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Author Topic: X-box mod for Mame help (Also Best Console Game Ports)  (Read 87018 times)

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jukingeo

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #360 on: March 16, 2010, 10:01:09 pm »
As for the second Xbox, I have it with me today at work and I am going to "chip it" on my lunch break.  I need to chip it first in order to get the eeprom off of the existing hard drive so I can set up the new larger hard drive.


or you can make a homemade eeprom reader wich is actually easier to make and use then installing a soldered chip but it's your call.

Well, I wouldn't classify 'making' a reader easier than installing a mod chip, but for what I want to do I do need a mod chip.

Quote
that is how people were selling eeprom contents and how to unban a console you just use your homemade eeprom reader/writer to read and write the info and you dont even need to remove the eeprom off the motherboard for those that did not know.

Using an original Xbox on Live is kind of a moot point right now since almost everything is shifting in favor of the newer Xbox 360.

If you been following at least the latter portion of this thread (from page 5 onward) you can clearly see that my intentions for these original Xbox's are to use them for Mame and other emulators in arcade style cabinets, or use them as Media players (XBMC).

Since Xbox games cost me about $5, I don't have interest in grabbing on-line 'backups' of games to play (even though the updated chip does support it).  At that price, I am just better off buying the Xbox game.  I have set up both of my Xbox's to allow booting up of the original Xbox dash via pushing the eject button to turn it on.  Pushing the power button activates the chip.

For the most part I found the Xbox a nice smaller alternative to using a full size computer.  And I have several applications that call for that.

Quote
most did not know but when xbox was in it's prime & console's were getting banned all the time that the people with stack's of dead motherboards were getting bought up not to actually repair the motherboards themselve's but instead just leech the eeprom info wich contains the hdd key and the live key wich could be read and then written to a working but banned console to unban the console or unlock the hdd.

Well, I guess that part would be useful and come in handy when supplies of Xbox's run thin.  Then reviving some 'dead' ones may be in order.

Geo
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

jukingeo

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Update: Hard drive creation problem for 2nd XMBC Xbox
« Reply #361 on: March 17, 2010, 01:17:49 pm »
As Apollo 13 famous words spoken:

"Houston, We have a problem".

And that problem lies with XBoxHDM 1.9 (or rather the instructions for it).

I am following these instructions here (which were posted earlier in this thread):

http://forums.afterdawn.com/thread_view.cfm/533828

For the most part, the instructions were great and I was able to do everything right up to a certain point.  Take a look at the first picture and that will correspond to where in the instructions I have reached without issue.

Now for the next step in the instructions I am supposed to get the screen that says "XBOX HD MAKER,  You have the following options (listed options 1-8)" (second picture).   I do not get this screen at all.  Instead I get the screen as shown in the last picture.  I do not see this screen in the instructions, but I typed "Y" anyway and I get a root prompt.  Now I don't know what to do.

Incidentally, I had noticed that the first screen for XboxHDMaker in the instructions shows three initial options, my first screen has four.  The extra option is Linux HD locking tools.  Right away when I saw this I though I have a different version of XBHDM, but it is the same 1.9 which matches the instructions.

I am wondering if someone else also has run into this problem and what the solution might be.  I had consulted the readme files and other document that came with XBHDM when I downloaded it, but nothing mentions the screen I am getting.

Any assistance would be appreciated.

Thank You,
Geo
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

tightwad

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #362 on: March 17, 2010, 06:18:45 pm »
As I recall I had to reboot and try mine again, and then it worked.  Not sure what the reason was, but I had the same screens if I recall.

ark_ader

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #363 on: March 17, 2010, 07:56:10 pm »
I also remember you have to type Yes instead of Y or it didn't work.



This might steer you in the right direction.   ;D
If I had only one wish, it would be for three more wishes.

jukingeo

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #364 on: March 18, 2010, 08:34:42 am »
As I recall I had to reboot and try mine again, and then it worked.  Not sure what the reason was, but I had the same screens if I recall.

I also remember you have to type Yes instead of Y or it didn't work.



This might steer you in the right direction.   ;D


Hello all!

Well, I have some good news and some bad news.

Good news:  I managed to get the 2nd Xbox up and running with the new larger hard drive!  :applaud:

Bad news: I ended up getting a mondo virus on my Windows partition and was forced to delete it and tonight I have the arduous task of reinstalling Windows.  The virus came from an Xbox information site on a program called CONFIG MAGIC (more later).  :cry: :hissy:


Ark_ader,

I did kind of figure that out after I posted that message when I saw on another instructional website where the author DOES post the screen in question AND he clearly shows writing out "yes" and not just typing 'Y'.   

To All,

However, I also noticed on that site AND the site posted here for XboxHDM that the procedure was referring to a SOFT MOD Xbox.  At first I wasn't paying attention too much to that, but then I was like, "Wait a minute, I have a CHIPPED box and this should be MUCH easier".  I remembered seeing formatting tools in AID and also some locking options when I had UnleashX up on my other Xbox.  So, I consulted the documentation when I got home from work.

Sure enough...AID COULD handle everything.  So I proceeded to drop my new HD into my Xbox  (I already grabbed the backup info for the original drive and put it on my PC the night before).   I booted the Xbox to AID and right away AID noticed I had a new drive and proceeded to partition the drive and format it accordingly.  It handled everything for me right up to the G drive.  That I had to be formatted via the dashboard (since AID uses UnleashX, I could do it right there too).

Once I had the HD setup, I FTP'ed my PC and reinstated the backup files back to the E drive and then restored everything to where it was supposed to go.  The only thing different I did was install the 5960 MS Dashboard on C.

Now came the problem of locking the drive.  I first had to reinstall the eeprom and there was no restore option for that...only backup.  So I was like ?!?!?!  I was hoping to find an option that allowed me to do so via the AID menu, but there wasn't.  After doing a bit of digging on-line, I found out that the program CONFIG-MAGIC handles everything in regards to restoring the eeprom within AID.   The nice thing about CONFIG-MAGIC is that it also can go hand in hand with what Northerngames mentioned about grabbing eeprom files a few posts back, BUT it does one better, you can EDIT eeproms and alter the serial number.  NAWICE!

So I followed the instructions on that site as to the correct procedure for reinstalling the eeprom and then locking the HD.   But it was here on that site where I contracted the virus that took out my Windows partition.  So while I do not remember exactly the name of the site, I know it was one of the first sites that came up in my search.  So my best advice is that unless it is a wiki or an official site that has information on CONFIG-MAGIC....AVOID IT!

Luckily I had all the information I needed in the Xbox and was able to restore the eeprom, lock the drive and install the XBMC and UnleashX dashes on the Xbox.

So all in all with the exception of the wireless bridge, the 2nd Xbox is ready to go.

All of this does come bittersweet because now I have a larger problem on my hands and that is to restore my Windows partition.   I just come one week off off of fully restoring my Ubuntu partition from a mishap that happened before the holidays and now this happens with Windows.

I have not set up networking as of yet with Ubuntu. 

The whole weird thing about this was that I normally do not use Windows to go on the web, but I got lazy and I didn't want to log out of Windows because I was working with the FTP as well and didn't want to bounce back and forth.  ...and that mistake cost me big time.

The virus/spyware program I ended up getting was a bogus virus protection program (how ironic) called Antivirus Soft.

Here is a wiki on it:

http://www.wiki-security.com/wiki/ov_Parasite/AntivirusSoft

I will say that you should read up on this and protect your computer against this virus beforehand, as you can't fix the problem afterward.  This virus/spyware program is so tenacious that it will not allow you to do a Ctrl-Alt-Delete to shut down certain functions.  It also will prevent you from installing anything as well, hence I couldn't use the fix.  There is a manual method to removing the virus, but there is always the danger of ruining Windows anyway, and this is one of those programs that if you don't get it all out of your system, it will reinstall itself.

So with a heavy heart, I just tried to save what I could before nixing the Windows partition.  There went my MALA setup!  (Luckily I had MALA linked to MAME on another partition, so at least I have my full MAME info, I just have to reinstall and set up MALA).  Sadly, one of the things that went forgotten was the tutorial I was working on for this site (it was saved to the desktop).  The good news was that it was only half of the tutorial...the other half I have here at work.  (I was working on both ends and then would put the two halves together for the full tutorial to post here).

I ended up getting the virus last night right when I was reading a section on that site on how you could use a chip modded Xbox to upgrade the hard drive on a soft modded box.  THAT to me sounded very interesting and it did open up the door (and my mind) to perhaps some future Xbox projects, i.e. setting up Xbox XBMC units for family and friends without the need to modchip the box.

I think the next Xbox I am going to do WILL be a softmod so this way I could add that to the tutorial.   As it is, I found a 'junker' computer at my job that was blown out by a power surge we had in our building one weekend.  I know I can scavenge the female USB port connector from the PC's front USB ports to use to make a USB port on my XBox. (Tightwad, well it looks like I will be using that extension wire after all!!!).

