SteveJ continues to blank me. There will be a "watershed" moment soon ,though. This whole cottage industry created around the ZVG (mutivector control panels, multivector artwork, mutivector.....) will soon realize that ZVG is not a turnkey deal and needs much work. Some people may have even gotten very deep with control panels, artwork, PC rigs and not understand that ZVG is not a complete, finished deal at the moment. When all the arcade guys that bought these boards start having all the issues that I have already detailed, perhaps there will be more momentum to get a fully functioning windows guimame version with a complete game list.
The Operating System is NOT the issue, even though SteveJ thinks so. The issues are adjusting the framerates on each game and the anemic dos mame versions will not give enough adjustments to keep framerates smooth from game to game.
Even after a few polite requests, I have yet to see anyone post videos of Major Havoc or Star Wars playing at full speed with correct audio and a nice, smooth framerate that looks good on a vector monitor. Like one of the salespeople from Zektor said to me over the phone a few months ago; there are some "ZVG Zealots" out there, I am not included in this group, as I am trying to keep this a more "open" type project and stay in the mainstream by sticking with a windows versions of mame. The people that are determined to keep this closed by staying with dos/Linux makes this very frustrating. Some games look alomost perfect, Space Duel and Armor Attack are awesome but then when I change to Gravitar, the framerate drops and the vector monitor gives too much flicker. This project desperately need OUTSIDE HELP, the kind of help that people here can provide!