, since upgrading to Xp, my horizontal games (especially MsPac), are stretched and ugly.  How do I get that back to the way it was?
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JackTucky

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Re:Daphne in Mamewah
« Reply #2 on: September 28, 2003, 04:55:37 pm »
Sorry about the multiple posts, but one more thing.

Using 640X480 Classic Layout, I don't see my cabinets and marquee images anymore.  I checked the config and that they are still there.

Art
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Minwah

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Re:Daphne in Mamewah
« Reply #3 on: September 28, 2003, 05:32:39 pm »
I got the 640 now.  But, since upgrading to Xp, my horizontal games (especially MsPac), are stretched and ugly.  How do I get that back to the way it was?

Create a mame.ini, by doing 'mame -cc' at a commandline.  Alter the mame.ini file so that hwsretch (hardware stretching) is set to 0.

Minwah

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Re:Daphne in Mamewah
« Reply #4 on: September 28, 2003, 05:37:52 pm »
Sorry about the multiple posts, but one more thing.

Using 640X480 Classic Layout, I don't see my cabinets and marquee images anymore.  I checked the config and that they are still there.

You need to make a custom layout, in order to show any more than 1 type of artwork.

To setup Daphne:

Set your ROM path to your framefiles path, and set the ROM Extension to .txt.  Then set the Emulator Executable to daphne.bat, and create daphne.bat with something this in it:

start /wait C:\EMUARCADE\DAPHNE\daphne.exe %1 vldp -framefile C:\EMUARCADE\Daphne\framefile\%1.txt -fullscreen

Exit


To display the correct game name, create daphne.nms, which should contain something like:

Space Ace|ace
Dragon's Lair|lair


I think that should do it ;)

JackTucky

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Re:Daphne in Mamewah
« Reply #5 on: September 28, 2003, 07:37:14 pm »
Thanks Minwah.   I'll give this a try.  I noticed my horizontal games are stretched too.  

Is there a way to run Minwah as the shell in XP?
Art
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JackTucky

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Re:Daphne in Mamewah
« Reply #6 on: September 28, 2003, 07:37:21 pm »
Thanks Minwah.   I'll give this a try.  I noticed my horizontal games are stretched too.  

Is there a way to run Mamewah as the shell in XP?

Yes, see this post:
http://www.arcadecontrols.org/yabbse/index.php?board=3;action=display;threadid=11894

Art
« Last Edit: September 29, 2003, 10:46:55 am by JackTucky »
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JackTucky

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Re:Daphne in Mamewah
« Reply #7 on: September 29, 2003, 11:17:25 am »
That stuff worked for Daphne.  Thanks very much.

I'm still not seeing my marquees or cabinet images though.

The layout Classic 640x480 on my machine has room for two images, as well as the game info, etc.

I double checked my directories and all are OK.

Thanks
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Minwah

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Re:Daphne in Mamewah
« Reply #8 on: September 29, 2003, 01:35:40 pm »
That stuff worked for Daphne.  Thanks very much.

I'm still not seeing my marquees or cabinet images though.

The layout Classic 640x480 on my machine has room for two images, as well as the game info, etc.

I double checked my directories and all are OK.

Thanks

So did you modify Classic 640x480?  If so, then make sure the Artwork #whatever object you added has the correct # to match the corresponding directory you setup within MAMEWAH...

If that makes sense  ::)

JackTucky

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Re:Daphne in Mamewah
« Reply #9 on: September 29, 2003, 02:22:40 pm »
Yeah, I confirmed all of that.  This all worked before upgrading to XP.  

Thanks, Art
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Minwah

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Re:Daphne in Mamewah
« Reply #10 on: September 29, 2003, 04:26:36 pm »
Yeah, I confirmed all of that.  This all worked before upgrading to XP.  

Did you install MAMEWAH since you went to XP?  If not, the required PaintX.dll will not be present, and images (PNG's at least) will not display.  Copying the MAMEWAH folder across is not sufficient.