Sooo...it looks like I am not just yet done with this thread yet! But I am going to go on hiatus for a while as now I have to reload Windows on my PC AND redo the half of the tutorial I lost last night.

I have noticed that this site has a file repository.  What I am also going to do is make a file package and put it on the repository so that no one will have to go looking around all over the web for the needed files.  That will help everyone in many ways so this way they don't risk their machine to all this info that is just haphazardly all over the place and could be on sites that have viruses and malware.

So right now I am just a bit bummed out.  I am hoping to get Windows at least 65% restored by tonight.  I wanted to to give the new Xbox a workout via a video event this weekend so I can see how the Xbox performs with XBMC v.s. the old computer setup I been using for that task.

So for now as Porky Pig says "Abee Abee Abee, That's ALL Folks!"

Geo
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

ark_ader

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #365 on: March 18, 2010, 12:18:29 pm »
I must admit I have lost a few Window Installs to these rootkit viruses in the past.

Now if I HAVE to go to a fishy site I do it via Puppy Linux on Vmware making sure it is isolated and just running in memory.

I wished you mentioned that you had to get Config-Magic - I had that on my AID 4.5 ISO and could have saved you the hassle.

This is true if you have already a chipped xbox you can do lots with a soft-modded xbox like changing the drive out.

My next big project is to emulate what another user has done - and I am chomping at the bit to make this a reality:
http://img69.imageshack.us/flvplayer.swf?f=Ptitle1&autostart=true&noclick=1

I have everything ready to go except the Apple TV mod - but it will rock for my next pedestal cabinet build.
If I had only one wish, it would be for three more wishes.

tightwad

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #366 on: March 18, 2010, 12:51:17 pm »
I think I got that same virus on my machine...luckily it was a mostly empty machine and I just reformatted it, but it was annoying for sure.  I still have a machine down to a similar virus (might even be the same), and I have to decide whether I can fix it or just re-do it...this one has 150GB worth of stuff I hate to lose.

As far as a USB cable, I discovered well after I made my own that there are some on Ebay for <$10...I would just buy one.  For the soft-mod the correct USB Drive was the hard part...my little USB2.0 SD adapter kit worked well with a small SD card.

I may have to redo my Xbox....that Error 13 issue is annoying and would be harder to deal with once installed in a cabinet.  I don't totally understand what to keep and what to blow away, so I might just have to redo it altogether.

jukingeo

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #367 on: March 18, 2010, 01:34:07 pm »
I must admit I have lost a few Window Installs to these rootkit viruses in the past.

Now if I HAVE to go to a fishy site I do it via Puppy Linux on Vmware making sure it is isolated and just running in memory.

Like I said, I got lazy...I admit it.  I knew I was going to use FTP and I had not had that set up in Ubuntu yet, so I went off searching and when I found something I thought could help...it bit me in the a--.

Quote
I wished you mentioned that you had to get Config-Magic - I had that on my AID 4.5 ISO and could have saved you the hassle.

No, no no.  I have the same version of AID and Config-Magic WAS there...my problem was I didn't know how to use it.  The AID link to Config-Magic wasn't too helpful either.  So I searched on-line and was led to what been to be a well informing site of Xbox material and right while I was logged on and checking something out, BAM!  I got hit with it.  All of a sudden the icon appeared on my taskbar and I KNOW I didn't install it.  When the first popup came up saying it was Antivirus-Soft, I knew what I had.

Quote
This is true if you have already a chipped xbox you can do lots with a soft-modded xbox like changing the drive out.

Earlier in this thread the topic of how to add a larger hard drive to an Xbox came up and the XBoxHDM method came up.  So I followed that.  I wasn't paying attention that is what you use on a SOFT MOD box.  But yeah, with a chip it is 10 times easier.  What more is that the AID disk practically sets it up for you.

My next big project is to emulate what another user has done - and I am chomping at the bit to make this a reality:
http://img69.imageshack.us/flvplayer.swf?f=Ptitle1&amp;autostart=true&amp;noclick=1[/quote]

Yup!  I seen that before as well.  I asked the fellow for some information on that front end, but he never got back to me. 

Quote
I have everything ready to go except the Apple TV mod - but it will rock for my next pedestal cabinet build.

You are going to go for the pedestal, huh?  Well, I found another reason to go pedestal too: HYPERBOWL! What are you going to use for your viewing surface for the pedestal rig?  Projection TV, Video projector, or a large LCD?

I think I got that same virus on my machine...luckily it was a mostly empty machine and I just reformatted it, but it was annoying for sure.  I still have a machine down to a similar virus (might even be the same), and I have to decide whether I can fix it or just re-do it...this one has 150GB worth of stuff I hate to lose.

Ouch!  Rule of thumb...keep your zip downloads on a SEPARATE partition after you install them, this way it will be easier to reinstall. 

Quote
As far as a USB cable, I discovered well after I made my own that there are some on Ebay for <$10...I would just buy one.  For the soft-mod the correct USB Drive was the hard part...my little USB2.0 SD adapter kit worked well with a small SD card.

Most of the cables that I seen for Xbox to USB were of a MALE USB plug, and not the female socket.  Sure you can use a gender bender, but then that adds to the cost.

The 'blown' computer is a small case factor Dell Optiplex which has a custom motherboard. The case has two USB ports that are screwed into the front panel and it has a cord going to the motherboard.  Needless to say I saw that cord and it screamed to me "Xbox USB adapter".   I already had purchased the Xbox extension wire back before the holidays and I thought I wouldn't be using it, but now I WILL use it after all.  I am just going to wire everything up in a small project enclosure and then plug the adapter into the Xbox, and the memory stick into the adapter.

For the most part it wasn't just for the future proposal for a soft modded Xbox, but I did want to see if I could transfer data using a memory stick just so I would have another way to get data into / out of the Xbox other than just using FTP alone.

Geo

I may have to redo my Xbox....that Error 13 issue is annoying and would be harder to deal with once installed in a cabinet.  I don't totally understand what to keep and what to blow away, so I might just have to redo it altogether.
[/quote]
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

jukingeo

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #368 on: March 19, 2010, 11:37:22 pm »
Ok, guys.

I am about 95% recovered from the virus I had on my system two nights ago.   I spent much of last night and today getting Windows operational.  While at it, I am neatening up my computer and just filing things in a more orderly fashion.

Since viruses do not transmit well (or at all) to Linux, I have decided to do just about ALL my on-line work in Linux.  One big issue though was that I didn't know how to get Linux to talk properly on my network.   So tonight I tried to give it a go.  (I am using Ubuntu Studio Linux 8.04)

I set up Samba and Cups on my machine (two things needed to network and send files to printers in Linux) and low and behold, I can't see my wife's computer, nor the printer on the network.   At first I couldn't see my Xbox either, but then I saw an option on my start menu that said "Connect to Server".   I remembered that the Xbox acts as an FTP 'server' and so I clicked on that option.  So I clicked on it and much to my surprise I was greeted with an input box that was set up much like the first line in FileZilla.  It asked for the IP address, username, and login password.  So I just filled it all out and BAM!  It connected to my Xbox!

So that is good news for those of you considering Linux.

Sidebar: Also for those following along on my "Dragon's Lair tangent", the Daphne emulator does have a version made for Ubuntu Linux.  I have set it up very easily and managed to get Dragon's Lair AND Badlands to run.  I am still having a minor checksum error problem with Space Ace.

That is the scoop for now.  I am going to be taking the next few days off from this forum because I am going to mainly use the time here to begin rewriting the lost portion of the tutorial I am making for this forum.

So when I come back here I should have the document finished.

Everyone have a good weekend and I will "see" you when I get back!!

Geo
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

jukingeo

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Update: Xbox chip mod tutorial in progress.
« Reply #369 on: April 13, 2010, 09:38:16 am »
Hello all,

Just to let everyone know, I have NOT forgotten about the tutorial I promised.  It just has been taking quite a bit longer than I thought.   It is already up to 10 (Word) pages long, but I am up to the last section.  So I would say after I proof read it and clean it up, I should be posting it within another week or so.

The reason for it's length is that I tried to describe most of the procedures myself.  Realizing that much of the information on Xbox-Scene is outdated, I figured a document that has a much longer lifespan would have as few links as possible, but this increased it's length tremendously.

What will be covered is everything from obtaining the necessary files (and materials) to performing a DuoX2 chip-mod to installing a larger HDD, installing XBMC dashboard, and finally installing CoinOPs.  In a nutshell, just condensing this behemoth of a thread down to something that can be printed out and followed along as one is modding an Xbox.

