Even if you manage to simulate the look of a course triad shadow mask and dot pitch, you still have a few problems which are inherently insurmountable with LCD displays.
For one thing, LCDs are backlit, while CRTs generate their own light. This gives an inherently different look to the light.
For another thing, the spectrum you see when viewing an LCD changes with viewing angle (this happens to one degree or another with all LCDs, despite claims that this problem has been solved).
Also, LCDs have a thin plastic screen, which has different properties with regard to how light passes through it and reflects off it than the thick glass of a CRT.
This all adds up to a baseline look that is inherently different than the baseline look of a CRT. No matter what image you generate with an LCD it will never look like a CRT. To prove this, you could take some perfectly framed high-definition video of a standard arcade monitor displaying e.g., a game of Pac-Man (preferably matching the video frame rate with the monitor's refresh rate). Now play that video back on an LCD display of your choice, and see if you are fooled. That same video played back on a CRT PC monitor however could be pretty convincing. So if you are able to accomplish such a simulation, I'd be interested, because I still use a CRT PC monitor, and I will continue to do so for as long as possible; or until something that is truly as good or better comes along (I'm not a fan of "one step forward, two steps back" technologies such as LCD).