Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Has anyone made a cocktail cabinet with a monitor that physically rotates?  (Read 2586 times)

0 Members and 1 Guest are viewing this topic.

spystyle

  • Thanks alot, now I have to build a time machine and warn myself yesterday!
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1430
  • Last login:February 23, 2021, 02:30:18 pm
Hello from Maine,

I bet this has been done before. I have seen Danny Galaga's a long time ago. Has anyone else made one?

I was thinking of making one that turns by hand, like a Lazy Susan table. I was thinking of putting a wooden circle around the monitor a la Salty's cab. I was thinking the wooden circle would extend out of the table at one area, maybe a cutout on the table, to facilitate hand turning.

Does this exist? If not, care to help me design it?

Thank you,
Craig

Lilwolf

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4945
  • Last login:July 31, 2022, 10:26:34 pm
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #1 on: December 20, 2007, 03:27:49 pm »
I considered it years ago, but then I kept added and adding, then realized it would be a monstrausity.  (I was going to have an 8sided cocktail table).  I was going to rotate so I could have horizontal and vertical on each side...  Lazy Susan will definately work if you can get one with a big enough center to fit the monitor.  They come in sizes and can handle a LOT of weight.  You end up paying for it though.

btw, you can get away with just some wheels.  Horizontal rotation is a LOT easier then angled or vertical.

Kangum

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 461
  • Last login:February 25, 2018, 07:46:20 am
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #2 on: December 20, 2007, 06:51:03 pm »
whats the point on a coctail. the 2 ends are for vertical and the 2 sides are for horizontal games. just change where your standing?

just seems like a whole lot of work when all you have to do is walk 12 inches away for the same result.

leapinlew

  • Some questionable things going on in this room with cheetos
  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7922
  • Last login:September 28, 2025, 07:06:43 am
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #3 on: December 20, 2007, 07:31:01 pm »
whats the point on a coctail. the 2 ends are for vertical and the 2 sides are for horizontal games. just change where your standing?

just seems like a whole lot of work when all you have to do is walk 12 inches away for the same result.
:applaud:

fixedpigs

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 627
  • Last login:August 19, 2025, 01:29:35 pm
  • warning: drew can't handle my avatar...
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #4 on: December 20, 2007, 08:50:00 pm »
whats the point on a coctail. the 2 ends are for vertical and the 2 sides are for horizontal games. just change where your standing?

just seems like a whole lot of work when all you have to do is walk 12 inches away for the same result.

a few reasons...

1 - you don't have to buy redundant joysticks & buttons...

2- a cocktail cabinet may not always be able to be put in a place where people can sit on all four sides of it...

Kangum

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 461
  • Last login:February 25, 2018, 07:46:20 am
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #5 on: December 20, 2007, 09:18:03 pm »
whats the point on a coctail. the 2 ends are for vertical and the 2 sides are for horizontal games. just change where your standing?

just seems like a whole lot of work when all you have to do is walk 12 inches away for the same result.

a few reasons...

1 - you don't have to buy redundant joysticks & buttons...

2- a cocktail cabinet may not always be able to be put in a place where people can sit on all four sides of it...


the joys are not redundent in the case of 4 people. even if they were redundent, the cost of them is still cheaper then a full rotation config.

even if cornered you can choose horizontal play or vertical. in the case of 4 people and there is no room for all 4, how would rotation help. it wouldnt.

there is no point in coctail rotation. this is my opinion after actually owning a coctail machine. if you think its worth it then it would make an interesting read. just not particulary useful imho

fixedpigs

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 627
  • Last login:August 19, 2025, 01:29:35 pm
  • warning: drew can't handle my avatar...
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #6 on: December 20, 2007, 10:44:54 pm »
you're focused on one person or four...

two players at a table placed alongside a wall would benefit greatly from a rotating monitor in a cocktail cabinet...

spystyle

  • Thanks alot, now I have to build a time machine and warn myself yesterday!
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1430
  • Last login:February 23, 2021, 02:30:18 pm
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #7 on: December 20, 2007, 11:26:17 pm »
whats the point on a coctail. the 2 ends are for vertical and the 2 sides are for horizontal games. just change where your standing?

just seems like a whole lot of work when all you have to do is walk 12 inches away for the same result.

I had the idea that a cocktail table has the unique opportunity to have 4 different sets of controls, for example:

Top : (1) 4-way stick with 3 buttons and a trackball (Dig Dug, Centipede)
Side : (4) 8-way sticks with 2 buttons each (Gauntlet)
Other side : (2) 8-way stocks with 4 buttons each (Neo Geo fighting games)
Bottom :  (1) 4-way stick with 3 buttons and a spinner (Dig Dug, Tempest)

Or some variation like that.

Cheers,
Craig

spystyle

  • Thanks alot, now I have to build a time machine and warn myself yesterday!
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1430
  • Last login:February 23, 2021, 02:30:18 pm
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #8 on: December 21, 2007, 01:37:46 pm »

a few reasons...

1 - you don't have to buy redundant joysticks & buttons...

2- a cocktail cabinet may not always be able to be put in a place where people can sit on all four sides of it...


you're focused on one person or four...

two players at a table placed alongside a wall would benefit greatly from a rotating monitor in a cocktail cabinet...

Excellent points.

A cocktail table who's monitor physically rotates is simply more versatile.

