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LEDBlinky - Arcade LED Control software and Animation Editor - v8.2
arzoo:
--- Quote from: youki on February 11, 2008, 11:03:15 am ---Great job!!
Just one point , in the documentation i think you have forgotten to update your index table. ;)
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I updated the page numbers but forgot that some of the headings were changed. Good catch - thanks! The downloads have been updated.
milhouse:
Quick question as I don't have my cab with my right now - is there are way to light different LEDs based on whether the game is a 4-way/8-way/Analog/Diagonal?
And thanks for the update - its a great plugin.
kegger:
Great Job, I have been using it and it has been working fine for me ver. 3.5
Nice Work :cheers:
arzoo:
--- Quote from: milhouse on February 12, 2008, 09:34:14 am ---Quick question as I don't have my cab with my right now - is there are way to light different LEDs based on whether the game is a 4-way/8-way/Analog/Diagonal?
And thanks for the update - its a great plugin.
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As it stands all you could do is light a button based on the input codes for up/down/left/right or analog. There would be no way to distinguish between 4-way and 8-way, nor would there be any way to identify 2-way or 4-way diagonal. So basically the answer is no.
I've considered adding LEDs around my 49-way on my cp to indicate the current mode. So I may add this feature to LEDBlinky in a future release.
milhouse:
--- Quote from: arzoo on February 12, 2008, 11:23:08 am ---As it stands all you could do is light a button based on the input codes for up/down/left/right or analog. There would be no way to distinguish between 4-way and 8-way, nor would there be any way to identify 2-way or 4-way diagonal. So basically the answer is no.
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Well, its a great plugin even without it. It would just be very useful to those of us who use a T-Stick Plus, so that you can change the action on the stick depending on the game.