Some good news. I found a solution to make all these games working well even with your 141u1 build. Even with gorf and frogger, but there's still something annoying with frogger.
Actually I had to play with three kind of parameters :
1/ In mame.ini, I set those parameters :throttle 1
refreshspeed 0
redraw 0
cleanstretch 0
changeres 0
froggerhack 1
syncrefresh 0
waitvsync 0
video ddraw
hwstretch 0
triplebuffer 1
switchres 1
2/ In each game.ini :In frogger.ini, bombjack.in, mooncrst.ini, gorf.ini, I specified the appropriate resolution :
resolution 256X240
except for gorf : resolution 336X240 (it feet perfectly the full screen)
3/ In the tab menu (OSD in game) :For bombjack, frogger, gorf, karate champ, gun smoke and moon cresta, I had to go in the video options, and set "Standard (4:3)"or even "Debug". Then the games displayed correctly.
But still, for frogger, I have to do this each time I launch the game : if i don't fo this, the game displays like if the froggerhack is not working (only the half of the screen is visible and is stretched in the full screen). I verified in the frogger.cfg file, and the parameter is saved, but it still doesn't apply automatically, i have to do it manually every two launches of the game.
Dunno if there's a way to workaround this annoying frogger bug. I'll maybe use an interlaced 640X480 res, with hwstretch on and froggerhack off, even if i would have prefered to play in the native res.
But all in all, I'm quite happy with all these improvements

Edit : actually, a lot of games needs this to work : moon cresta, karate champ, gun smoke, frogger, gorf, etc.

I think I'll go back to mame 0.110 which worked like a charm on my cab.