Software Support > GroovyMAME

Setting up for Win7, LCD, and Nvidia Card??

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lettuce:
Ok i have tried groovymame32_0143.013 on my laptop, i have copied over the mame.ini file from my groovymame32_0143.013c test folder and removed the magic resolution line and Pstrip line form the ini file (as these werent implemented in groovymame32_0143.013). When loading  mame all i get now is just a black screen, i can hear the gaem running when i insert a credit and start a game etc!!

So Calamity your saying that you can run 'groovymame32_0143.013c test' with HLSL enable and it displays a picture?? If so it has to be Windows & releated??, as i cant get it to work with an ATI (laptop) or Nvidia card (PC) bith running windows 7 64

Calamity:

--- Quote from: lettuce on October 03, 2011, 01:56:22 pm ---So Calamity your saying that you can run 'groovymame32_0143.013c test' with HLSL enable and it displays a picture?? If so it has to be Windows & releated??, as i cant get it to work with an ATI (laptop) or Nvidia card (PC) bith running windows 7 64

--- End quote ---

Yes it displays a picture, I haven't seen issues so far. I'll test it on a Win7 laptop tomorrow.

I wouldn't say it's W7 related, otherwise it shouldn't would when you use regular MAME. There's definitely something in GroovyMAME patches that makes it HLSL fail, but only in W7 systems it seems.

Don't know if I already suggested that, but try disabling multithreading just in case.

Calamity:
Yeah I'm seeing the issue here in a Win7 + HD 5470 laptop.

And it seems related to what's posted here.
http://forum.arcadecontrols.com/index.php?topic=113903.msg1218169#msg1218169

Please check if the "shadow_mask_texture" value inside the individual game setup files in hlsl folder gets corrupted when using groovymame. That bug is in MAME side, not ours, however they seem to have fixed that in the binary currently available on their web, so we'll need to see what they did in order to fix that in next release (it will be fixed anyway when we update to v0.144)

lettuce:
Ive tried disabling multithreading but didnt have an effect!

So if we recomplied a 0.143u5 (as u6 is said to be broken) of groovymame, do you think that HLSL would then work?

Calamity:
Not fully sure if it's the same issue, but here:

http://www.mametesters.org/view.php?id=4397

They recommend to delete hlslini %g in mame.ini for fixing that.

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