Screenshot:
http://maws.mameworld.info/maws/img/shots/mwsnap/slapfgtr.pngVersion history below. There are a few versions of Slap Fight, so I'm not 100% sure which bootleg is which, but it appears that only 1 minor change has been made since .104u9, so I'm not sure why it wouldn't be working in .106...
Thanks,
-Jason
info 0.33b2 [Keith Wilkins]
TODO:
Dump 68705 MCU. Only the bootlegs are working.
WIP:
0.123u1: Corrado Tomaselli corrected the clocks in Slap Fight. Changed Z80 CPU2 clock speed to 3MHz.
0.104u9: David Haywood added clone Slap Fight (set 2) - dump labeled Alcon, but GFX in tile roms clearly read Slap Fight.
0.104u8: David Haywood added clone Slap Fight (bootleg).
24th March 2006: f205v dumped Slap Fight (bootleg).
12th September 2005: Guru - Slap Fight with a 68705 MCU arrived. Thanks to Tingoes.
16th April 2005: Guru - Alcon (with 68705P5, unfortunatley it's protected!) arrived. Thanks to the good boys at the Italian MAME Forum.
14th March 2005: Corrado Tomaselli dumped Slap Fight (set 2).
0.35RC1: Marco Cassili added clone Alcon. Not working due to protection.
0.34b4: Sebastien Chevalier improved music tempo in Slap Fight.
0.34b1: Christoff Feldtmann improved gfx in Slap Fight.
0.33b7: Keith Wilkins accurated colors in Slap Fight. Renamed (slapboot) to (slapbtjp) and (slpboota) to (slapbtuk).
0.33b2: Keith Wilkins added Slap Fight (Taito 1986) (preliminary) and clones (Japanese Bootleg) and (English Bootleg). Due to protection, the original version doesn't work. Scrolling is jerky. Music tempo is too slow. Use one of the bootlegs instead. The three games are identical, only the 1st CPU EPROM is different which shows up in the boot message, one if Japanese domestic and the other is English. The proms which MAY be the original slapfight ones currently give a hardware error and fail to boot.