Allright. I've got an SB16, which has no 3D simulation capabilities in Win98 at all. As such, Capcom Q-Sound games all sound like regular games. I didn't know this wasn't the way it was designed until recently.
I recently saw an actual Marvel vs Capcom or one of those games that I've never played in the arcade before, and noticed the Q-Sound did a quasi 3D simulated sound thang.
Now, if I upgrade to an AWE32 or AWE64 or something that does have the 3D expanded sound ability in Win98, will the MAME Q-Sound driver take advantage of this?
Thanks,
Odonadon