Heh . . . I'm totally serious. I don't see why so many serious people are into this game. I mean, it's engaging for a short while, but I don't understand how people stick with it. First, the sound effects are so grating. And there's like 5 of them. The birds make the same obnoxious noise over and over and over and over and over and over. On every level. Every bird. They all sound the same. And it wouldn't be so bad if the noise that the bird made wasn't so annoying, but it is. And it's just repeated, literally hundreds of times, in the time it takes to play a five-minute session.
Second, you can't get good at Angry Birds. You can improve slightly, but skill very quickly plateaus and the game devolves into simple trial and error. You'll look at a level and see exactly what needs to be done to kill all the pigs. Then you play the level fifty times until you finally get that elusive five star or three star or whatever the perfect score is, but if you tried to do it again it would take you another fifty tries. Because it's not skill-based. It's just a matter of pulling the sling-shot back to exactly the right pixel, which is just something that eventually happens if you pull the it back enough times. That's just stupid. It's like playing a slot machine. You just pull the lever over and over again until you get lucky. How is that fun?
Granted, a small number of people apparently disagree with me, but I think there's just something wrong with them. 
Yes, but you think something is wrong with anyone who doesn't agree with your rather myopic take on things

. The fact that you don't even know how many stars are max, that they aren't that "elusive" and very repeatable once you know what you are doing (with a few exceptions), just shows that you are once again dissing something you have had not enough exposure to. If you don't know what you are doing, you can take the wingnut approach and play "slot machine style". That's what a lot of people do when they start. But as you get better at the game, and understand how all of the parts interact, you don't do that anymore. After I finished all of the levels with a crummy star or two (rarely), I started over and found that I started getting 3 star scores,
repeatably, on levels I did poorly on originally.
The allure of the game is that it is physics based, so every game is a little different. It's difficult, but not impossible, to set a shot up the exact same way as the one previous. There's even a trail from the previous bird, to help you gauge the next shot. If you don't like Angry Birds, you probably don't like any of the bowling, golf, pinball, horseshoes, etc... style games, as the play mechanics of these games are very similar to what you are complaining about, with the exception that AB has more play depth due to the variety of birds and structures. I paid $5 for my copy, as I run it on an XP Tablet PC, but it's free on Android (ad supported). I don't think I have ever had as much enjoyment from a purchased game at such a low price point.
But if your idea of a great game is a super butch mechanoid in metal chaps running around saving mer-men in distress, because it has a deep storyline, then thats fine

. We don't all need that level of escapism in order to enjoy what the vast majority consider to be a very well made game.
BTW, to bring this back on topic a little, YooStar2 is cute, and will be great fun at parties, or for fledgling actor-types who want to practice a bit. But it requires even more set-up with the Kinect, lighting, etc, and add-on content is ridiculously priced for what it is. The quality of the result when playing isn't anywhere near what they show on the commercials, which IMHO, border on false advertising in that regard. So my hopes for this one have mostly evaporated. Can probably be done just about as well with a crappy web cam, so it's not even fair to consider it a true Kinect Game. It's also on the PS3.