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Author Topic: CPO artwork WIP: Please give feedback and critiques  (Read 1889 times)

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mgb

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CPO artwork WIP: Please give feedback and critiques
« on: September 02, 2010, 12:48:50 am »
I'm working on my second controller and would love to have feedback on where I'm going with the CPO.
I have had a real mental block on the cpo artwork and finally started making some progress this week.

I am going for a simple layout with Sanwa JLWs, a 2.25" trackball and a spinner. all of my buttons will be lit with GGG RGBs.
My top 3 buttons will be 1 & 2 player starts with a pause/ shift button in the middle.

This artwork is still in progress and I would really appreciate some feedback on what I've got so far and where to go with it. I am going for a classic "arcadey" feel.

Thanks

andrewbean90

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Re: CPO artwork WIP: Please give feedback and critiques
« Reply #1 on: September 02, 2010, 01:43:13 am »
that spinner should be up more i feel it being on the line would look weird but nice job overall

mgb

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Re: CPO artwork WIP: Please give feedback and critiques
« Reply #2 on: September 02, 2010, 08:30:22 am »
I'm gonna experiment with the spinner. I'm probably gonna frame it with that line.
thanks

andrewbean90

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Re: CPO artwork WIP: Please give feedback and critiques
« Reply #3 on: September 02, 2010, 03:11:30 pm »
thats what i was sayin dont make the line go through it do the line around it sorta a frame

jimmy2x2x

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Re: CPO artwork WIP: Please give feedback and critiques
« Reply #4 on: September 02, 2010, 03:17:32 pm »
Im liking it so far, nice retro tron feel to it

What art package are you using for those nice rounded corners and curves?

mgb

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Re: CPO artwork WIP: Please give feedback and critiques
« Reply #5 on: September 02, 2010, 07:55:44 pm »
Thanks for your input guys.
 I'm using vector shapes in Paint Shop Pro X.

I'm going for a retro feel with some style.