Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: LEDBlinky White Button Lights  (Read 1129 times)

0 Members and 2 Guests are viewing this topic.

hhcasey

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 2
  • Last login:March 20, 2025, 12:29:14 pm
  • I want to build my own arcade controls!
LEDBlinky White Button Lights
« on: January 27, 2025, 11:41:54 am »
I'm having trouble with white button lights coming on when they shouldn't.

I'm running LEDBlinky, LaunchBox and Windows 10 with an Ultimarc Ultimate I/O.
I did check that the Ultimarc does not have the high voltage option turned on.

You can see in the pictures that when the machine is in FE these buttons light with no animation set for FE Active.
When an animation for FE active is turned on, the white buttons overlay the animation.
When a game is started, the Game Play Animation lights up the top row and controls perfectly.

These lights are really messing up the animation for FE Active.
I really only want to run FE Active and Game Play.
The other options are interesting but I only want those 2.

Any suggestions?

Fursphere

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1264
  • Last login:Today at 12:43:21 am
Re: LEDBlinky White Button Lights
« Reply #1 on: January 27, 2025, 11:52:46 am »
What 'inputs' are those two buttons assigned too?