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Author Topic: Daytona USA ++ Patch - Modding and Hacks  (Read 132271 times)

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stf999

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #120 on: April 27, 2019, 03:39:49 am »
For my first use on Windows 10 I had to install DirectX9 2010...
https://www.microsoft.com/en-us/download/details.aspx?id=8109

If you get this screen


You must set the "cabinet" options to Single mode :

Press F2 to enter the menu, then navigate with F1 and go to "GAME SYSTEM", press F2
Set LINK ID to "SINGLE" (Go to the line with F1, Select with F2)
Set CABINET to "DELUXE"  (Go to the line with F1, Select with F2)

Set the other options you want (Country, difficulty, etc)

Got to EXIT, press F2, EXIT again, press F2 and it should be OK.

« Last Edit: April 27, 2019, 09:16:02 am by stf999 »
DAYTONA USA 2019 Textures pack ** CLICK HERE **

Kampfflieger

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #121 on: September 05, 2019, 04:49:00 pm »
DAMN!!

Just imagine being able to replace the texture in the arcade ROMs. I'd love to be able to do so, uploading real sponsors textures would make it more realistic.
The Dark Side of the Force is the pathway to many abilities, some consider to be, unnatural."

tangodownNZ

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #122 on: April 11, 2020, 06:33:55 pm »
Very, very good! Thank you very much for taking the time to do this. For me the best thing is disabling the time limit.

I have one small issue. In the patch screen under emulator, my screen resolution 2560x1440 is not there. The only one that works is 1920x1080 which is ok, but I'm wondering why I can't choose my resolution.

Thanks again.

jaharr01

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #123 on: July 15, 2020, 09:35:30 am »
Hey Iím working on my driving cab again, can u launch the model 2 hack directly from an emulator. Havenít been able to figure that one out yet. I can get the model2 emulator to work but the hack from an emulator

tangodownNZ

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #124 on: November 22, 2021, 10:18:29 pm »
Hey,

The controller settings will not let me get out of analog mode. If I double click on change key, I get an analog device set up. I can uncheck the box but I can't change to another button on my controller.[/img]

Up, down, left and right work fine. I can double click on them and re map them, its just steering, accelerate and brake that I can't get out of analog mode.
« Last Edit: November 22, 2021, 10:27:55 pm by tangodownNZ »

Nuexzz

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #125 on: November 29, 2021, 12:41:54 am »
and you really think this is a d ++ problem (I don't think so) this problem has nothing to do with my version :dunno

Frogbull

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #126 on: March 16, 2022, 06:56:56 am »
It looks really good.  What about the sky and sea textures?  Can they be replaced?  I'm pretty sure we could find some HD clouds somewhere.

no friend, these textures are not objects of dumped, my theory is working as sprites.
although I have an idea to become orange ,you have experience in lua, to help me with this?
It's not a skybox or a big texture with UV moving? :o
Daytona USA sky is made of sprites? :dizzy:

mbrev

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #127 on: March 24, 2022, 08:58:10 am »
I'm trying to download the file but google drive message "access denied". Can anybody help me?

Nuexzz

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #128 on: March 28, 2022, 01:47:28 am »
hello, honestly I don't have access to my pc, I'm writing from my smartphone. (I still don't have my pc armed).
It would be great if any user here helped you... I'm sorry I can't, regards

mbrev

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #129 on: March 30, 2022, 03:04:52 pm »
hello, honestly I don't have access to my pc, I'm writing from my smartphone. (I still don't have my pc armed).
It would be great if any user here helped you... I'm sorry I can't, regards

thanks, i'll wait for some good soul who can send me a download link  ;D

bsoder52

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #130 on: June 09, 2022, 11:27:32 am »
I think I'd like to build Twin Daytona Cabs for my next game room project build. This site has been a fantastic resource over the years. Im trying to get the it up running on Nebula on my PC. Im running a Dell optiplex 7010 with 1030 graphics card. Overkill maybe but might want to add other games as well and the cab graphics would be daytona. If anyone could help me get it up and running as a starting point I'd really appreciate it. I've been able to get Nebula 225b up and running, but not with Daytona. Thanks for any help!
« Last Edit: June 10, 2022, 05:37:46 pm by bsoder52 »

drwho2000

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #131 on: July 20, 2022, 08:22:55 pm »
Can I get a good download link?  I really want this but the access to the file is locked.  Thanks.

Nuexzz

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drwho2000

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #133 on: July 21, 2022, 04:55:19 am »
Thank you!  I really appreciate it.

isamu

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #134 on: August 31, 2022, 02:47:50 pm »
Can anyone break down the differences between all the Daytona USA rom hacks out there? I'm talking the ones that add various things to the original game. To my knowledge, we have:

Daytona USA '93 Edition
Daytona USA Saturn Ads(this one is self explanitory)
Daytona USA Special Edition
Daytona USA To the Maxx
Daytona USA GTX 2004
Daytona USA Turbo

....OK so I think I remember that Turbo, To the Maxx and GTX 2004 all add turbo to the game, but AFAICR one of them added some "RPG-like" elements to the game, allowing you to upgrade the Horner. I think there's also one that allows you to pick other vehicles as well.

