I think it should delight some potential users to know that we have indeed supported such
big features as full analog stick support, enhanced feedback support for things such as OLED screens for displaying lives and ammo counts in supported games (through MAMEHOOKER/QMamehook), support for both IR square and diamond IR emitter layouts on a per-profile basis (though priority still remains the two lightbar setup, which
does have perfect line-of-sight accuracy), and
first-class Linux support for quite a while now. Not to mention we are proud to provide everything in single binaries per supported microcontroller, so the user can drag'n'drop OpenFIRE and be up, calibrated and running within a minute, no matter how you have your board wired up.
And that's just the tip of the iceberg. Hopefully people will enjoy the showcase we'll have to share over the next couple of days as we prepare for the initial launch. And keep those
Pico W's handy; you may have use for that wireless chipset yet.