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Author Topic: In game character moves screen possible?  (Read 2544 times)

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MagicManPA

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In game character moves screen possible?
« on: January 20, 2011, 01:21:42 pm »
I'm wondering if it is possible to have character moves, finishing moves, etc come up on the screen in game for games like Mortal Kombat rather than have a 50 page printout to sift through if I need to find a move.

If not, is there anything remotely close to this available?

I'm running MAME .140 through Mala.

Sadly, I don't know how to write code or anything so creating a program for it myself is a no go.

BadMouth

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Re: In game character moves screen possible?
« Reply #1 on: January 20, 2011, 02:11:13 pm »
http://home.comcast.net/~plotor/command.html

Doesn't work with the official mame builds.
I'm not sure what other variations it still works with (MAMEUI, MAME32, etc)
I've used it with MAMEPlus v1.40 and it still works.

MagicManPA

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Re: In game character moves screen possible?
« Reply #2 on: January 20, 2011, 02:16:07 pm »
So it will NOT work with .140?

http://home.comcast.net/~plotor/command.html

Doesn't work with the official mame builds.
I'm not sure what other variations it still works with (MAMEUI, MAME32, etc)
I've used it with MAMEPlus v1.40 and it still works.

BadMouth

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Re: In game character moves screen possible?
« Reply #3 on: January 20, 2011, 03:02:11 pm »
So it will NOT work with .140?

http://home.comcast.net/~plotor/command.html

Doesn't work with the official mame builds.
I'm not sure what other variations it still works with (MAMEUI, MAME32, etc)
I've used it with MAMEPlus v1.40 and it still works.

I guess I meant MAMEPlus v.140
It doesn't work with the official mame build.

MagicManPA

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Re: In game character moves screen possible?
« Reply #4 on: January 20, 2011, 04:40:50 pm »
I run .140 not plus so I guess I am SOL

So it will NOT work with .140?

http://home.comcast.net/~plotor/command.html

Doesn't work with the official mame builds.
I'm not sure what other variations it still works with (MAMEUI, MAME32, etc)
I've used it with MAMEPlus v1.40 and it still works.

I guess I meant MAMEPlus v.140
It doesn't work with the official mame build.

NickG

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Re: In game character moves screen possible?
« Reply #5 on: January 21, 2011, 03:20:55 am »
well, maybe you can use Johnny5?

Blanka

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Re: In game character moves screen possible?
« Reply #6 on: January 21, 2011, 04:05:28 am »
You can also just read them.....
The DAT file is plain text and readable in a text editor.
Put them in Indesign, auto format them to 320x240 pixel pages and export all to PNG and add them to your screenshot folder.

Donkbaca

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Re: In game character moves screen possible?
« Reply #7 on: January 21, 2011, 11:06:55 am »
I don't know of any way to display the moves while you are actually playing the game, if that is what you are asking.  I think there is a way in gameex to have the controls pop up when you pause the game, I am not sure though...

MagicManPA

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Re: In game character moves screen possible?
« Reply #8 on: January 21, 2011, 11:11:58 am »
I don't know of any way to display the moves while you are actually playing the game, if that is what you are asking.  I think there is a way in gameex to have the controls pop up when you pause the game, I am not sure though...
Display on pause would work too, but I don't run gameex. :(

NickG

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Re: In game character moves screen possible?
« Reply #9 on: January 21, 2011, 11:30:17 am »
I believe Johnny5 and CPWizard can both display without sending pause to MAME/other software.
Also, MAME artwork system can indepently display the moves as they were on the original cabs/kits, if using a high-res display.

MagicManPA

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Re: In game character moves screen possible?
« Reply #10 on: January 21, 2011, 11:33:58 am »
I downloaded CPWizard & tried messing with it a bit, but I have no idea how to get it to work. :-X

I believe Johnny5 and CPWizard can both display without sending pause to MAME/other software.
Also, MAME artwork system can indepently display the moves as they were on the original cabs/kits, if using a high-res display.

Donkbaca

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Re: In game character moves screen possible?
« Reply #11 on: January 21, 2011, 11:50:12 am »
There might be a way to display moves on the bezel...

NickG

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Re: In game character moves screen possible?
« Reply #12 on: January 23, 2011, 03:16:25 pm »
yes the bezel... that could done with the Artwork files in MAME if you are using screeenspace as the bezel, or added clever projection systems /LCDs if not

Gray_Area

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Re: In game character moves screen possible?
« Reply #13 on: January 23, 2011, 05:54:09 pm »
You could request that there be an entry in the in-game TAB menu called 'history'. There's already a dat file for that, so I'm betting it would be a simple operation to include that in baseline MAME.
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