On the horizon for me is a third Xbox-mod, but that one will be a soft mod with a larger hard drive.  I did some reading and I found out that if you have a CHIP modded Xbox, you can create a larger hard drive for a soft modded box.  So naturally I was very interested in that.  But the jury is still out on that one as once again, much of the information I came across is old and outdated and I am 'chasing' bad links.

Also, I am coming up with control panel design for my bartop game console.

That is all for now!

Geo
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

northerngames

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #370 on: April 13, 2010, 12:45:08 pm »
yeah as long as the hdd is unlocked and setup correctly it can be swapped from one modded console to another and it will pick right up as long as it is chipped or soft modded.

hdd's that are locked to a certain motherboard cannot be swapped until there unlocked.

 
« Last Edit: April 13, 2010, 12:47:22 pm by northerngames »

jukingeo

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #371 on: April 14, 2010, 08:31:57 am »
yeah as long as the hdd is unlocked and setup correctly it can be swapped from one modded console to another and it will pick right up as long as it is chipped or soft modded.

hdd's that are locked to a certain motherboard cannot be swapped until there unlocked.

 

Well, with Config-Magic you CAN lock the drive, but you have to get the eeprom from the "to be modded" Xbox first.  The point is to match the eeprom with the serial number on the Xbox.  So instead of using the eeprom from the chip-modded Xbox, you use the eeprom from from the Xbox that is soft modded.   After installation of the new larger HDD, you can install the eeprom and lock it.

I am still fuzzy on the full procedure to do it, but I have been looking at a couple of different sources and extrapolating what I need accordingly.

Geo
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

northerngames

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #372 on: April 14, 2010, 01:25:49 pm »
you could make the tool I mentioned prior and do any of that with ease.

config magic lock's, unlock's and also display's the eeprom info needed.
« Last Edit: April 14, 2010, 01:33:54 pm by northerngames »

jukingeo

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BETA: X-box mod guide for DuoX2 mod chip, XBMC dashboard, and CoinOPs Mame
« Reply #373 on: April 23, 2010, 09:39:17 pm »
Hello all!  

Well the moment is here, I am about 98% complete with the Xbox chip mod tutorial.   I am right now doing some "Beta" testing on it.  So here is the first part of the document.  When I get the second part completed I will post it here as well.  Once everything has been ironed out, I can get a sticky made for it.


Xbox Duo X2 Mod Chip Tutorial for Xbox versions 1.0-1.5
(1.6 supported but not tried out)

A) The following is a list of materials you will need to perform the modification:

1.An Xbox (preferably one that was never modified):  I should mention here and now that you will need to know how to identify the version of the Xbox you have.  Here is a website that shows you how to identify your Xbox version (and year produced) by using the serial number alone:
http://www.xbox-linux.org/wiki/Xbox_Versions_HOWTO.

In the event this website is down or no longer available you can determine your year and version just by looking at the LAST 5 digits of the serial number (after the space in the middle of the number).  We are concerned with the first three numbers.  The first one is the final year digit and the next two digits are the week mfg.  A version 1.0 Xbox ran from 223xx-239xx.  A version 1.1 ran from 242xx-303xx.  A version 1.2 ran from 249xx-310xx (please note there ARE overlaps).  A version 1.3 ran from 310xx-329xx. A version 1.4 ran from 330xx-415xx.  A version 1.6 ran from 413xx-521xx (again note the overlap).  The chart in the link above is much more accurate than this quick run down, but in the event it is down you can generally get an idea of what version your Xbox falls into.   For all practical purposes try to get an Xbox with the last 5 digits starting with a 2 or 3 then you are assured of an Xbox made prior to version 1.6.

2.A DuoX2-GS ModChip:  There are a couple of versions of this mod chip and you want the one with the Cromwell Linux / Flashbios 3.0.3.  You can obtain the modchips from these websites:
http://www.dynatron.org/store/#IC%27s%20(chips!)
http://www.divineo.com/cgi-bin/div-us/hb-xb_duox2cr.html

I had ordered my chips from Dynatron above, but I heard Divineo is also very reputable.  Dynatron doesn't take credit cards though.  I believe Divineo does.

3.Soldering Expertise: I will not go through what you need in terms of materials here, but you will need to do some soldering work on a very small scale, so you need experience in small board soldering and you need a soldering iron with a very fine tip.  You will also need very fine wire (#30 coated copper is good) to run two wires (which will be covered later on.

4.Various On-line Downloads: You will be needing the following pieces of software below downloaded to a WINDOWS PC. Please TAKE NOTE of the versions I am using.  If you use a version different than what I have listed below, there may have been changes that will not follow the instructions I laid out here.

EvolutionX M8plus Bios.rar
(bios needed to replace current bios on mod chip)
Evtool_1.0.9.rar
(edits the above bios for your needs)
eurasia_pro_generic_flash_disc_1_3.zip
(optional. But nice to have if you blow your Flashbios on your modchip)
Audio-Installer.Deluxe.v4.50.FINAL.Xbox-Hq
(just about contains everything to set up your Xbox along with many game console emulators.  This is the single most important item on this list next to the bios items above).
LiveInfo_BETA_3-Xbox_v1.6-Yoshihiro.rar
(allows you to examine your eeprom contents—optional)
ms-dash-mik3h.rar
(this is an updated MS dashboard 5960—recommended if you are upgrading your hard disk drive to a larger model).
XBMC-SVN_2009-02-18_rev17820-T3CH.rar
(Media Center Dashboard, older version is already on the Auto Installer Deluxe v4.50 disc).
UnleashX_0_39_052A.rar
 ( Standard Dashboard—great for running emulators)
CoinOPS Reignite R5 Standalone
(A very nice Mame Emulator for Xbox, very 'pro' looking and can be set up in an arcade cabinet)
MAMEoX_v0.84.b3_updated.zip
(an alternative to CoinOPs if you are just looking for a standard mame emulator—optional).
Mame .84 romset  (other versions could be converted with clrmamepro).
Xbe.Shorcut.Maker.1.0.rar
(A nice tool that makes life on the Xbox easier, will elaborate later)
7z465.exe
   (With all those .rar files above you are going to need something to unzip them!)

Downloading all of the above: The most recommeded source to download all of the items above is Xbins which will pretty much have all the files above and is pretty much a 'one stop shop'.  However, Xbins goes through mIRC and has a tendency to drop your connection.  I wasn't too fond of Xbins. Most of the items above can be had without it with some Google searching.  However, the EvolutionX M8 Plus bios I HAD to get there as I couldn't find it elswhere.  They are on #xbins on EfNet.  I am not going to cover the procedure for setting up Xbins on your machine here.  But you can consult this tutorial:

http://www.xbox-scene.com/articles/xbins.php

   Programs you will be needing to download from Xbins are mIRC and FlaxFXP.

   The COINOPS Reignite R5 program will take some intense searching to find, I will provide the link to the forum where you can get some more information on it

   http://www.1emulation.com/forums/index.php?showtopic=31894

   NOTE: As of the time of writing this document, COINOPS Reignite was up to version R8 Beta.  The    link for this updated version is:

    Edit:  It is now up to version X.

   http://www.1emulation.com/forums/index.php?showtopic=31894

        Read the links by the poster:  'CoinOPs Combustion' for more info.

   This version R8 supports vertical rotation of the entire interface, where as R5 doesn't have this feature. R5    DOES rotate to play vertical games, but the game selection interface doesn't rotate.  R8 supports full rotation of the interface as well.  To upgrade to R8 just replace the Coinops.xbe and MAMEoX.xbe files.

5)A video interface and/or cable that would allow you hook up your Xbox to a TV or computer monitor. Since I have already a dual computer monitor setup on my desk I chose to go with an RGB to VGA converter such as the Mygica HD Game Box unit here:

http://www.amazon.com/Mygica-Game-Video-Converter-Switcher/dp/B001463UNI/ref=sr_1_1?ie=UTF8&s=electronics&qid=1270439793&sr=8-1



B) Installation of the Mod Chip (read all of the below before proceeding):

1)The installation of the DuoX2-GS modchip are covered nicely on these two sites.  Usually most sites where you purchase the chip from will have detailed instructions.  But I have found out that these two instructions differ slightly.

   http://www.dynatron.org/howto/XBOX/hackit/MoBo/Duo/

   This site is from the same company I purchased the DuoX2 chips from, however, they do not show you    the correct BT point.  The correct BT point should be the top two solder connections behind the eject    button, which is illustrated in these instructions:

   http://www.modchipworld.co.uk/store/duo-x_2_diagrams_v1.5.html

2)It is worth noting that unless you are really really good at soldering then it is worth removing the main board and using the UNDERSIDE board location.  Being an experienced solderer myself, I STILL opted to go with the BOTTOM recommendation.   When soldering this connection, use the recommended 30gauge solid wiring and pass it through one of the extra holes that are not being used by the mod-chip header.  Also worth noting is that you should INVEST IN SOLDER BRAID!  It is a must.  I have found that on both version 1.0 boards I have worked on, the header location had the solder points FILLED IN, and solder braid was necessary to clear the holes to mount the header.   You must be VERY careful here not to use too much heat on your soldering iron, or else you WILL ruin the board.  Sometimes heating a piece of wire that will fit in the hole will help to clear it it out but using solder braid on BOTH sides should clear the holes.Make sure that you set the mod-chip's on board switch over to the other “Bank 1” position (first bank is Bank 0 which you don't want).  Bank 1 has the Flash Bios 3.0.3 option and this is what we need to flash the bios later on.