Something to check at least...


JackTucky

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Re:Daphne in Mamewah
« Reply #11 on: September 29, 2003, 04:42:57 pm »

Did you install MAMEWAH since you went to XP?  If not, the required PaintX.dll will not be present, and images (PNG's at least) will not display.  Copying the MAMEWAH folder across is not sufficient.

Something to check at least...


LOL.  I was reading your About screens, and noticed those comments about paintx.dll.  I wondered, hmmm, do I have that?  Then I didn't check it.

Yep, that fixed it.

BTW, I did an upgrade from 98 to XP.    

Thanks.

Art

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lildivaaa

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Re:Daphne in Mamewah
« Reply #12 on: October 04, 2003, 08:46:41 pm »

You need to make a custom layout, in order to show any more than 1 type of artwork.

To setup Daphne:

Set your ROM path to your framefiles path, and set the ROM Extension to .txt.  Then set the Emulator Executable to daphne.bat, and create daphne.bat with something this in it:

start /wait C:\EMUARCADE\DAPHNE\daphne.exe %1 vldp -framefile C:\EMUARCADE\Daphne\framefile\%1.txt -fullscreen

Exit


To display the correct game name, create daphne.nms, which should contain something like:

Space Ace|ace
Dragon's Lair|lair


I think that should do it ;)

Miniwah,

I've tried your suggestions for Daphne, but I'm still having a problem. Could you please explain the "daphne.nms" file? What does it contain, what folder does it reside in, etc, etc. I would love to have Daphne run through Mamewah, but I'm hitting a brick wall.

Thanks in advance,
Craig - Atlanta, Ga. USA

GasMAster

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Re:Daphne in Mamewah
« Reply #13 on: October 04, 2003, 09:51:38 pm »
HI everyone... I am having the same problem in mamewah.  I can get a single game running, like Dragons Lair, by using a batch file.  I set the emulator executable to equal the batch file. In the batch file is the command line version of Daphne to run DL. But now if I want to run another game, I cannot. Sooooooooo, I wanted to try what was suggested above, but I am unsure of the .nms file.  Is it possible that someone could walk through the setup of Mamewah for the Daphne emulator with multiple games.  Thanks very much in Advance.  

Minwah

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Re:Daphne in Mamewah
« Reply #14 on: October 06, 2003, 05:23:55 am »
You should create a (text) file within your Daphne folder called 'daphne.nms' (assuming your daphne executable is 'daphne.exe').

This file should contain:

Game Description|romname
Space Ace|ace
Dragon's Lair|lair

Obviously you must add all the games you want to be able to play...

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Re:Daphne in Mamewah
« Reply #15 on: October 06, 2003, 11:07:59 am »
HI everyone... I am having the same problem in mamewah.  I can get a single game running, like Dragons Lair, by using a batch file.  I set the emulator executable to equal the batch file. In the batch file is the command line version of Daphne to run DL. But now if I want to run another game, I cannot. Sooooooooo, I wanted to try what was suggested above, but I am unsure of the .nms file.

According to Minwah, you need to set the batch file to use %1 for the rom name, but I couldn't get that to work.  The parm wasn't being passed to the batch file.

Right now I'm just playing with DL, but I need to get this to work for me too.

Art
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Re:Daphne in Mamewah
« Reply #16 on: October 06, 2003, 04:10:48 pm »
According to Minwah, you need to set the batch file to use %1 for the rom name, but I couldn't get that to work.  The parm wasn't being passed to the batch file.

Right now I'm just playing with DL, but I need to get this to work for me too.

You said before:

That stuff worked for Daphne.  Thanks very much.

...so I thought it worked OK.  If not try sending the ROM Path and/or extension.

JackTucky

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Re:Daphne in Mamewah
« Reply #17 on: October 06, 2003, 04:16:40 pm »
You said before:

That stuff worked for Daphne.  Thanks very much.

