Hey guys, great thread! I managed to follow along and I have everything working except one little bit. When I launch a vertical game in hyperspin, hyperlaunch fires the rotation.exe, and the motor turns and the monitor physically rotates. The games in Mame do not rotate on the screen, however. I can configure them manually to rotate correctly, but is there an easier way, command line switch or something, to accomplish this? Or maybe did I miss a step somewhere?
Thanks for your help!