C) Using Evtool to set up your EvolutionX M8+ bios:

1.On your Windows PC, open up Evtool and load in the EvolutionX M8+ bios suited for your particular Xbox version.  Generally you would use EvolutionX M8+_16 for version 1.6 Xboxes and all other versions use the standard EvolutionX M8+ bios. Since I have modded two version 1.0 Xbox's that is what version I will referencing throught this tutorial.

2)With Evtool running, look to the lower right hand corner and select “open”.  Navigate to the folder where your EvolutionX M8+ file is and click on that to load it into Evtool.

3)Once the bios is loaded up into Evtool look at the picture below and follow along:


4)Starting with the “Logo Colors” and “Toggles” you can make any adjustments here you like.  With the setup I have here basically I have kept the original X-Box animation on start up, but the “X” has yellow and orange shadowing with a purple highlight.
5)DO NOT mess with the “Loaded Bios.bin setting” and it is recommended to keep the setting for “IGR Method” to “More Compatible”.
6)The Power LED color is also something of your choice and is self explanitory.  I chose “Orange” for my CoinOPs (MAME) Xbox, and “Red” for my XBMC Xbox, this way I could differentiate the two just by turning it on.
7)“Fan Speed” and “Presets” should be left where they are (unless you overclocked your processor and then you should increase the fan speed.
8)“Boot Partitions And Executables” should be set as shown above (note this is the boot order for the Xbox:

   DVD = default.xbe
   1st E:\Dash\default.xbe
   2nd E:\XBMC\default.xbe
   3rd E:\UnleashX\default.xbe

It is worth noting that you should NEVER change the DVD setting from default.xbe because in    the event something goes wrong with your hard drive you can still boot from a auto installer disc.  The next position I pretty much left blank by labeling it “Dash”.  This basically gives me    an opportunity to install a 'test' dashboard at that location or use an XBE shortcut (more later).  Because it is the first position it can come in handy to boot to another dashboard or program directly upon bootup.  The second spot should be your favorite dashboard and without anything in the first spot (no default.xbe) then that dashboard would boot up.  In my case that dashboard would be XBMC.  I recommened doing the same.  In the event of a failure of that second    dashboard, there is a third backup.  I have UnleashX here, but I would recommend EvolutionX for this spot.


9)“LBASupport...”  Set this to; “Partition 6 Takes up to 137GB / Partition 7 Takes Rest” ALWAYS.    Even if you want to keep the stock hard drive, you should make this setting because in the event that you do change your mind down the road, your BIOS will be properly setup and will be 'large hard drive ready'.
10) Make sure the box for “Ignore Hard Drive Partition Table” is NOT checked
11) Most important, make sure you select the BIOS “File Size” to be 512k.
12) Finally save the file using the “Save As...” button and name the file “BIOS.bin”.

D) Flashing The Bios on the Xbox

1.With the Bios set and ready to go set up the Xbox with a network cable attached to your computer or through a router.  I recommend going through a router because a direct connection to a computer would require something called a “cross-cable”.
2.After the Xbox has been successfully tested and comes up to the “FlashBios 3.0.3” screen, take a look at your options for loading the Bios.  By far the most easiest way to flash the bios is to select the option that says “Use Network Connection To Flash Bios”.
3.After selecting that option, the Xbox will generate an IP address.   This address will have the format of 192.168.1.xxx (last three digits will differ based on what your router gives as an open address for the Xbox to use).
4.Now go to your PC and use your web browser (Internet Explorer preferred, but I tried Firefox and it works too).
5.Type the given address you received on the Xbox into the address line of your browser.  Within a few seconds a screen should come up asking you to browse to the location of your BIOS file. Navigate to the bios file location and enter it
6.If everything was done correctly, you should see a progress bar come up on the Xbox screen and when that is done, your Xbox should shut itself down.   Sometimes the front panel lamp will light up instead of shutting down.  If this occurs, then you have successfully flashed your bios.
7.Turn on the Xbox via the power switch and look to see if your modified logo comes up and your front panel lamp lights up the color you selected.  If it does then breath a huge sigh of relief because the hard part is all done IF you are using a stock drive.  In the next section below we are going to backup all the data on the hard drive for safe keepin and also that information will be needed if you desire to upgrade the hard drive at this time also in the event of failure of the stock HD, you have a backup to work from.

E) Backing Up Your Data (using the Auto Installer Disc).

1)At this point we are going to create the Auto Installer Disc using Auto Installer Deluxe v4.50. This is probably the most important item you will be needing from here on in.  First thing we need to do is make the disc.
2)After unpackaging AID (As I will call it from now on in) is to locate the Manual.pdf file.  I highly recommend skimming through it as I there are many details I will not explain here as they are covered in that manual.  However, the section(s) to read in detail to start with is “Chapter 3 – Preparing The AID 4.50 disc on your PC” as this section details on how to create the .iso file needed to burn the AID disc for the Xbox.  (Note: It is highly recommended that you DO burn the disc with a 100mb dummy file.  The presence of this file increases the readability of the disc via the Xbox's DVD drive.
3)The next step is to burn the disc.  I recommend using only DVD-R's or DVD-RW's as many of the older style Xbox's have trouble reading CD-Rs.  Even so it is recommended to use a HIGH QUALITY disc to burn AID onto.  Raitek is a good brand to go with, but I have had luck with Maxell 4.7gb DVD-R's even on the older (and pickier) Thomson drives.
4)The program I used for burning the disc wasn't what the manual recommended, however it was included in the “PC Tools” directory of AID 4.50.  The program is called ImgBurn (v2.4.2.0).   You can really use any burner of your your choice, but I HIGHLY recommend one that can do a 1x burn.  Burning this slow will insure a very accurate burn to the disc and this is what you want considering that some Xbox's might have a drive that might be 'difficult' and burning at a faster rate will just increase the chance for errors anyway.  So don't rush it, just set your program to burn at 1x and then walk away (if need be).   If your burning program supports file verification by all means VERIFY!!!  You want to make sure that what is on your computer matches what is on the burned iso.  This way you will know right off the bat if you have a problem.  
5)If you are using ImgBurn 2.4.2.0 then all you have to do is:
Open the program and select the first option “Write Image File To Disc”
Follow along with the diagram below:


In the “Source” section, click the browse icon (1st on the right) and browse to the location of your iso file that you created.
In the “Destination” section, click on your DVD burner's location (J: in my case).
Make sure “Verify” has a check mark in it.
Finally make sure that under “Settings” you select 1x Write Speed.
Click the large file to disc icon on the bottom left and burn away!

6)When the above process is finished remove the disc and place it into your modded Xbox, remember to push the power button first to make sure the mod-chip is activated, then insert the disc and close the tray. Hopefully the disc will be recognized and will boot up.  It does take a LONG time for AID to fully load, so have patience. On my Xbox console it takes a good 1min and 15 seconds before the AID IV screen comes up.

7)First option on the list is “Backup ? Restore HDD”.  By all means that is what we came for, so click on that option.
8)Ok, so what we are presented with next is a screen that lists a bunch of backup options for drives C: E: Gamesaves, Cache, and Eeprom.  The absolute most important option here is the Eeprom followed by the C drive and Cache.  Click on each option and set it to save to the E: Drive.  It will save your data to E:\Backup.
9)Now what we need to do is to copy this data off of the Xbox hard drive and onto your PC's hard drive and from there you could move it to a memory stick or wherever you safegaurd your data.  The best way to do this is via the network cable.  However, AID defaults to a static IP address and for most systems that use DHCP, we have to change this.
10) Click the back button within AID until you get back to the main screen.  Select “Advanced Options”, and then “UnleashX Settings”
11) When you are in the UnleashX settings, go down to “Network” and a black box with a blue boarder will appear with all the network settings.  What we want to do is change the “Type” setting from “static” to DHCP.  When that is set, click the back button and SAVE the setting.
12) Exit back out of UnleashX and get back to the AID menu that has the option “Reset Network”.  After several sections, the network information on the right side of the AID IV screen will show DHCP and the new IP address.   Make a note of this address!
13) Now go into Windows and navigate to your “Network Places” (Start =>MyNetwork Places =>Add A Network Place
14) Choose “Another Network Location” and then click on “Next”.
15) In the text box for “Internet or Network Address”  type:  ftp://xbox:xbox@<IP address received above> (I.E. . ).  Then click “Next”.
16) Another text box comes up asking to name the connection type “Xbox-<its IP address>”.  Click Finish
17) Clicking on the new icon should bring up the drives that are on your Xbox.  If the C: & E: drives come up, then you have successfully made your connection. You can now safely copy the entire contents of the “E:\Backup” folder to your PC and safeguard that data. However, if you are going to upgrade the hard drive, keep the data on your PC for the moment.
 Log out of the FTP connection to the PC and you are done backing up your data.
18) On your Windows PC, unpack the LiveData application mentioned above and follow the instructions on checking your bios to make sure that it's serial number matches that on your Xbox.  The serial numbers MUST MATCH in order to install a larger hard drive and 'lock it'.
19) If you have a stock hard drive you can skip the next section and begin to load dashboards and applications onto the stock hard drive.  However, I know that most of you will want to put a larger hard drive into the Xbox and that is what the next section will be all about.

