July 27, 2025, 02:49:43 am
Home
Help
Search
Login
Register
News:
Support this site
Shop
Amazon Arcade Stuff
through our link. Thank you!
Forum notices to gmail.com addresses are working. Microsoft addresses are still not.
The NEW Build Your Own Arcade Controls
|
Main
|
Project Announcements
|
Ken/Wolverine arcade-style controller
Main
Restorations
Software
Audio/Jukebox/MP3
Everything Else
Buy/Sell/Trade
Project Announcements
Monitor/Video
GroovyMAME
Merit/JVL Touchscreen
Meet Up
Retail Vendors
Driving & Racing
Woodworking
Software Support Forums
Consoles
Project Arcade
Reviews
Automated Projects
Artwork
Frontend Support Forums
Pinball
Forum Discussion
Old Boards
Raspberry Pi & Dev Board
controls.dat
Linux
Miscellaneous Arcade
Wiki Discussion
Old Archives
Lightguns
Arcade1Up
Try the site in https mode
Site News
Unread posts
|
New Replies
|
Recent posts
|
Rules
|
Chatroom
|
Wiki
|
File Repository
|
RSS
|
Submit news
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: Ken/Wolverine arcade-style controller (Read 2977 times)
0 Members and 1 Guest are viewing this topic.
SSJ4Vegeta81
Trade Count:
(
0
)
Full Member
Offline
Posts: 15
Last login:February 28, 2013, 06:05:38 pm
Ken/Wolverine arcade-style controller
«
on:
April 09, 2010, 07:25:22 pm »
I assume this is where I can post pics of my finished controller. Thanks to those who gave advice.
I used a cell phone camera so the pics aren't crystal clear, so I included a copy of the overlay I made for this project.
«
Last Edit: April 09, 2010, 07:57:16 pm by SSJ4Vegeta81
»
Logged
solidteezme
Trade Count:
(
0
)
Full Member
Offline
Posts: 185
Last login:January 28, 2014, 08:01:48 am
Awesome!
Re: Ken/Wolverine arcade-style controller
«
Reply #1 on:
April 12, 2010, 07:31:14 am »
Looking good, you really need some t-moulding on those edges else there gonna get damaged and fray.
And we know you don't want that.
Logged
╔══╦═╦═╦═╦╦╦═╦═╦═╦╦╗
╚╗╔╣═╣═╬═║╔╣═║╔╣═╣╔╝
─║║║═╣═╣═╣║║║║╚╣═╣║─
─╚╝╚═╩═╩═╩╝╚╩╩═╩═╩╝─
SSJ4Vegeta81
Trade Count:
(
0
)
Full Member
Offline
Posts: 15
Last login:February 28, 2013, 06:05:38 pm
Re: Ken/Wolverine arcade-style controller
«
Reply #2 on:
April 13, 2010, 05:06:18 pm »
T-molding. How could I forget that?
Now I have to choose between blue and black. Might just go with black to keep that picture frame look.
Logged
severdhed
Trade Count:
(
0
)
Full Member
Offline
Posts: 2975
Last login:December 14, 2024, 05:01:52 pm
RIP Dinosaur Hippo
Re: Ken/Wolverine arcade-style controller
«
Reply #3 on:
April 14, 2010, 11:35:24 pm »
looks really nice...good work
Logged
Current Projects:
Zak-Man
|
TMNT Pedestal
|
SNES Pi
|
N64 Odroid
Former Projects:
4 Player Showcase
|
Donkey Kong
|
iCade
SSJ4Vegeta81
Trade Count:
(
0
)
Full Member
Offline
Posts: 15
Last login:February 28, 2013, 06:05:38 pm
Re: Ken/Wolverine arcade-style controller
«
Reply #4 on:
April 17, 2010, 01:07:20 am »
Thanks. I think I'll swap illuminated buttons on it and set them to light when the controller would rumble. Just have to wait for those new nova gems.
Next up will be a 4-player cabinet.
Logged
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
The NEW Build Your Own Arcade Controls
|
Main
|
Project Announcements
|
Ken/Wolverine arcade-style controller