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Author Topic: new null dc... really? nulldc_104_r22  (Read 12311 times)

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shateredsoul

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new null dc... really? nulldc_104_r22
« on: May 12, 2010, 08:34:12 pm »
http://code.google.com/p/nulldc/

I downloaded this version.. nulldc runs fine on my 64 bit windows 7 and in fact... it runs almost too well.  A lot of the issues that nulldc had before are fixed in games.  It has a controller plugin that you can use for a 360 controller (and you don't even have to configure it).

This makes it almost painless to integrate it into your arcade system.. wow.  I'm not sure if this is the same guy who made the original nulldc, but I'm impressed so far.

Did work on this emulator pick up again?

shateredsoul

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Re: new null dc... really? nulldc_104_r22
« Reply #1 on: May 12, 2010, 08:44:35 pm »
wow.. seriously, has anyone tried this yet? I've never had such an easy time getting games to work and the games look great!  even 2d games seem better (no more chopping between sprites in Street fighter alpha 3)

ptinolv

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Re: new null dc... really? nulldc_104_r22
« Reply #2 on: May 12, 2010, 10:55:52 pm »
Is it possible in this version to have the second player working ? (naomi version)
« Last Edit: May 12, 2010, 11:07:09 pm by ptinolv »

shateredsoul

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Re: new null dc... really? nulldc_104_r22
« Reply #3 on: May 13, 2010, 02:05:26 am »
not sure... you should check it out, I use other emulators for naomi

nickynooch

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Re: new null dc... really? nulldc_104_r22
« Reply #4 on: May 13, 2010, 12:40:51 pm »
Wow.  I haven't tried this yet.  The last version wouldn't work right for me... (I had to go 2 versions back to get mine to work).

Good post!

ptinolv

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Re: new null dc... really? nulldc_104_r22
« Reply #5 on: May 13, 2010, 01:23:58 pm »
On the naomi version , the 2nd player inputs don't work in games (like the older version).

AldousHxlE

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Re: new null dc... really? nulldc_104_r22
« Reply #6 on: May 15, 2010, 07:20:44 pm »
It looks as though the original author of nullDC, drk||Raziel, has abandoned the project, releasing both the source code and this, his final revision of the emulator.

Theres many improvements added to this version that really make this a much more solid emulator. I can see a lot of fixes made to compatability and speed. I especially love the XBOX360 gamepad plug-and-play feature. As good as this release is, it's sad that the author has decided to abandon this project.

 My only gripe was getting this release to run correctly within Maximus Arcade. The emulator would load, you could hear sound, but see nothing but a black screen. Moving the Dreamcast emulator to another console container (in this case the TI994a) was the only way I could get it to finally work correctly.

wow.. seriously, has anyone tried this yet? I've never had such an easy time getting games to work and the games look great!  even 2d games seem better (no more chopping between sprites in Street fighter alpha 3)

How did you get Street Fighter Alpha 3 to run at all? I can't get past the SEGA splash screen following the Dreamcast logo at startup. I've had this problem since the 1.0.3 release.

shateredsoul

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Re: new null dc... really? nulldc_104_r22
« Reply #7 on: May 16, 2010, 02:56:12 am »
Hey Aldous,

I had the same issue with integrating it into nulldc, I sort of gave up and decided to go back to it later... I guess I might have to do the same thing you did, and just put it under another emulator.  I think it hooks on to the first window that pops up, and the first windows is the window that shows all the info about game launching (if you change the options to "maximized" you can see this happen).


I'll check for street fighter alpha 3 later, I didn't do anything special though.. maybe it's because i have an i7 cpu?

trencej

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Re: new null dc... really? nulldc_104_r22
« Reply #8 on: May 16, 2010, 05:06:15 am »
I cant get this version running at all.

103 runs fine, but this one force quits as soon as i start the emulation. Quite annoying really, and i cannot see any reason for it :angry:. i get no error messages at all, it just exits.

Works ok on my laptop, but not in my cab, which is kinda the point. I have a virtua fighter 3 cab, and would love to have the game running on my cab. however, the cab has been jamma converted, so i cant run the original PCB.

AldousHxlE

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Re: new null dc... really? nulldc_104_r22
« Reply #9 on: May 17, 2010, 10:30:44 am »
Ah, finally got SF Alpha 3 running! If the video output type is set to anything but the traditional RCA connections, the game will not boot. Just an FYI.

shateredsoul

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Re: new null dc... really? nulldc_104_r22
« Reply #10 on: May 18, 2010, 09:45:53 am »
that's strange.. can you give us more info about your cab pc (OS might be the most important if you had nulldc running previously)

I cant get this version running at all.

