1) Because many people credit the genre with ending the arcade experience.
I don't get this. Like I said, SF2 came out in 1992. You name one game between 1986 and 1992 that is considered a classic? People talk like everyone was huddled around smoking cigs and playing Kong and then all of a sudden they were evicted to make room for SF2. That's just not the case. Like I said before, to me, the ultimate arcade experience is people all gathered together competing and enjoying the intricacies of a game, to me the beat em ups, and fighters fo the 90's capture this aracade experience. Someone please explain what this old arcade experience was, and I am being sincere, what was it, and how was it better than watching your competition, trying to learn every nook and cranny of a game and then putting your quarter up to save your place for next? Because that is the 90's arcade experience.
2) Becuase a lot of kids from that generation think this was "the golden era of the arcade" when really it was a resurgence of something prior.
So is it a resurgence? Or a completely diferent experience that destroyed the old arcade feel?
3) Because those games suck compared to the old school arcade games, they weren't much different than similar games that were being played on computers or consoles at the time.
Old arcade games weren't that different from similar games being played at home. Arcade games have always been ported to home consoles, that was the major selling points of original consoles, the arcade at home. Plus, like I said, the best thing about the arcades wasn't the games themselves, it was the interactions you had with other people over the games.
However if you look at something like Ms. Pacman, it's so unique and original. Nothing during it's time could emulate that game other than the cab itself. So it stands on it's own merits very highly. Fighter games were being played on PS1 in the 90's for a lot less money.
You could play pacman on home consoles, and any fight fan would tell you that playing a game on a controller sucks compared to playing one on arcade controls.
They were unoriginal and not that special. Two guys fighting each other? or a crazy pie shaped creature eating dots trying to avoid crazy dudes with sheets over their heads?
No contest on all fronts.
This is pure opinion. You know what is great about fighters? They are meant to be played against people. Unlike Pac Man, or Kong, which you can get good at by being robot-like and memorizing patterns, fighters are great because people are unpredictable, you never know what character your opponent will pick or what strategy they will employ. Fighters are much, much more deep