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Author Topic: Options for Star Wars yoke ?  (Read 3101 times)

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vertygo

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Options for Star Wars yoke ?
« on: May 30, 2008, 10:36:57 pm »
Just wondering what my interface options for a star wars yoke might be, other than the a-pac and the dual strike hack ?

There's so many boards and options these days, would like to know all the options to plan my cp.

Also, if anyone has a recommended paint (not going to do the powder coating at this time), that would be great.

Cheers

Havok

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Re: Options for Star Wars yoke ?
« Reply #1 on: May 30, 2008, 11:28:31 pm »
Check out Ultimarc's U-Hid - looks like that will also do the trick, and then some:

http://www.u-hid.com/

NoOne=NBA=

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Re: Options for Star Wars yoke ?
« Reply #2 on: May 31, 2008, 12:22:10 am »
I used an AKI to connect mine, but the Ultimarc offerings have made that somewhat obsolete.
I'm not sure if Dave is even still selling the AKI and SJC, now that Ultimarc and Groovy Game Gear have gotten into those markets.

Havok

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Re: Options for Star Wars yoke ?
« Reply #3 on: May 31, 2008, 01:13:01 am »
I used an AKI to connect mine, but the Ultimarc offerings have made that somewhat obsolete.
I'm not sure if Dave is even still selling the AKI and SJC, now that Ultimarc and Groovy Game Gear have gotten into those markets.

Yeah - I think he's gone now - used to be here, I think:

http://dave.bit2000.com 

Now, you get a password prompt and an "under construction" message...

Cameronj

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Re: Options for Star Wars yoke ?
« Reply #4 on: May 31, 2008, 01:39:38 am »
That new controller looks awesome!

daveb

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Re: Options for Star Wars yoke ?
« Reply #5 on: May 31, 2008, 04:32:46 pm »
I may be down, but I'm not out just yet... Actually, coincidentally enough, I just relaunched at dave.bit2000.com (about 10 minutes ago...), but I don't have anything up for sale yet.  There's a new AKI 3.0 on the horizon with some interesting new features, so with any luck, I'll soon be back in the game, as it were...

Havok

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Re: Options for Star Wars yoke ?
« Reply #6 on: May 31, 2008, 05:56:24 pm »
Sweet! Glad to see you're still alive and kicking! If you could put out a controller that is inexpensive and can handle a SW yoke, plus perhaps 8 - 12 buttons, that would be great!

NoOne=NBA=

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Re: Options for Star Wars yoke ?
« Reply #7 on: May 31, 2008, 07:24:10 pm »
I will give Dave the exact same rating as Groovy Game Gear and Ultimarc, for those who'd like a recommendation before doing business with someone.
He is a great guy to deal with, and has always been very good about answering questions, filling orders, etc... when I've dealt with him.

daveb

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Re: Options for Star Wars yoke ?
« Reply #8 on: September 24, 2008, 08:49:29 pm »
Hi everyone,

I just thought I'd mention that the AKI 3.0 USB Interface is now (finally) available, and my URL has changed.
If anyone is interested, please check out http://bspeclabs.com.

Best Regards,

Dave

Havok

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Re: Options for Star Wars yoke ?
« Reply #9 on: September 24, 2008, 09:15:49 pm »
Cool - looks great!

Minwah

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Re: Options for Star Wars yoke ?
« Reply #10 on: September 25, 2008, 04:47:44 am »
I will give Dave the exact same rating as Groovy Game Gear and Ultimarc, for those who'd like a recommendation before doing business with someone.
He is a great guy to deal with, and has always been very good about answering questions, filling orders, etc... when I've dealt with him.

Seconded! I've been using the (old version) AKI for my pedals for the last 4 or 5 years. Finally got round to using my other AKI for my SW yoke a few months ago...both working extremely well :)

m_mcgover

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Re: Options for Star Wars yoke ?
« Reply #11 on: September 25, 2008, 08:40:02 am »
With any of these analog interfaces...AKI, gpwiz49?, U_HID, etc...does the Star Wars control yoke need modification like it does with the dualstrike hack (i.e. resistor pot replacement)?
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Paul Olson

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Re: Options for Star Wars yoke ?
« Reply #12 on: September 25, 2008, 01:07:44 pm »
AKI and U-HID can handle arcade (5k) pots just fine. Ultimarc's other analog interfaces can as well. The gpwiz49 is not an analog board, it is for 49-way joysticks, so that wouldn't work.

Ummon

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Re: Options for Star Wars yoke ?
« Reply #13 on: September 25, 2008, 09:50:38 pm »
I think the Dual Strike has pots in it, hence the inputs one solders to are essentially the same as any other analog unit.
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Havok

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Re: Options for Star Wars yoke ?
« Reply #14 on: September 25, 2008, 10:08:20 pm »
You actually remove the dual strike's pots - the ones in the yoke will interface directly. That's why the dual strike is so desirable. It's as plug and play as you can get with a hack.

mark shaker

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Re: Options for Star Wars yoke ?
« Reply #15 on: September 26, 2008, 07:09:54 pm »

I just thought I would point out that if your PC has a old-school joystick port, you can just install 100K Ohm Pots, and wire it to a joystick cable. No added electronics required.

   - Mark

Ummon

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Re: Options for Star Wars yoke ?
« Reply #16 on: September 27, 2008, 08:15:14 pm »

I just thought I would point out that if your PC has a old-school joystick port, you can just install 100K Ohm Pots, and wire it to a joystick cable. No added electronics required.

   - Mark

Yeah, I have an old PIII that has one.
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"Theoretical physics has been the most successful and cost-effective in all of science."

Stephen Hawking


People often confuse expressed observations with complaint, ridicule, or - even worse - self-pity.