F) Upgrading Your Xbox To A Large Hard Drive.

1)If you came to this part without performing the above section on backing up your Xbox data, STOP RIGHT NOW and follow the section above.

2)Once you have the stock hard drive backed up, get your upgrade hard drive and make sure it's jumper is set to “Cable Select”.

3)With the power off  AND power cord removed, open up your Xbox and remove the IDE and power cable from the stock hard drive.  Connect the new hard drive in it's place.  Put the old hard drive in safekeeping as it contains the original data, you could always come back to it later on should need be.

4)Once you made sure your connections are secure, turn on the Xbox via the front power switch and then open the DVD drawer.  Once again put in the AID Installer disc.

5)AID will automatically detect that you have a new hard drive in your Xbox and it will begin several runs on setting up the partition table and formatting the hard drive.  If you have a hard drive that is larger than 137gb, it will set up four partitions for you...however, the last partition  (usually “G”) must be formatted manually and this you can do once AID is finished setting up the hard drive.

6)Once the hard drive setup is done and you are back at the main AID IV screen, take a look at the right side where the IP address/ drive info is.  See if you have positions for C: E: F: G:  They should all give some sort of xxxxxx MB free.  If they come up as 0, then the drive has not been formated and you must format it using the Format / Prepare HDD selection on the main menu. (Please note that if your drive is less than 137gb then you will not see a “G” drive).

7)Once you see all your drives, use AID to once again set up the FTP (see above section) between the Xbox and your PC.

8)Copy the “Backup” directory you saved earlier to the E: drive on the Xbox.

9)Also while we are at setting up a new hard drive, we should also upgrade the Microsoft Dashboard while we are at it.   So we are not going to restore the C portion of the back up, but rather unzip the “ms-dash-mik3h.rar” file which contains the updated MS Dashboard 5960.  After expansion, copy the contents over to the C: drive on the Xbox.  The files you should copy over are as follows:
A folder labeled “Audio”
A folder labeled “Fonts”
A folder labeled “xboxdashdata.185ead00”
A folder labeled “xodash”
A file labeled “Xbox.xtf”
A file labeled “Xbox Book.xtf
A file labeled “xboxdash.xbe”
That will take care of the Xbox 5960 dashboard.

10)Restoring the Eeprom:  This will be a bit more difficult as you have to use a special program called Config Magic.  This program is also included on the AID 4.50 disc (didn't I say this disc will be VERY useful?) and  will handle reloading the Eeprom back on your system and it will also lock your hard drive to the Xbox.

11)Navigate to the second AID screen and select “Config Magic”.  After a short warning about using the program select “Start”.

12)From the main menu, select “Load EEPROM from .bin file”.  Navigate to the E:\Backup directory and located where the EEPROM was saved to and load that into Config Magic.

13)Next Click on “Update EEPROM”.

14)Once the “Current Xbox Configuration” comes up with your Xbox's info starting with the correct serial number on top (serial number of the EEPROM must match the Xbox).  Now you can lock the HDD.  Locking the new HDD will allow your system to appear as if it has the stock HDD.  This means if you use the Xbox without the mod chip turned on, you can go onto Xbox Live without being banned.  (For all practical purposes the Xbox thinks the old hard drive is still there).  While you can use the Xbox without locking the drive, I don't recommend it.  Best thing to do is lock it.

15)Go back to the Menu and select “Lock HDD” and follow the directions on screen.  Before exiting out of Config Magic make sure one more time that the serial number matches and that the drive is indeed locked.

16)Congradulations!  You now have a fully modded Xbox WITH updated hard drive that is LOCKED to the system.




« Last Edit: May 11, 2010, 12:09:12 pm by jukingeo »
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

jukingeo

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BETA: X-box mod guide for DuoX2 mod chip, XBMC dashboard, and CoinOPs Mame
« Reply #374 on: April 23, 2010, 09:44:56 pm »
Ok, guys here is Part II, but it is incomplete.  I just have to finish the last section:

G)  Installing Dashboards and Applications.

1)Installing A Dashboard: Ok, now with the hard stuff behind us it is time to install a main dashboard.   Now remember that we set up the Dashboard paths in Evtool earlier?  Well now we are going to put the dashboards in those locations.  Lets start with XBMC since that is pretty much the defacto standard for Xbox dashboards right now.
2)Again we can break out our trusty AID 4.50 Installer Disc and it has XBMC already loaded on to it. After the AID IV screen comes up select “Dashboard Section”.  I recommend putting the main dashboards on drive E and putting the data and applications on F and/or G (if you installed a larger hard drive).   Try to make it a rule to just put your data on F and/or G and not mess with the data on E as that will help in you not moving (or deleting) something important from the main dashboard.
3)Select “Install E Drive Dashboards” and then select “Install Xbox Media Center (XBMC).  It will install XBMC on to your E drive and since the path in your BIOS points to E:\Dash first and there is no default.xbe file there it will then look to E:\XBMC\default.xbe and will find the file and automatically load XBMC as your dashboard.
4)While we are loading dashboards, pick a tertiary (3rd ) dashboard that you want to have as a backup for for other use.  In my case this was UnleashX.  Once again follow the directions above and install UnleashX to your E: Drive.  (Another popular dashboard is EvolutionX and if that is your preference for this spot then by all means load it on here instead of UnleashX...but remember you should install the dashboard that you specified above in the BIOS setup.  However, if you didn't it is no biggie.  You can still use any dashboard of choice and install it to the DASH directory and that directory will be read by the BIOS first.
5)Installing An Application:  Installation of an application is even easier than a dashboard.  Once again load up the AID 4.50 disc and navigate to the “Application Section”.  Then select “Install to F (or G) Drive”. Here I recommend looking up what applications you want and install these accordingly.  If you have a stock hard drive, then you must install to the E drive.  So for example I want the DVD2Xbox copy application.  I would go:  “Application Section” => “Install To F (or G) Drive” => “Install DVD2Xbox”.  Then your application will install.
6)Installing An Emulator:  Pretty much this is the same as installing an application except you have your choice of console, computer, or arcade emulators.  In this case you would go “Emulator Section” => “Install to F (or G) Drive” => “emulator of your choice”.  Again research the different emulator types.

H) Installing CoinOPS Reignite R5 (Arcade Emulator for Cabinet Install)

1)CoinOPS Reignite R5 is a MAME emulator very similar to MAMEoX that comes on the AID 4.50 installation disc.  However, CoinOPS seems much more 'pro' and is more suited to a cabinet style installation.  So I highly recommend installing CoinOPS over MAMEoX. (Please note that as of this writing I am currently testing CoinOPS Reignite R8 BETA.  This version has considerably new features over R5 (including full vertical orientation support).   But because it is a BETA version, it may have bugs.  I have tested R5 rigeriously and it appears to be very stable, so my advice is to stick with that.  If you absolutely NEED vertical support (for a vertical only cabinet), then by all means give R8 a whirl.

2)CoinOPS Reignite R5 can be obtained from this website:
---link nuked by saint while legality is determined---

3)Once the file is downloaded unrar it into it's own folder.


4)Once CoinOPS ReIgnite R5 is on your system, you have to load up the ROMs directory with your arcade game roms.  Also while you are at it, you may as well put some screenshots in so this way you can view a screenshot when you search for your roms after CoinOPS starts.

