OK, I did some first work on The Getaway. I bought a three AA battery holder, which conveniently comes with a clip (like a 9V block battery) and then the two wires. I completely removed the old battery holder from the CPU PCB and soldered the + and - wires from the battery holder. Fixed that !
This is not my picture, but from that great repair manual which gave me this idea. It looks much like it, although I didn't see the need for the diode and got a three position holder):
I also connected the biggest of the loose connectors. That one has to go to the credit interface. Once connected I was able to credit the machine with the mechs, and I can control the set-up/test menu's with the buttons in the coindoor.
Of course running the tests I have a range of problems.
There is no sound. The majority of solenoids don't respond, I have a ramp-up error, and of course a shifter error, but that's not connected yet, so that figures.
I was able to store time and date etc. and the machine remembers it after power-off, so the battery fix worked out nicely.
Here's a pic of all the loose wires.....why would somebody do this, or why is someone so stupid to manage to get it like this ??
Also, the wires from the ball-launch solenoid and the one that's in the outhole are cut-off close to the solenoids.....There should be some wire from the ball-launch solenoid to the High-power PCB that's mounted under the playfield, but there are no connectors and no wires going either to or from it
[Edit]Forgot to mention that the dot-matrix works like new. Not unimportant since these things are pretty expensive...