I picked up a Super Mario Bros. Mushroom World pinball a little while ago and have been working on it since. I think I have everything pretty well fixed on it except for one thing that has me stumped. It's sort of hard to explain, so I also shot a video of the problem and put it up on youtube and will post the link to that video below.
Basically, the rules of this pin have you advance through 8 levels, and the way you advance through the levels is by knocking down drop targets. Each level it will light up (and pop up) the drop targets for that level. When you knock one down, the light goes out too, and once all drop targets are down, the DMD tells you the name of the new level and the drop targets reset (in a new order) and you have to knock them down again to advance.
My machine works perfectly as long as you don't drain any balls, I have been able to make it through all 8 levels (it just starts you back on world 1 and cycles through them again), but if you drain a ball (no matter what level you are on), when it resets the drop targets, it lights up an extra drop target (or sometimes multiple extra drop targets depending on the level you are on when you drain the ball). The extra drop targets that get lit, don't pop up though, so there is no way to drop them and advance levels (I have even tried to rock the drop target to hit the switch, but that doesn't seem to do it either, there is no way to un-light that drop target, so you are stuck on that same level from there on out).
The video of this happening can be found at
I did just change out a transistor on the main driver board (that was for a coil that was stuck on), but everything else there seemed fine, didn't see any other problems on that board. I'm not even sure if that would be something that could be caused by a bad part on a board as it almost seems like something wrong with the programming, but I'm not even sure really where to start looking. Does anyone know what this could be or where I should start looking to track this down? Any help is really appreciated, I'm so close to getting this machine up to 100%.