   You can get screenshots from MAWS:
   http://maws.mameworld.info/maws/

Just input the name of your game (or the game's rom name) and then hit search.  When you see your game version come up look at the screenshot options.  There usually will be a few screenshots to choose from.  Pick the one you like and click on it to zoom in to the larger picture size.   Then right click on the picture and save the file to the CoinOPS “Screenshots” folder.  (You might want to put your roms and screenshots into their appropriate folders BEFORE jumping to the next step and  moving the R5 folders over to the Xbox).
5)Turn on the Xbox and then go into “My Network Places” and click on the Xbox connetion.
6)Move the entire contents of the CoinOPS folder to an appropriate folder on the F or G drive.  Generally I would put it in the Emulators folder since that is probably where you will have other emulators as well.
7)Once R5, the roms and screenshots have been moved over to the Xbox, navigate to the folder where you put it in and click on the “default.xbe” file within CoinOPS.  This will launch the program and you can then begin to set it up.
8)The first thing you need to do is let CoinOPS know what is on your system.  Push the “START” button on your Xbox controller.  A menu will come up that starts with “Settings”.  Click on that using the green or “A” button.  Go all the way down to the bottom of the next screen and click on “Advanced Settings” with the “A” button.   The Advanced Settings should be “Enabled” now.  Use the back button to exit out. Now push the “START” button again.  Go down to “Scan All Your Games” and select it with the “A” button.  A couple of progress bars will come up and when it is done, you should have a list of your roms on the left side and your screenshots in the background.
9)Go ahead select a game from your list and press the “A” button to launch it. If you are using the stock hard drive, sometimes loading times do take a while and your screen may be blank for a while.  Just have patience, Coin OPS will load the rom (unless of course the rom is truly defective).   Generally if you have replaced your hard drive with a newer/faster one, load times will be pretty fast.
10) When you game has launched the “BACK” button becomes your coin entry.  The “START” button is your Player 1 start.
11)If you need to make adjustments as per game like in Mame hold the “BACK” button down and hit the “WHITE” button.  This will bring up the game settings.  On the most basic levels there will be options to remap the game (reconfigure the controls), There will be a “Cheats” option, the Games Settings option and if there are analog controls used in the game, settings to tweak the analog controls. Finally there is an option to return to the main screen.   (Remember that if you have not selected the “Advanced Settings” to “Enabled” as instructed above, you will only see the “Cheats” setting here and “Return To Game”.
12)To Exit out of any game and get back to the main selection menu press “BACK” and “START” together.
Once you have ensured that CoinOPS is working, the next step is to create a short cut for the program in which you can quickly launch it and/or have the Xbox boot directly to it.

J)  Using XBE Shortcut Maker.

1.We are now going to go back to the PC and unzip (unrar) the XBE Shortcut Maker Program.  What this program will allow you to do is to create an XBE launching shortcut that you can put just about anywhere that is convenient to launch a program that would otherwise be inconvenient or a long way off to get to it's default.xbe file.   The shortcut created could also be placed into that E:/Dash/ directory to facilitate direct booting of CoinOPS.
2.

« Last Edit: May 03, 2010, 01:43:11 pm by saint »
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #375 on: April 23, 2010, 10:57:15 pm »
Good write-up. It is always good to find the information all in one spot.
I find the soft-mod much easier and cheaper than soldering.
Have you tried it to compare results?

jukingeo

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #376 on: April 24, 2010, 08:54:06 am »
Good write-up. It is always good to find the information all in one spot.
I find the soft-mod much easier and cheaper than soldering.
Have you tried it to compare results?


Thank You,

If you follow along the entire post, you will see that I too was looking for all the info in one spot, but I was greeted with massive obstacles and bad links namely with the Xbox-Scene site.   In time many of the programs needed received updates and the Xbox Scene documents and instructions were never updated.  In addition because of the latter, many sites were no longer used (or shut down) and there were many many bad links.

The soft-mod IS easier, but not necessarily cheaper.  The cost to make the memory stick cable needed to do the soft mod is certainly higher than the actual mod chip itself.  (A mod chip can be bought for around $10 to $15 where as only one of the cables needed to perform the soft mod can cost that much already). In addition you have to buy a game to use a game save exploit to create the soft mod.  Used the game that is needed could run $5 to $15. (I believe you need either Splinter Cell (original version), or Mech Attack, or 007: Agent Under Fire (original version).  Any of these games will work for the soft mod).   Then you also need to get a memory stick, and there you have it, the soft mod is actually MORE expensive than the hard, or chip mod.

However, I do hear your point about soldering.  I happen to be an electronics technician for 20+ years, so needless to say, I am very experienced around a soldering iron.

I was going to initially do a soft mod because I had a version 1.6 Xbox at first and these are nearly impossible to do solder work on.  But the Xbox's DVD rom failed within a few days of initial testing.  Since I bought the Xbox at PlayNTrade and didn't open it yet, I returned it and they gave me a version 1.0 box.  At first I was groaning about that because the original Xbox's use the Thompson DVD drive, which is notorious for being picky.  But after discovering that my Maxell DVD-Rs DO read in the Thomson drives, it wasn't too bad.

Word reached my ear that the Xbox 1.0 is the EASIEST to perform a chip mod on and after reading the instructions for the chip mod, I realized that it was WAY faster (and to a certain extent easier) for me to do than soft-modding.

Now, if you follow along in the post above, and look for posts made by Tightwad, he successfully accomplished a soft mod.  You might want to drop him a PM for instructions on a soft mod.

I eventually will make a soft-mod post, but the first post I would to do is a soft-mod when using another chip-mod Xbox.  As with a regular soft-mod, by right you can't, update the hard drive, but if you have a chipped Xbox already, then it is possible to set up a soft-mod box with a larger hard drive and get it so that the soft modded box sees the new hard drive as the original (locking the drive).

I have two chip modded Xbox's myself.  One has the original HD and I intend to use it for a Mame cabinet project.  The other Xbox has a 300gig HD installed and that one is mainly used for XBMC to play movies that I set up for theater events I set up in my home using a digital video projector.

Again, just go back and read Tightwad's posts as he does outline how he got his Xbox going with a soft-mod.

Hope that helps!

Geo
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #377 on: April 24, 2010, 11:30:32 am »
I agree with you. However the economics are affected by how many one is doing. Every chip mod requires one to buy another chip and spend disassemble and soldering time. Whereas once one has Splinter Cell, memory card, and SoftMod dvd, one can mod as many as one wants for the same investment.

I was thinking about making a "kit" available but I think that the shipping cost would be very close to buying the pieces.


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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #378 on: April 25, 2010, 06:52:16 am »
I've hard modded about 20 Xbox's the lazy way. (wont work for 1.6's) . I would run the splinter cell softmod. then i would bridge the TSOP contacts with conductive ink (Defogger repair kit $5 at any auto store) and then run slayers disc to flash the eprom. then all i had to do was put in a bigger drive and run the disc again to install xbmc. Got to a point i could do the whole think in about 10 mins, 6 of those installing the xmbc at the end. Sure beat the heck out of the old days of doing everything manualy.
« Last Edit: April 26, 2010, 05:48:24 pm by Smoker »

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #379 on: April 25, 2010, 11:40:30 am »
The splinter cell softmod is what I have been using also. I found that the base softmod and game exploit would fit on a standard memory card. (No need for a usb stick mod.) Then boot to Auto Installer Deluxe and complete the install.

BTW, if one goes to gamestop.com and search for xbox memory they can see if a local store has any. I bought some yesterday at half price about $1.00 depending on if one wants microsoft ones or not.

i would bridge the eprom contacts with conductive ink (Defogger repair kit $5 at any auto store) and then run slayers disc to flash the eprom.

I have not modified the eprom. What is the advantage of doing that?


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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #380 on: April 25, 2010, 07:13:02 pm »
Geo,

I would lose the links on that write-up.

CoinOPS is illegal.  It is made with the Microsoft XDK.

The rules of the board does not allow links to illegal files.

Otherwise a good write up.

Good work.  :applaud:
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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #381 on: April 25, 2010, 07:24:32 pm »
The Eprom (TSOP) is where the system bios resides. Its what the Mod chips override. So if you take a toothpick and dip it in conductive ink, then touch it to 2 places on the motherboard, you can flash the same hacked bios files for modchips, directly to the onboard eprom and have the same effect as a modchip without having to bother buying and installing a chip. Wont work for 1.6's. Ive never installed a chip permanatly in anything but a 1.6. I do own 1 duoX2 mod chip with the no solder board. i use it on systems with crashed hard drives, but after i build a new drive for it i always flash the eprom.

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #382 on: April 25, 2010, 10:31:14 pm »
OK, I see the process but what I do not understand is what functionality one gets but changing the eeprom.
Why do I want to change the eeprom?

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #383 on: April 25, 2010, 11:07:16 pm »
Correct me if I'm mistaken, but isn't the TSOP Flash chip the bios storage device, like you said, but the EEPROM is actually a small 8-pin package an inch or so away from the TSOP that stores things such as the xbox keyvault (hard drive key, console serial, etc.) and system configurations (region locking, etc.)?


