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Author Topic: ROMLister Romscan locking up  (Read 3029 times)

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atomikbohm

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ROMLister Romscan locking up
« on: May 19, 2010, 04:50:28 pm »
1st I would like to thanks the developer of the ROM Lister software.  This app so rocks if you haven't used it yet you have to check it out.  It make putting together a games list sooo easy it's insane.

The only issue I have is that when I go to "Settings and Tools" and attempt to perform a "ROM Scan" using my merged XML file it locks up.  I've tried this on both my 32 bit system (XP) and 64 bit system (XP x64 and Vista Home prem) with exactly the same result.  Has anyone gotten this to work and if so can you tell me what you did?

Thanks in advance for any help. 

NOP

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Re: ROMLister Romscan locking up
« Reply #1 on: May 20, 2010, 10:28:04 am »
thanks!

Sorry to say, that it appears to be working just fine for me.  I'm on a 32bit version of XP.

That said, I've released a new version (024) that updates the little progress window so you can see if it's doing something.  If this hangs, email me a zip of your xml file and I'll see if there's something wonky.  (contact info is in the history.txt file included in the zip, or at the bottom of the romlister page)

http://www.waste.org/~winkles/ROMLister

atomikbohm

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Re: ROMLister Romscan locking up
« Reply #2 on: May 20, 2010, 02:46:06 pm »
Thanks for the info / update NOP. :notworthy: I'll give it a try tonight and post what happens.

atomikbohm

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Re: ROMLister Romscan locking up
« Reply #3 on: May 25, 2010, 02:02:18 pm »
sorry for not getting back ... life is as always, interesting.  I've discovered what causes ROMLister to lock up on me.  It's my impatience.   :-[  

It appears that if I shift Window's focus to another window my ROMLister will lock up.  I was able to successfully generate my ROM Scan for the 1st time by not 'Alt Tab'-ing to do something else while ROMLister was running the ROM Scan.

Thanks for the Help NOP and you might want to take a look at the focus issue.



edited for my crappy spelling and questionable OCD  ;)
« Last Edit: May 26, 2010, 11:23:09 am by atomikbohm »

NOP

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Re: ROMLister Romscan locking up
« Reply #4 on: May 26, 2010, 09:53:27 am »
well....

Glad it worked for you, and for whatever reason, it works just fine for me, in focus or not.

I rom scanned my machine while browsing the rest of this forum and had no problems with lockups at all.

I think we need a few more volunteers to be a tie breaker as to if this is my problem or yours.  It certainly doesn't make sense to me that something running in its own thread would hang when not in focus, and I honestly don't even know where I'd have to start looking to fix it!  That seems to be a windows internal issue and I'm not even remotely qualified to investigate that.

atomikbohm

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Re: ROMLister Romscan locking up
« Reply #5 on: May 26, 2010, 11:26:20 am »
NOP,

Would it help if I caused ROMLister to crash and sent you the XML file?

I just reread the thread and realized I didn't catch the part where you were asking for the XML file, sorry.

Seith

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Re: ROMLister Romscan locking up
« Reply #6 on: May 26, 2010, 10:49:01 pm »
I'm trying right now.  After switching focus to-and-from ROMLister, it was just a white window, but it's only been 2 minutes so i'm going to let it finish and post results.

EDIT:  Yes, after 30 or so minutes, it does come back and finish the rom scan.  You just need to be patient.  Worked for me!
« Last Edit: May 26, 2010, 11:19:10 pm by Seith »

NOP

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Re: ROMLister Romscan locking up
« Reply #7 on: May 27, 2010, 09:29:48 am »
Seith, thanks for giving this a shot!

I'm happy that it's not a lockup issue, as that would be nigh impossible for me to debug, but wow, 30 minutes?  that's *really* lame.   :-[

I can see how it would appear as a lockup without the screen refreshing between context switches.  Windows seems to do this when an app is really busy.

I'll have to look into what is causing the big hang up and see if I can work around it.  I suspect that the problem is that for every rom, I have to parse through a ~35mb xml file and see where the data is, then repeat.  I don't cache or even read the entire xml file in at once since the core functionality is for RL to only process the file 1 time, one game at a time...