Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: my last few glitches and GREAT pause app  (Read 1445 times)

0 Members and 1 Guest are viewing this topic.

tony.silveira

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 697
  • Last login:September 27, 2024, 03:04:35 pm
    • my baby
my last few glitches and GREAT pause app
« on: January 20, 2012, 12:28:53 am »
not sure if anyone on here has seen this but i fund this great little app that will pause almost anything with the 'P' key.  i've added this as a 'pre-emu' command line in my FE (mameWAH) and it works beautifully with 12 emu's i've tried it with that have a different pause key than P.  only two emu's that i have tried it with don't seem to like it (winUAE and Future Pinball).  here is what it does work with:

nullDC, MESS, unz, winVICE, pcsx2, supermodel, model 2, psx, mednafen, fusion, ssf, 4DO.

http://www.gameex.info/forums/topic/8121-pause-any-emulator/

the only issue that i have is when exiting my FE, i have an exit command (taskill pause) to kill the "pause.exe" process but it doesn't close.  i can easily close it from the icon or even a command line.

and per my subject line, here are the remaining few headaches i have with my cab that i would love to squash.

1. the aforementioned "taskill pause" when exiting mameWAH.  anyone running mamewah that could test this out, see if it works on your end?

2. winUAE.  running amiga cd32 from command line; p1/p2 controls work on my panel, xbox 360 controller (with xpadder) DOESN'T work, keys are mapped to the controller.  BUT, running winUAE as an amiga from "winUAE launcher", xbox controller works but keys that were mapped to my panel do not.  any winUAE pros willing to help?

3. nullDC, can you run two players?  i have second player controls mapped to my panel from within nullDC but in two player games, the option to start as such is always greyed out, as if it doesn't see a secondcontroller.

4. unz (fm towns).  second player control set up doesnt seem to be active once in game.

if i can get these 4 issues fixed, my master spreadsheet listing all consoles will no longer have any red cells in it and i'd consider my machine 99% complete.  it's been a long road, time to rest :)