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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #384 on: April 26, 2010, 03:27:11 am »
They are both "EEPROMS", just each stores different data. I was refering to the TSOP chip. sorry bout that. Forgot the correct "Scene" terminology.

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #385 on: April 26, 2010, 08:49:25 am »
I agree with you. However the economics are affected by how many one is doing. Every chip mod requires one to buy another chip and spend disassemble and soldering time. Whereas once one has Splinter Cell, memory card, and SoftMod dvd, one can mod as many as one wants for the same investment.

If you get the chip from the sources I mentioned you could probably purchase what you need for the chip mod for what it would cost you for a single wire, or even the memory stick.   So I would say the cost isn't the same for the soft mod, but rather 2 to 3 times more.  But granted the advantages are that you don't have to open up the Xbox IF you are content with the stock HD.

I've hard modded about 20 Xbox's the lazy way. (wont work for 1.6's) . I would run the splinter cell softmod. then i would bridge the eprom contacts with conductive ink (Defogger repair kit $5 at any auto store) and then run slayers disc to flash the eprom. then all i had to do was put in a bigger drive and run the disc again to install xbmc. Got to a point i could do the whole think in about 10 mins, 6 of those installing the xmbc at the end. Sure beat the heck out of the old days of doing everything manualy.


Have you posted a procedure on how to do this somewhere?


The splinter cell softmod is what I have been using also. I found that the base softmod and game exploit would fit on a standard memory card. (No need for a usb stick mod.) Then boot to Auto Installer Deluxe and complete the install.

BTW, if one goes to gamestop.com and search for xbox memory they can see if a local store has any. I bought some yesterday at half price about $1.00 depending on if one wants microsoft ones or not.

Yes, I know you can use a memory card and at one time the Game Stops here had them, but the Game Stops by me no longer carry original Xbox products...they are content with selling only Xbox 360 products and have abandoned the original Xbox (and accessories) completely.   Now Play-N-Trade is another Game Stop like store and they still carry used Xbox items, however, the memory card is one thing they don't carry.  They told me to go look on Amazon or Ebay.   Most sources on Amazon list the card for $20 to $25.  For that price I could build my own USB cable.

Geo,

I would lose the links on that write-up.

CoinOPS is illegal.  It is made with the Microsoft XDK.

The rules of the board does not allow links to illegal files.

Otherwise a good write up.

Good work.  :applaud:

Figuring it was Mame based, I thought it was legal.  However, now you are going to draw attention to it...grrrrrr.  At any rate, isn't the whole Xbox mod thing riding in the shadows of illegality?  Anyway it will be a bit before I go back and edit.  I still have to finish the document!  I am still right now doing some testing on CoinOPs R8 since that version supports vertical mode.  But R8 is an add on to R5, so you would need both.

OK, I see the process but what I do not understand is what functionality one gets but changing the eeprom.
Why do I want to change the eeprom?

According to the chip mod install directions that I posted above the only 'flashing' you do is to flash the BIOS...not the EEPROM.  The information in the EEPROM is needed to lock the hard drive...so the information that is being changed is on the hard drive's end so you can match IT to the Xbox and EEPROM. 

What Smoker is referring to is a different procedure for a different type of hard-mod (chip-less).

Geo

   


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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #386 on: April 26, 2010, 12:11:06 pm »
They are both "EEPROMS", just each stores different data. I was refering to the TSOP chip. sorry bout that. Forgot the correct "Scene" terminology.

Yeah, I'd agree, they're both EEPROMs, but when you start talking about reflashing and xbox eeprom, if you're not specific it brings in a whole bunch of other crap :(

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #387 on: April 26, 2010, 05:47:20 pm »
Yeah, its been so many years sence i read up on any of that stuff that I forgot the terminology, sorry about the confusion.

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #388 on: April 26, 2010, 09:39:39 pm »
its also possible to split the tsop on a v.1 to boot seperate on a switch but that is another story too.

« Last Edit: April 26, 2010, 09:41:37 pm by northerngames »

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #389 on: April 27, 2010, 05:30:54 pm »
Geo,

I would lose the links on that write-up.

CoinOPS is illegal.  It is made with the Microsoft XDK.

The rules of the board does not allow links to illegal files.

Otherwise a good write up.

Good work.  :applaud:

Figuring it was Mame based, I thought it was legal.  However, now you are going to draw attention to it...grrrrrr.  At any rate, isn't the whole Xbox mod thing riding in the shadows of illegality?  Anyway it will be a bit before I go back and edit.  I still have to finish the document!  I am still right now doing some testing on CoinOPs R8 since that version supports vertical mode.  But R8 is an add on to R5, so you would need both.


No I am not being critical, just that it is illegal to post the links to the files.  Saint has a rule about it, and Saint would get his hands slapped for having such links available, especially since the MAME guys thinks CoinOPS is a rip off of their work, and doesn't conform to the MAME license as no source code is publicly available.  That alone should get the MAME crew seeing blood, even if the the product is a good thing.  If CoinOPS was created with the Open XDK then there would be more involvement and I'm sure the MAME crew would adopt it.  But at the moment it isn't, so please remove them.

Any custom files for the Xbox that is created by the Xbox XDK is considered illegal, and M$ could have a go and moan about it, even though the platform is completely dead considering there is no Xbox Live.

I'm just advising you of the situation and that it is Saint's board, with Saint paying the bills to keep this site up.  :blah:  :blah:  :blah:
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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #390 on: May 03, 2010, 01:46:42 pm »
OK, thread's back with link removed (temporarily?).

Can someone please expand for me on the legality/illegality of CoinOPs? It was developed using the official Microsoft XDK, illegally? What specifically makes this illegal?
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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #391 on: May 03, 2010, 02:58:06 pm »

No I am not being critical, just that it is illegal to post the links to the files.  Saint has a rule about it, and Saint would get his hands slapped for having such links available, especially since the MAME guys thinks CoinOPS is a rip off of their work, and doesn't conform to the MAME license as no source code is publicly available.  That alone should get the MAME crew seeing blood, even if the the product is a good thing.  If CoinOPS was created with the Open XDK then there would be more involvement and I'm sure the MAME crew would adopt it.  But at the moment it isn't, so please remove them.

CoinOPS appears to be dependent on MAMEoX and the .xbe file is in the directory for CoinOPS.  So if it is based on MAMEoX which is freely distributed, I still don't get what makes it illegal.

Quote
Any custom files for the Xbox that is created by the Xbox XDK is considered illegal, and M$ could have a go and moan about it, even though the platform is completely dead considering there is no Xbox Live.

Well, as I said before...the whole Xbox modding thing is by right not legal.   Neither is possessing roms without the circuit boards, but yet a great many of us here probably do have a great deal of 'illegal' stuff on their machines.

It is all for fun and games and personal use.  Now using this stuff for commercial use...well, there I can see the issue.

Quote
I'm just advising you of the situation and that it is Saint's board, with Saint paying the bills to keep this site up.  :blah:  :blah:  :blah:

Saint took the time to review the thread and he said he removed a link, but he also is asking the question of the legality of CoinOPs.

OK, thread's back with link removed (temporarily?).

Can someone please expand for me on the legality/illegality of CoinOPs? It was developed using the official Microsoft XDK, illegally? What specifically makes this illegal?

That is exactly what I am wondering as well. As far as I know, CoinOPs was derived from MAMEoX.  That seems to be a commonly distributed program for the Xbox.  If it is using something from Microsoft, it is probably buried so deep.  It just doesn't strike me as something that is blatant as ripping off roms and posting them all over the message board.

Also if legality was really a big issue, why would file hosting sites allow them to be posted in the first place?  Wouldn't such sites as Rapidshare and Megaupload take down such illegal material?

Geo
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #392 on: May 03, 2010, 03:27:16 pm »
Also if legality was really a big issue, why would file hosting sites allow them to be posted in the first place?  Wouldn't such sites as Rapidshare and Megaupload take down such illegal material?

File hosting sites such as Rapidshare are full of illegal material in my experience. For instance, my book is being pirated on Rapidshare. The policing on such sites is reactive, not proactive, and includes a variety of hoops to jump through. When I inquired about removing my material (I forget which site it was) I was sent a response requiring me to submit proof that I was the copyright holder (I'm not, Wiley Publishing is. I'm just the author) and a threat that takedown requests from non-copyright holders would be subject to lawsuits.
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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #393 on: May 03, 2010, 08:44:02 pm »
OK, thread's back with link removed (temporarily?).

Can someone please expand for me on the legality/illegality of CoinOPs? It was developed using the official Microsoft XDK, illegally? What specifically makes this illegal?

Only developers that are licensed by Microsoft may compile code and release binaries (.XBEs) of their software with the XDK, any software released using the XDK by developers that aren't licensed is illegal. Most of the underground homebrew software for the Xbox is compiled using the XDK, and thus is illegal. To address this problem, the OpenXDK project has been started to create an open source replacement for the XDK.

