Anyone interested in beta testing LEDBlinky's new Audio Animation features?
I'd been thinking about adding some sort of audio/music feature for a while and it turns out frequency/beat detection is not a trivial endeavor. But after a few months of late night coding, LEDBlinky v3.8 is ready for test!
Three basic modes are available:
1) Pulse Animation - Using a selected frequency, any LWAX animation can be advanced through the frames based on a trigger amplitude or increasing amplitude.
2) Color/Intensity Spectrum - In this mode the brightness of each LED increases based on the frequency amplitude. Each LED can be assigned to a different frequency. For RGB LEDs, a common color range can be defined - color changes as amplitude increases.
3) Blink LEDs - LEDs are toggled on or off based on an amplitude trigger threshold. Each LED can be assigned to a different frequency and trigger threshold. For RGB LEDs, the color is set by the first frame of a specified LWAX animation - this allows you to define custom color layouts.
There are a bunch of other tweak options (Decay value, Sample Rate, Dead Zone, etc.) so you can customize the effects. As it turned out, the audio configuration UI (with spectrum analyzer) required almost as much effort as the actual code to blink the LEDs!
I've put together a quick
using my LED test board.
At this time I'm looking for beta testers who are currently using LEDBlinky (v3.7.3 or 3.7.4) and can play music in the background while running their FE. Let me know and I'll email you the update.
Thanks,
arzoo