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| Having Player 1 Start/Continue and Player 1 Credit as one button??? |
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| Tiger-Heli:
--- Quote from: paigeoliver on June 10, 2003, 07:30:53 am ---I used to own Skull & Crossbones, it did not have start buttons at all. It just used the attack buttons to start (like Crystal Castles does). The funny thing was that if you had a fully Jamma wired cabinet and stuck a Skull & Crossbones PCB in it, and pressed the JAMMA start button, then the game would dump some text on the screen and crash. They should emulate THAT in Mame. --- End quote --- Shhhhhh!! DON'T POST THINGS LIKE THAT!!! It'll probably be added to MAME 0.71 now!!! (I'm only halfway kidding). --- Quote ---Back to doubling up. Doubling up button one and start or coin non-shifted is asking for trouble, most games are fine with this, others go berzerk. I say use some sort of shifted key. Or just put a credit button SOMEWHERE. It doesn't have to be on the control panel you know. --- End quote --- Hmmn, which games crash with this in MAME. I haven't actually tried it, but I thought it should work fine. I assumed the original problem was lack of I-PAC inputs, not lack of CP space, but I could be wrong. |
| Tiger-Heli:
--- Quote from: paigeoliver on June 10, 2003, 07:30:53 am ---Back to doubling up. Doubling up button one and start or coin non-shifted is asking for trouble, most games are fine with this, others go berzerk. --- End quote --- Paigeoliver, I tested my idea last night with about ten games in MAME and they all worked fine. (Of course, this currently means 3926 games that MIGHT go berzerk :-( ) Do you know of any games this might be a problem with, as I might use this method when I build my panels? |
| zzsprade:
Both the xarcade and hotrod have only a single player start button. I'd be curious to see if anyone knows how they get around this, with concern to starting a game and adding credits. So if anyone has one of these or knows of how they do it please share. Tiger-Heli... mate my presumption would be that you are on to something there and that the way you have suggested would be the same way that the xarcade and hotrod go about this issue. Good thinking! -Alex |
| MadEditor:
--- Quote from: zzsprade on June 11, 2003, 10:42:53 am ---Both the xarcade and hotrod have only a single player start button. --- End quote --- X-arcade has Player 1 AND player 2 start button as well as 2 coin input (flipper buton) just to clarify situation here... ;) |
| shmokes:
Why not just have the button by itself be a coin button and then give it a shift function for start? Would it be a bad idea to have a direction on the joystick act as a shift button? |
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