Many people who are supplied with XDKs are required to sign Non-disclosure agreements so they do not disclose any information about Microsoft's development technology.


Source

If you do not believe me then contact Microsoft.  I confess of being accountable by adding content to this thread, which can be deemed illegal as you can only run unsigned code on a modded 1st generation Xbox.  To break the protections and modding a xbox is a breach of the DMCA.  Which makes this thread one big can of worms.  Again I am not perfect but do draw a line when content is directly linked to illegal software.  The other information given is up to the end user, and is purely for information purposes only, which I hoped that this thread was considered as such.  I consider this platform dead, but I wouldn't want to incur any legal expenses by temping fate.

There are no websites that I know of that allow for intentional content.  Usually these files are distributed by PM and Rapidshare/Megaupload.  I would hate to see Saint get in trouble with his host over such material being directly linked without his permission.  And we all should act accordingly if we ever encounter such material being directly linked, by reporting it to a moderator. 

I like visiting this site and I learn a lot from this hobby from the contributions of its members.  I would hate to see it jeopardized.

I do like the write up Geo, but I think you went overboard with the links. 

Perhaps you can host this questionable content on YOUR website instead?  ;D
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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #394 on: May 04, 2010, 08:16:54 am »

I like visiting this site and I learn a lot from this hobby from the contributions of its members.  I would hate to see it jeopardized.

I do like the write up Geo, but I think you went overboard with the links. 

Perhaps you can host this questionable content on YOUR website instead?  ;D

Hello AA,

Ehhhh, I dunno.  Like I said, it isn't as blatant as ripping entire Xbox DVD's and posting the links here.   Technically if we were going to go that deep into determining if Microsoft code is embedded in a program of another creator then it would be safe to say that we should ban all discussions about console modification on these forums as most console mods are considered illegal because they allow you to play copied games on a machine.

I just think you are reading too deep into it.  This is all done for fun and for personal use.  I would be more cautious if this was to be a commercial venture though, like if I were modding Xbox's for money.  Then there WOULD be monetary gain at Microsoft's expense.

So you think that I have too many links?  The goal of the document was to reduce the links because that was the initial problem with Xbox-scene.  As many of the programs needed were on dead links. You should have seen my first draft at how many links were there!   I reduced the links down considerably when I discovered that most of the programs you need to set up the Xbox are right on the AID installer disc.  Anyway, I have reduced the links considerably.

However, if you or Saint is bothered by the presence of the Megaupload link to the CoinOPs program, then would linking to the creator's forum (1Emulation.com) be acceptable instead?  If not then I can re-write the section just to mention CoinOPS is out there and available, and if they want to use Mame right off the bat then they can use MAMEoX which is on the AID disc.   Would that make everyone feel better?

I just want to help here, and not hinder.   I do appreciate everyone's help here, especially AA's and Crash's.   I am just trying to return the favor since I have received quite a bit of help from this forum and modding the Xbox was perhaps the best thing that I came across since I initially discovered MAME.  Right off the bad my modded Xbox helped me out of two situations where I needed a small computer for emulation and for a media center.

Anyway, Saint, you are the boss.  Let me know what you want me to do as I would like the thread to remain up as it contains a wealth of information.

AA, If I HAD my own website, I most certainly would create a mod page just like this one.  One thing I never learned how to do as of yet was create my own website :(.

I have to run.  Time is fun when you are having flies.

Geo

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #395 on: May 04, 2010, 02:42:47 pm »
Xbox-Scene has had eleventy billion direct links to XDK-derived programs for years and they've never been shut down, but thank you for your vigilance, ark_ader.

 :cheers:



Really?

Whick XDK are we discussing?  The open XDK?

Show me some examples PJ via PM, if you please.  All I can find is open source links.



I like visiting this site and I learn a lot from this hobby from the contributions of its members.  I would hate to see it jeopardized.

I do like the write up Geo, but I think you went overboard with the links. 

Perhaps you can host this questionable content on YOUR website instead?  ;D

Hello AA,

Ehhhh, I dunno.  Like I said, it isn't as blatant as ripping entire Xbox DVD's and posting the links here.   Technically if we were going to go that deep into determining if Microsoft code is embedded in a program of another creator then it would be safe to say that we should ban all discussions about console modification on these forums as most console mods are considered illegal because they allow you to play copied games on a machine.

I just think you are reading too deep into it.  This is all done for fun and for personal use.  I would be more cautious if this was to be a commercial venture though, like if I were modding Xbox's for money.  Then there WOULD be monetary gain at Microsoft's expense.

So you think that I have too many links?  The goal of the document was to reduce the links because that was the initial problem with Xbox-scene.  As many of the programs needed were on dead links. You should have seen my first draft at how many links were there!   I reduced the links down considerably when I discovered that most of the programs you need to set up the Xbox are right on the AID installer disc.  Anyway, I have reduced the links considerably.

However, if you or Saint is bothered by the presence of the Megaupload link to the CoinOPs program, then would linking to the creator's forum (1Emulation.com) be acceptable instead?  If not then I can re-write the section just to mention CoinOPS is out there and available, and if they want to use Mame right off the bat then they can use MAMEoX which is on the AID disc.   Would that make everyone feel better?

I just want to help here, and not hinder.   I do appreciate everyone's help here, especially AA's and Crash's.   I am just trying to return the favor since I have received quite a bit of help from this forum and modding the Xbox was perhaps the best thing that I came across since I initially discovered MAME.  Right off the bad my modded Xbox helped me out of two situations where I needed a small computer for emulation and for a media center.

Anyway, Saint, you are the boss.  Let me know what you want me to do as I would like the thread to remain up as it contains a wealth of information.

AA, If I HAD my own website, I most certainly would create a mod page just like this one.  One thing I never learned how to do as of yet was create my own website :(.

I have to run.  Time is fun when you are having flies.

Geo




We are not talking about ripping roms or DVDs or anything of the sort.  Well.....we are in some respects....

Maybe you can ask a Mamedev his/her opinion for a definitive answer?  MameDox was not open source and illegal to download.

And yes a link to another website would have been better.  ;D

It's not my site so I cannot pass judgment on the OP rights but I do know the  rules here, on the other hand I would not want to go soliciting for a C&D for Saint either.
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DillonFoulds

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #396 on: May 04, 2010, 03:07:01 pm »
Yeah, I'm personally accustomed to XS's vigilance regarding non-dmca conforming links. The mods there are notorious for the scrutiny that the hold on the matter. :/

ark_ader

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #397 on: May 04, 2010, 08:21:05 pm »
Show me some examples PJ via PM, if you please.

Why? 


Because I think you are talking total ---steaming pile of meadow muffin---.
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DillonFoulds

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #398 on: May 04, 2010, 11:02:13 pm »
I'm with you on this AA, ignore PinballJim and his thread crapping ;)

...and PBJ (PinballJim, PeanutbutterJam, PeanutgalleryJim, etc.) put up or shut up? If you've been around XS forums enough to say it's riddled with illegal download links, it shouldn't be hard to find any, I'm sure.... right?

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Re: X-box mod for Mame help (Also Best Console Game Ports)
« Reply #399 on: May 05, 2010, 08:11:19 am »

We are not talking about ripping roms or DVDs or anything of the sort.  Well.....we are in some respects....

Maybe you can ask a Mamedev his/her opinion for a definitive answer?  MameDox was not open source and illegal to download.

Well, it was like I mentioned above.  TECHNICALLY, a mod-chip is illegal because it allows you to play copied games.  But another fact you pointed out was that Microsoft is no longer making money on the original Xbox.  They have ceased support for it completely.   Even used stores such as Game Stop rarely carry used Xbox gear (in my area).  Only Play-N-Trade is still selling Xbox gear.

Now I am very well aware that mod chips were made when the Xbox WAS in full swing.  But now I just think it is a moot point because Microsoft is concentrating it's efforts on the 360.

So I guess then if MAMEoX is illegal then it would follow the same suit for CoinOPs.  MAMEoX comes on the AID 4.50 disc and I am sure there are quite a few illegal things on that disc. 

Quote
And yes a link to another website would have been better.  ;D

Well, if Saint requests me to change it, I will.  I just think the platform is SO dead, I don't think it will be an issue.

Reading this entire thread and my document clearly explains modding the Xbox for the use of MAME and also XBMC.  It isn't a blatant discussion on how to mod your Xbox to intentionally defeat the copy protection and how to copy Xbox games with multiple links to where each and every single game for the Xbox could be downloaded.  THAT is a serious no no.

But again, if Saint wants me to change it, then I will.   Right now I just want to FINISH the document!  Now that it is back up I can do so.

Geo
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3