Cab looks great, very jealous because I do not have the space for something like this! Look's minted.
Thanks driver....I actually still have no space for it yet as well, it's still at a friend's shed.... :S
Just a quick note that I'm back from holiday in cold and cloudy Holland......
O well, Lanzarote is great, as long as you keep away from the really tourist places
But then again, there were quite a number of "arcades" on those tourist spots
Pics later...
I received an e-mail from Jed Margolin, one of the creators of SW. I quote most of the e-mail here. My questions are in italics, Jed's answers in normal font. Interesting stuff, and amazing that he was so nice to answer my questions about a game he (amongst others of course) created over 25 ago
QUOTE:____________________________________________________
However, there are still some issues with the picture, convergence (just a
bit on the lower side) and f.i. the letters sometimes seem to have open ends
etc....
I guess most of this is simply a matter of replacing electrolytic
caps and checking solderings and connections.
It could be the integration capacitors in the Vector Generator. Make sure to
use the correct type of capacitor. (I think they are polypropylene.)
It could also be a misadjustment of the BIP (BiPolar) controls which
controls the offset current into the integrators.
But what I was wondering about is that when there is a lot of text on the
screen, the picture starts to flicker. Is this a problem, or is this normal
? I figure that all that text needs a lot of calculation and movement of the
beam(s) and this could be causing it....Yes, it is normal for the screen to flicker when there is a lot of text on
the screen during attract mode when it presents the storyline.
The choice was to either put all the text on the screen and have it flicker
or put less text on the screen and not have it flicker.
The amount of time it takes to draw a vector has two parts. One is
determined by the length of the vector. The other is the overhead required
by the Vector Generator to set up the vector. Therefore, it takes longer to
draw lots of short vectors than it would to draw fewer but longer vectors
where the sum total of the vector lengths is the same.
END QUOTE
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For those who send me questions/PM's, I hope to respond ASAP....