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LEDBlinky - Arcade LED Control software and Animation Editor - v8.2
Moleburt:
--- Quote from: Moleburt on July 16, 2023, 09:23:32 pm ---No luck, I think because the xml file is named rampage.xml is the issue. Tried changing the name of the xml, but then the game doesn’t work. Will keep trying to figure out a work around
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Update: Figured out a work around, launch the game from a compiled ahk script named Rampage2018, the scripts runs until the game closes, sees the 2 games separate now.
Moleburt:
New question. Is it possible to duplicate a platform like Mame in LEDBlinky? I know it sounds odd, but I have my main Mame/Arcade playlist and I also have a Gun4Ir playlist, which has a ton of Arcade games in it, I added Gun4Ir as a separate platform in LB so it requires a separate copy of each game in the Gun4Ir section of LEDBlinky, I know I could manually copy games 1 at a time, but would ideally like to be able to do it in bulk. Not sure if it is possible though.
arzoo:
--- Quote from: Moleburt on July 17, 2023, 12:32:48 am ---New question. Is it possible to duplicate a platform like Mame in LEDBlinky? I know it sounds odd, but I have my main Mame/Arcade playlist and I also have a Gun4Ir playlist, which has a ton of Arcade games in it, I added Gun4Ir as a separate platform in LB so it requires a separate copy of each game in the Gun4Ir section of LEDBlinky, I know I could manually copy games 1 at a time, but would ideally like to be able to do it in bulk. Not sure if it is possible though.
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Using the LEDBlinky Controls Editor, add an Emulator group called "Gun4Ir" and check the "Emulator Is MAME" option. That should do the trick.
Moleburt:
Is there any sort of updated colors.ini? I’ve been adding tons of games to LEDBlinky manually, but was curious if anyone had created an updates ini with a larger completed library? I tried Rocketblinky, but it didn’t seem to add anything new for games for me, but maybe I did something wrong?
Vitaly17:
--- Quote from: arzoo on September 08, 2022, 02:37:03 pm ---
--- Quote from: gstav on September 08, 2022, 10:02:47 am ---hey! I have some problems with LEDBlinky blocking my demulshooter + MAMEHooker comunication.
Im running Launchbox/BigBox with LEDBlinky for all normal controls.
What I would want is some way to block the hooking process of LEDBlinky , start the game to get the Demulshooter+MAMEHooker functions, and the whenexit the game set LEDBlinky back on again
Is there any way I can switch this via script or someting? Would be great :applaud:
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LEDBlinky can't connect and disconnect from mame outputs on the fly, so unfortunately what you're asking is not possible.
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Hello, thank you so much for your product. I recently managed to purchase LED boards from ultimark. I installed your program, but since I also use mamehooker along with the gun4ir pistols, the question arose with the conflict of these two wonderful programs. And I found an option to stop and resume both processes. PsTools of Microsoft, the pssuspend command. Now I can choose which program will use the output. Both programs are running as administrator. If no script is running, then mamehooker is responsible for outputs, but at the same time, Ledblinky says which controls are used,
If you run the "pssuspend mamehook.exe" script before launching, mamehooker is temporarily disabled and Ledblinky takes over the output data, after exiting, I send pssuspend -r mamehook.exe and it's back in business. Moreover, mamehooker can be turned off and on right during the game. If you disable LEdblinky during the game and get it back to work you will need to restart the game. In order for the scripts for installing programs to work, you need to compile the bat files into an exe and run them as an administrator. With these scripts, I created two mame emulators in Rocketlauncher, one using Ledblinky, the other mamehooker, inserting startup scripts into UserFunctions.
Sorry for my English.
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