Come on.
Dragons Lair was EPIC.
At the time it came out... there were graphics not much more advanced than excitebike. And the sounds were not much better...
Dragons Lair had the most incredible hand painted scenes, with some of the best hand drawn animation out there. The orchestrial sounds and effects, far surpassing what was typical of the general arcade experience.
As a kid seeing the game, I was in awe. Loved watching others play it.. but I couldnt get anywhere on it, and at 50 cents a pop, I only played so far into it.
The game was shallow in terms of gameplay... but as an experience, it was pretty great. Even repeated deaths were fun, because of the various ways Dirk was killed off... especially the end of the game where he turns to bones and falls apart. Just plain beautiful stuff.
Compared to what Japan is putting out today... like that "Flip the Table" game, it still shines. And such hand drawn animation never really gets old. In fact, compared to much of the CGI animation, its GODLY. Many CGI animators are generally very bad an making realistic and believable movements.
I also wouldnt say that Laserdiscs were a bad decision. DL made Boatloads of cash. Not just for the operators... but for the actual sales of the machines. I think the machine sales broke all sorts of records.
Personally, I didnt care for the sequals. DLII had too many option points in it to be able to enjoy any animation. Space Ace was pretty cool though.
Time Traveler SUCKED big time. The main character as a yokel cowboy was pathetic. The cheesy actors performances were dreadful, and the games slow and unrealistic actions (actors moving too slow, with too many frames) didnt match the pace of games situations... nor did it give any real depth of emotion or any real meaningful experience. Not so on DL, where each section evoked some sort of emotional response. From dirks expressions, the environment, the baddies, the sound effects, various visual camera pans... etc.. all created a real emotional experience/ride.
Just watch the entire DL video, and right after it, watch Time Traveler, and see how each made you feel. Even compare scene by scene. There is no comparison whatsoever. DL blows TT out of the water in every way shape and form.
As for games that tell you which way to go... thats plain stupid. If it tells you, then there is no challenge at all, and you could play till the end easily.
(DL had a lot of 'clues' to help out, but didnt go so far as to give away everything)
DLs gamplay was 'Quarter Muncher". Much like any sidescroller beatem-up... where it would be impossible to play to the end on a single credit. Its a game which you earn your ability to see and experience more of the animation/sounds by figuring out what button to press at the right times.
The problem with the LDs were cost. It cost a boatload of cash to make custom hand drawn animation... especially stuff on DLs level. (Don Quixhote does not even come close to DLs awesome hand painted backgrounds, or the animation realism/fluidity. Its a snorefest too) And next was playtime. Once someone figured out all the moves... either by quarters, or by buying a cheat book... they could play a very long time on a machine. Hence DL2s increased decision inputs.
DL still continues to sell, generation after generation on multiple platforms, because its a true masterpiece. That cant be said for a game like Time Traveler. And cant be said for a lot of other games which have more controlability.
It certainly isnt perfect, but Im sure glad it was made. Even though I only know a certain level of rooms (I prefer not to cheat, and figure them out on my own), I still loved the experience as a kid, and even the occasional try at it now and then.
As for the Going out of Business comment... Umm, most all game companies Bit the dust in the supposed crash of the 80s. There were too many games made for Ops to purchase, some of them being low-earners.
In the arcades here locally.. ALL had a Space Ace, & Dragons Lair. Some even had Mach 3, Galaxy Ranger, and Cliff Hanger. (Galaxy Ranger being made by Sega, and Sega not falling in the arcades till more recent years)