So, which ones do what? Do any of them allow you to race the tracks in reverse? If not, is there a cheat out there that allows you to play the game normally but with reverse tracks?

bsoder52

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #135 on: October 06, 2022, 11:11:55 am »
Thanks for the patch! Love it, but do have two tiny verctical black lines on the sides of the screen, not sure why.

bsoder52

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #136 on: October 06, 2022, 11:54:07 am »
I figured it out... really love this mod thanks!   

Sumner_21

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #137 on: November 08, 2022, 10:29:58 am »
Can anyone break down the differences between all the Daytona USA rom hacks out there? I'm talking the ones that add various things to the original game. To my knowledge, we have:

Daytona USA '93 Edition
Daytona USA Saturn Ads(this one is self explanitory)
Daytona USA Special Edition
Daytona USA To the Maxx
Daytona USA GTX 2004
Daytona USA Turbo

In multiplayer to disable rubber banding all players can hold all 4 view buttons as they select the track

To play the tracks in reverse the only option is to literally just turn around and do it. The game will register time extensions and laps etc correctly, so in TT mode its actually brilliant and Advance and Expert are much much harder backwards. While doing this the slight auto car straightening is gone, after about 10 seconds it removes the "REVERSE" message and the time will be marked on leaderboards with an "R" symbol. (Downhill hairpin at the Light-house is a nightmare on expert)

93, Saturn, Special Edition just have small gfx updates etc
- As far as I know/can figure out small things like speed font etc change. In one of them the RPM meter constantly reads higher but makes no difference in game (you will have to adjust for super start etc tho)

Turbo A or B add turbo feature on start button and the big wheels
- Im not sure on the minor differences but I never played too much of these ones. Big wheels seem to make wall contact very dangerous.

To the MAXXX adds many in game features and is my favourite (8 lap beginner is a crazy fast ride).
- Start is a turbo button, it changes depending on your gear tho. Can achieve around 1000kph I remember on Beginner riding the wall with sub 5 laps
- Red button now cycles through 6 views (2 extra higher views)
- Blue is a rear view button
- Yellow is "MAXXX", travel at 350kph basically no matter what and you can drive through cpu cars. It last about 15 seconds I believe, there is a gauge down the bottom that you can build up making it available more than once a race.
- Green toggles a ghost car of the last race

GTX 2004 is the one with the car mods etc
- I have always meant to play this and never have, from what I can see you can upgrade a few main areas of your car speed, grip, accel etc.
- There is prob a bit more to it but Im unsure sorry.

----------

Daytona 2 and Power Edition with SuperModel are decent but actually lost a bit instead of getting better I feel.

Daytona 2001 on Dreamcast has extra cars and tracks and suits a wheel perfectly with the 1 exception be no FFB. Emulated this a really good option though for some extra content and Silver Ocean Speedway is the only track missing from original Daytona ports. but you can do all tracks in mirror, reverse or mirror-reverse properly too, with individual boards even iirc.
- My only issues with this game are no FBB and all the extra tracks are BEGINNER to ADVANCE level at most.

Sega Racing Classic I see as not really worth it when you have M2 emu already

Daytona Championship USA (2017) looks really nice but again no new tracks, 3 mirrors with no textures but mirror sucks as its literally the exact same track and racing line.

Sumner_21

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #138 on: November 08, 2022, 10:36:56 am »
Also take a standard arcade stick and mount it 45 degrees out of normal alignment, you now have a very cheap 4 speed shifter.
(you can even make a restrictor plate and use a spring to force it to stay in a corner/gear too)

tangodownNZ

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #139 on: November 26, 2022, 03:02:05 am »
In Daytona if you press the four view buttons at the track select screen, a little white dot will appear in the top left of your screen. This enables tire wear and disables catch up/handicap mode (which allows all cars behind the leader to catch up). You basically need to pit every couple of laps to keep your car from spinning out because the tires wear out way too fast. But disabling the handicap mode is great. If there was a way to disable handicap but not have tire wear. Imagine how much better this would make the game. Somebody like Nuexzz could probably do this
« Last Edit: November 28, 2022, 02:12:43 am by tangodownNZ »

nugarp

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #140 on: July 09, 2023, 01:18:49 pm »
Hi Nuexzz, which software did you use to replace textures? I am looking at trying to modify some textures in Daytona Championship USA but the file formats are .farc and I can't seem to find a good way to extract/replace textures in there.

Nuexzz

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Re: Daytona USA ++ Patch - Modding and Hacks
« Reply #141 on: July 10, 2023, 03:22:21 am »
du3 from what I understand uses dx11, I don't know of any software that extracts textures :dunno