103 runs fine, but this one force quits as soon as i start the emulation. Quite annoying really, and i cannot see any reason for it :angry:. i get no error messages at all, it just exits.

Works ok on my laptop, but not in my cab, which is kinda the point. I have a virtua fighter 3 cab, and would love to have the game running on my cab. however, the cab has been jamma converted, so i cant run the original PCB.

Ginsu Victim

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Re: new null dc... really? nulldc_104_r22
« Reply #11 on: May 18, 2010, 10:31:18 am »
Awesome. I love using my 360 controller for PC games. I've gotta try this out.

redpiper1

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Re: new null dc... really? nulldc_104_r22 (Problems)
« Reply #12 on: May 20, 2010, 08:02:45 pm »
I'm trying to get the new version running but when I tell it to boot and tell it which game to run the program crashes...I've been goofing around with emulation for years but I dont understand this stuff...Heres the "problem signature" Any help would be great !

  Problem Event Name:   APPCRASH
  Application Name:   nullDC_Win32_Release-NoTrace.exe
  Application Version:   0.0.0.0     
  Fault Module Name:   ACTXPRXY.DLL
  Fault Module Version:   6.0.6001.18000


« Last Edit: May 20, 2010, 10:13:24 pm by redpiper1 »

shateredsoul

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Re: new null dc... really? nulldc_104_r22
« Reply #13 on: May 20, 2010, 09:17:16 pm »
hmm well i suspect it's ACTXPRXY.DLL that's the issue, try downloading that file and put it in the folder where the nulldc.exe is.. see if that works

http://www.dll-files.com/dllindex/dll-files.shtml?actxprxy]
[url]http://www.dll-files.com/dllindex/dll-files.shtml?actxprxy
[/url]

redpiper1

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Re: new null dc... really? nulldc_104_r22
« Reply #14 on: May 20, 2010, 09:57:13 pm »
Yeah that worked for a second then a new error came up under the FAULT MODULE NAME of "StackHash_fd00" in the problem signature...I think I may give up on this one for a while...Running Vista 32 and I've had nothing but problems with every DC emulator...I'm wondering if its vista

shateredsoul

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Re: new null dc... really? nulldc_104_r22
« Reply #15 on: May 21, 2010, 03:30:19 am »

redpiper1

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Re: new null dc... really? nulldc_104_r22
« Reply #16 on: May 21, 2010, 06:15:07 am »
Yep, that was the first thing I did...Like I said, never had any luck with a DC emulator..

DashRendar

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Re: new null dc... really? nulldc_104_r22
« Reply #17 on: May 21, 2010, 10:34:52 am »
I think I may give up on this one for a while...Running Vista 32 and I've had nothing but problems with every DC emulator...I'm wondering if its vista
I had Null_DC 1.03 running on my Vista32 machine just fine.  Might be a configuration issue?
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redpiper1

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Re: new null dc... really? nulldc_104_r22
« Reply #18 on: May 21, 2010, 04:16:53 pm »
Yeah I think I'm going to try 1.03 on my XP pro machine...It's a hell of a lot more suped up...Thanks for all the info.

shateredsoul

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Re: new null dc... really? nulldc_104_r22
« Reply #19 on: May 24, 2010, 12:42:00 am »
if 1.03 works this should work.. and this version is much better imo

Frigo

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Re: new null dc... really? nulldc_104_r22
« Reply #20 on: May 24, 2010, 06:04:45 pm »
Never used nullDC before, does it read ISO/BIN images? If so, awesome - I have every DC game ever released in NA ripped to an external HDD...

shateredsoul

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Re: new null dc... really? nulldc_104_r22
« Reply #21 on: May 24, 2010, 06:08:17 pm »
Never used nullDC before, does it read ISO/BIN images? If so, awesome - I have every DC game ever released in NA ripped to an external HDD...

yup it reads iso and bin images

Frigo

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Re: new null dc... really? nulldc_104_r22
« Reply #22 on: May 25, 2010, 11:25:13 am »
Never used nullDC before, does it read ISO/BIN images? If so, awesome - I have every DC game ever released in NA ripped to an external HDD...

yup it reads iso and bin images

Just gave this a shot last night on Jet Grind Radio and even with several applications running in the background on my 4 year old laptop, the game ran reasonably well. I'm gonna give this a shot on my beefed up emulation station to see how it runs there.