...so I thought it worked OK.  If not try sending the ROM Path and/or extension.
Quote

Heh Heh, yes.  It did work OK for one game, but not for the others.  I was waiting to post until I tested more, so I took the opportunity to chime in.

Art
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Re:Daphne in Mamewah
« Reply #18 on: October 20, 2003, 10:22:07 am »
 ??? Well, I've tried everything suggested here, with no luck!!! I have mamewah running great as a shell..it runs nes, snes, N64, and MAME without a problem... But I can't get this Daphne to work for me.ARGGGGG!!!  Is there anyone out there that has daphne working, that could help me out.  Mamewah is so simple to setup with all the other emus, I have no idea why I am having so much trouble with Daphne  :-\  Thanks in advance guys!!

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Re:Daphne in Mamewah
« Reply #19 on: October 20, 2003, 12:07:15 pm »
??? Well, I've tried everything suggested here, with no luck!!! I have mamewah running great as a shell..it runs nes, snes, N64, and MAME without a problem... But I can't get this Daphne to work for me.ARGGGGG!!!  Is there anyone out there that has daphne working, that could help me out.  Mamewah is so simple to setup with all the other emus, I have no idea why I am having so much trouble with Daphne  :-\  Thanks in advance guys!!

GasMAster....I finally got Daphne working 100% with Mamewah ;D. It's a combination of a few, specific things that will make it work. Give me an email address and I will send you an example of my source files (daphne.bat, daphne.nms, emu.cfg). These should be a good roadmap for you to get yours configured.

Later,
Craig - Atlanta, Ga. USA

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Re:Daphne in Mamewah
« Reply #20 on: October 20, 2003, 01:58:48 pm »
To setup Daphne:

Set your ROM path to your framefiles path, and set the ROM Extension to .txt.  Then set the Emulator Executable to daphne.bat, and create daphne.bat with something this in it:

start /wait C:\EMUARCADE\DAPHNE\daphne.exe %1 vldp -framefile C:\EMUARCADE\Daphne\framefile\%1.txt -fullscreen

Exit


To display the correct game name, create daphne.nms, which should contain something like:

Space Ace|ace
Dragon's Lair|lair


I just tried setting up Daphne again myself (I don't usually use it), and the above seemed to work, although I did forget one thing: Set the List Generation Method to 'ROM Folder Only'.  All other settings can be set as default...

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Re:Daphne in Mamewah
« Reply #21 on: October 21, 2003, 07:59:42 pm »
Cant seem to get Daphne to play d lair full screen?  I'm running windows 98, would that be the cause of the problems?

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Re:Daphne in Mamewah
« Reply #22 on: October 22, 2003, 04:29:40 am »
Cant seem to get Daphne to play d lair full screen?  I'm running windows 98, would that be the cause of the problems?

Did you use the -fullscreen switch?

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Re:Daphne in Mamewah
« Reply #23 on: October 22, 2003, 12:05:15 pm »

yes and for some reason it still isn't working?

  I think I'll try a re-install of the daphne MPG software and see if it might make a difference.  


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Re:Daphne in Mamewah
« Reply #24 on: November 05, 2003, 02:05:21 pm »
Just a heads up-- I couldn't get the script's variable (%1)  to work on 98SE, but updated to XP, and it works like a charm. :)  Now if I can just get the Daphne games incorporated into my main games list! :)

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Re:Daphne in Mamewah
« Reply #25 on: November 10, 2003, 06:57:16 pm »
Now if I can just get the Daphne games incorporated into my main games list! :)

i'm looking forward to this as well
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Re:Daphne in Mamewah
« Reply #26 on: November 10, 2003, 07:02:27 pm »
Now if I can just get the Daphne games incorporated into my main games list! :)

i'm looking forward to this as well

Sorry chaps, but that will be a while off.  It is quite a big thing for me to change/add, and for the moment I am concentrating on building my cab and bug-fixing only.  I do intend to do it at some point tho :)