I like this design on an upright:

http://rebirth.dgthompson.com/old/

That really is an exceptional cabinet :)

Here is a motorized rotating cocktail:



It's interesting... But I prefer the simplicity of manually turning it.

Both of the above cabs have screens that are too small, in my opinion.

Cheers,
Craig

Lilwolf

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4945
  • Last login:July 31, 2022, 10:26:34 pm
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #9 on: December 21, 2007, 04:15:24 pm »
You will probably run out of room on each side.  The size of the glass needed to get 4 people is pretty darn large.

I would look at what games you care to have end to end play on and see what controllers they need.

I would look at getting some of the 4/8 way top switchable ones (a few out there) for two sides opposite each other.  Then on one side 2 8ways for fighters / robotron (and forget about the switchable ones there).  and then on the other side to that, your 'different' controls (like steering wheel or whatever).   

But I would stay away from 4 players on one side.  And a bunch of combo ones. 

Kevin Mullins

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4504
  • Last login:February 01, 2021, 01:29:34 pm
    • Me on Myspace
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #10 on: December 21, 2007, 05:54:33 pm »
Danny_Galaga built one...... http://dannygalaga.com/page3.htm

Check out his short video clip.
Not a technician . . . . just a DIY'er.

shock_

  • Wiki Contributor
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 354
  • Last login:January 30, 2020, 06:23:29 pm
  • In Brisbane, it's GMT+10 all the time.
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #11 on: December 22, 2007, 04:17:56 am »
There's a lot variety in cocktail shapes out there.  In my part of the world, we're much closer to Japan and almost never saw the classic "Ms Pac" cocktail shape in the wild.

Some types of cocktail make much more sense for rotation than others, and yes, it definitely matters what controls you want to have, and whether you're happy, for instance, playing Centipede with a trackball that by necessity lives on your horizontal side.

Don't rule out swappable control panels as an alternative to rotating monitor for a cocktail, either, depending on the shape and style you're considering, and how many games you think you'll need to support. The only thing I would suggest is drawing the line at games that need lightguns.  Although it would look kinda funny to watch someone playing like that, shooting at their feet.

Follow the link in my sig and have a look at what I've just done, anyway.


danny_galaga

  • Grand high prophet of the holy noodle.
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 8527
  • Last login:Today at 09:55:46 am
  • because the mail never stops
    • dans cocktail lounge
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #12 on: December 22, 2007, 08:46:54 am »
whats the point on a coctail. the 2 ends are for vertical and the 2 sides are for horizontal games. just change where your standing?

just seems like a whole lot of work when all you have to do is walk 12 inches away for the same result.

yeah, but it looks crap  ;D

Quote

the joys are not redundent in the case of 4 people. even if they were redundent, the cost of them is still cheaper then a full rotation config.

even if cornered you can choose horizontal play or vertical. in the case of 4 people and there is no room for all 4, how would rotation help. it wouldnt.

there is no point in coctail rotation. this is my opinion after actually owning a coctail machine. if you think its worth it then it would make an interesting read. just not particulary useful imho

edit: it's a cocktail. when you decide to have a cocktail, you accept that you cant play EVERY game available. in my opinion the main reason for a rotating monitor in any case, but especially for a cocktail is to make use of the whole monitor. also, it cost me maybe $30 for the motor, and about $20 for miscellaneous stuff like wheels (i used bearings) and microswitches. how is that more expensive than buying an extra two sets of controls and possibly a more expensive keyboard emulator?

shocks your man, spystyle. exactly what youre looking for...

edit: just looked at that youtube vid. im not sure why he has it rotating 180 degrees...
« Last Edit: December 22, 2007, 07:04:25 pm by danny_galaga »


ROUGHING UP THE SUSPECT SINCE 1981

polaris

  • You're a genius! Sheer genius!
  • Wiki Contributor
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1405
  • Last login:May 21, 2012, 05:18:59 pm
  • veni vidi congai
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #13 on: December 22, 2007, 03:22:08 pm »

edit: just looked at that youtube vid. im not sure why he has it rotating 180 degrees...
possibly for games that dont support cocktail flipping? only thing i could suggest
got COLOR codes from projects, post them here

add stuff to the uk wiki section

spystyle

  • Thanks alot, now I have to build a time machine and warn myself yesterday!
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1430
  • Last login:February 23, 2021, 02:30:18 pm
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #14 on: December 22, 2007, 03:52:43 pm »
Thanks for the replies fellas :)

As for the Youtube video - he is using a PS2 MAME which apparently doesn't flip.

Cheers,
Craig

danny_galaga

  • Grand high prophet of the holy noodle.
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 8527
  • Last login:Today at 09:55:46 am
  • because the mail never stops
    • dans cocktail lounge
Re: Has anyone made a cocktail cabinet with a monitor that physically rotates?
« Reply #15 on: December 22, 2007, 06:44:24 pm »
Thanks for the replies fellas :)

As for the Youtube video - he is using a PS2 MAME which apparently doesn't flip.

Cheers,
Craig


ahhh, that explains why he STILL has a vertical game running on a horizontal monitor! such a waste of potential. nice rotation though.
« Last Edit: December 22, 2007, 06:52:54 pm by danny_galaga »


ROUGHING UP THE SUSPECT SINCE 1981