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Author Topic: Limiting windows resolutions.  (Read 1743 times)

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jcovercash

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Limiting windows resolutions.
« on: October 26, 2011, 08:03:06 pm »
I have a makvision 25" 640x480 max tri-sync monitor coming tomorrow. I am going to be feeding it at 15khz from an arcadevga (newest version)

I am running windows xp64, and using hyperspin.

My question is how do I limit the resolution to never go over 640x480 in windows? It's not even an option for me to select right now. (still using inboard video to setup and a pc monitor. Can't use the arcadevga since my monitor for my pc can't accept 15khz.

It started at 640x480 but when I exited hyperspin it changes the resolution to 800x600....

Just not wanting to send an out of range signal to my new monitor tomorrow when it arrives....


Thanks
Josh

jcovercash

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Re: Limiting windows resolutions.
« Reply #1 on: October 26, 2011, 08:12:21 pm »
Also running groovymame if that matters...

Not sure if my first post made sense after I posted it...


Whats happening right now is if I can get windows resolution set at 640x480 and launch hyperspin in fullscreen. When I exit some games through hyperspin my windows resolution changes to 800x600 and hyperspin is still at 640x480 but running in a window now...

I don't want this to happen with the arcade monitor and it send an out of range signal of the 800x600 and damage the monitor....

newmanfamilyvlogs

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Re: Limiting windows resolutions.
« Reply #2 on: October 27, 2011, 05:49:23 am »
If it's a tri-sync, then won't it do 15/25/31 automatically?

jcovercash

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Re: Limiting windows resolutions.
« Reply #3 on: October 27, 2011, 12:12:30 pm »
If it's a tri-sync, then won't it do 15/25/31 automatically?

Yes but the monitor itself is limited to a 640x480 max resolution...

newmanfamilyvlogs

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Re: Limiting windows resolutions.
« Reply #4 on: October 27, 2011, 01:26:19 pm »
What video card are you using? If you're already using groovymame you'd probably be best served by also using Calamity's ATI drivers. They support multirange monitors like that for segregating the resolution into bands that the monitor supports. That way you wouldn't include resolutions not suitable for the monitor and then it can't switch it them since they're not there.

Plus, native resolutions/framerates for all games.

jcovercash

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Re: Limiting windows resolutions.
« Reply #5 on: October 27, 2011, 02:12:27 pm »
What video card are you using? If you're already using groovymame you'd probably be best served by also using Calamity's ATI drivers. They support multirange monitors like that for segregating the resolution into bands that the monitor supports. That way you wouldn't include resolutions not suitable for the monitor and then it can't switch it them since they're not there.

Plus, native resolutions/framerates for all games.

ArcadeVGA. Bought it before I knew about Calamitys drivers and groovymame...

newmanfamilyvlogs

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Re: Limiting windows resolutions.
« Reply #6 on: October 27, 2011, 02:33:21 pm »
Sell it and buy a HD4250 for ~$40USD?

jcovercash

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Re: Limiting windows resolutions.
« Reply #7 on: October 27, 2011, 10:07:21 pm »
Got the monitor in today as everything just works great as it's supposed to for the most part.

Still trying to get games setup but have ran quite a few and things looked perfect.

I could not get 1941/1942 or mk3 to run as they both showed up garbled on the screen when launched. Pacman and 19xx worked great though.

Any input as to how to setup these games or groovymame specifically for my monitor?

jcovercash

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Re: Limiting windows resolutions.
« Reply #8 on: October 27, 2011, 10:41:39 pm »
Sell it and buy a HD4250 for ~$40USD?

My motherboard is a biostar 880g+ with an hd4250 onboard video. It should be able to us calamitys drivers I assume? And soft 15khz?

newmanfamilyvlogs

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Re: Limiting windows resolutions.
« Reply #9 on: October 28, 2011, 05:30:39 am »
Soft15kHz is not needed with Calamity's drivers. There is a tool called "VMMaker" with his drivers that takes the specs for your monitors (as provided by you in it's .ini file), the list of resolutions from mame (in the form of a .xml file generated by the mame exe), and then generates all of the different modelines as they need to be calculated for your monitor, and inserts them into the Windows registry.

Go check out the groovymame subforum, and you might find the spec lines for your monitor in one of the threads.