wow dude you are lost in the sauce.
Go practice your juvenile comments elsewhere.
why?, this seems like the perfect thread for them.
it's already been stated the .vs system was as close as could be considered "as good".. or maybe you can nitpick that apart.. i can't tell the difference but im sure there is some minute difference in game play and graphics that you'll claim or maybe some minor hardware difference, oh wait you dont have to enter quarters at home and it does'nt say insert coin damn.. not as good.
The Vs. system and PlayChoice were both 1983 NES home console hardware stuck into arcade cabinets years later. It was not developed for the arcade. Nintendo was still developing arcade hardware during the time that they made the NES hardware, and it was far more powerful than their NES hardware (e.g., Punch-Out hardware); because it was intended to be arcade hardware, like nearly all other hardware platforms used in arcade machines.
So of course a NES version of a game was "as good" as the Vs. or PC-10 version; I obviously never claimed otherwise.
interesting thought if they was good enough for home console then brought ot the arcade that might say something.
you say you original respones started from me stating that playstation was the tipping point where you could get as good or better at home, this lead to the fall of the arcades, i never made a claim that consoles before it did'nt hurt arcade attendance, only i think PlayStation was the point of no return for the death of the arcade.
I never said that you did.
your respones try to make a point that neo geo was as good as the arcade their for somehow im wrong about playstation.. seems to me it's exactly what you're saying, trying to use neo geo as a counter point.
when in fact VERY few people actually had neo geo's dare i say it had zero impact on the death of the arcade.
then there is a rebuttal that the playstatoin was actually the basis for some games in teh arcade, but you come back that oh no those graphics suck..
My rebuttal actually is that the PlayStation was developed as home console hardware; in fact, its development started out as a CD drive add-on for the SNES; and that's why arcade games which used this platform had bad graphics. If Namco had spent the time and money to develop custom hardware specifically for the arcade (where they wouldn't have had to worry about making it affordable for home consumers like console developers did), Tekken could have had far better graphics.
hmm like i said i remember playing tekken in the arcade before playstation was even released, either my memory is bad or your wrong, like i've also said regardless if this is true or not you seem hung up on having EXACT same "game" play on the consoles where my statement was more wider and took in games in general, we're not talking about just "system 11" im talking about games from any hardware platform in the arcade, take your pick if it was ported to playstation more often the not it was as good unless you wanna be a freak about it and find flaws that was'nt obvious.. to me there was'nt any so they was "as good"
i have a hard time beleving PlayStation was to be the ill fated snes cd.
well im not sure if you are claiming the playstation port sucks, or the graphics of the arcade also suck,
They both suck. They're the same thing.
well then the playstation version was "as good" then thank you for agreeing, rather you like tekken does'nt really matter now does it?, rather or not there could have been a better "tekken" is pretty moot cause there is'nt.
btw graphic wise it was better then virtua fighter which although what 6months earlier released? was pretty bad graphics wise.
this is'tn a chicken and the egg argument the point was you could get as games on par with the arcade at the time.
i find it funny that you defend neo geo on the basis of hardware, not the basis of great games or great graphics way back in the way back that you claim is so important for it to trump the playstation.
Neo Geo did have great graphics; equal or better than anything else in the arcades at the time. I've said this before, whether you realize it or not. The reason it had great graphics is because it was developed as an arcade platform; they used a 12 mHz processor; custom graphics chipset; its cartridges supported 330 Mb (41 MB) of ROM (about 6 times the size of arcade SFII); top-end expensive stuff at the time.
just going over mame roms i dont see any early games that used that full 330mega bit cartage space.
i do realize it used the same carts as arcade, do you honestly think neo geo had any impact on the fall of the arcades when very few people actually owned one?
also i distinctly remember playing tekken before playing it on playstation.. it was a 1st generation game on playstation.. so i think your argument that playstation came before the arcade is wrong it was either developed for both uses in mind at the same time OR it was in the arcades first.
It was developed as home console hardware. Somewhere along the line, Namco saw it as a quick and dirty solution, and Namco System 11 was born. They both came out in '94.
yes but what part of 94? and if they're both based on teh same hardware this is'nt unexpected, do you have any proof which came first? on second thought it does'nt matter because this is'nt about hardware it's about whats on the screen, playstation had a lot of "as good" ports regardless of what was originally ran in the arcade.
which does'nt really matter because rather it was used in teh arcade is of no consequence.
the games on playstation was as good or better then what was in teh arcade at the time..
Show me a PlayStation game that can match arcade Cruis'n USA (1994). Given that the newer N64's port couldn't do it justice, the PlayStation wouldn't have stood a chance of doing it justice.
im not gonna go dig up a game to pit it against, but lets say you're right crusin usa is better graphically then anything on playstation at the time, can you come up with more examples? i bet it would be a short list.
this is a blanket statement, this does'nt mean oh you could play neo geo games, oh you could play vs games before it.. no i mean reguardless of platform a large % of the games ported to playstation was as good as what was in the arcade reguardless of their original hardware..
All 3D PlayStation games looked like crap. Fortunately, only a handful of arcade games at the time looked like crap; namely the Namco System 11 games.
come up with some more, i suppose virtua cop, virtua figher, and daytona usa all blew tekken graphics away.. yup thats what they did. i honestly can't think of to many 3d games before playstation came out.
as for playstation not being able to handle cruisin usa, we'll never know since rare ware was in exclusive agreement with Nintendo at the time.
It is easy enough to figure out. The N64 had better looking graphics than the PlayStation, so if the N64 port didn't stack up to the arcade, a PlayStation port definitely wouldn't have. As I've said several times now, compare N64 Hydro Thunder to PlayStation Hydro Thunder to see how the two consoles compare to each other when porting the same game.
funny i had both systems and i only ever had about 12 games on n64, mario was great.. i originally bought the system thinking killer instinct (1) was gonna be on it, but they canceled that KI2 was'nt as good.. i always ended up going with play station for games is'nt that interesting that i would choose the vastly inferior playstation.
course thats a different thread i guess, playstation had better controls also, and squaresoft switching to sony sure hurt them.. i guess thats why sega and nintendo both got their ass stomped by sony.
if it was'nt for the WII Nintendo may not even be around anymore.
sega pretty much was dead by the time dreamcast came out. dont get me wrong i go ta dream cast i think it's a pretty good system.. but by then it was much to late for the arcades or sega.
dreamcast was never nearly as popular as playstation, hence why sega bailed out of the console business, their last hope failed, dreamcast had very little if any to do with killing to arcades far to late.