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Author Topic: Arcade monitor do vs PC or TV?  (Read 9000 times)

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shorthair

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Arcade monitor do vs PC or TV?
« on: April 20, 2007, 02:59:56 am »
I'll open this by saying I just for the first time played Golden Tee. Never golfed before, even - I don't count miniature golf - and this is a fun game. A quick aside: I think people are getting juked with such low resolution on the real game. It's way cooler in XGA. (But so are all games, regardless of era, I think. I'm not a native dude, it seems.)

In any case, I'm wondering, what is it about arcade monitors that, aside from native resolutions, makes them good at or better for these games than a PC monitor or TV (whether it be SD or HD) ?

(I'm not saying personally it looks better, I'm just curious what those who work on and design these types think.)

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Re: Arcade monitor do vs PC or TV?
« Reply #1 on: April 20, 2007, 04:37:49 am »
In any case, I'm wondering, what is it about arcade monitors that, aside from native resolutions, makes them good at or better for these games than a PC monitor or TV (whether it be SD or HD) ?

Absolutely nothing at all..... apart from the fact that they allow you to run games at their original resolution and blur the pixels making them look less jaged.  As you said you think they look better on a PC monitor then and arcade monitor is not what you want and you'd really hate a TV set.

Personally having had both I actually agree with you. I'm not keen on arcade monitors at 15Khz driven from a PC.

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Re: Arcade monitor do vs PC or TV?
« Reply #2 on: April 20, 2007, 06:30:42 am »
I've recently changed the monitor in my cab to a TFT because the original Hantarex CRT died :(

I personally think that an arcade monitor is better because it does give the machine a more authentic look. The TFT does a good job and makes the machine a lot more useable (also doesn't weigh a ton now!). But I miss the old monitor :(

Oh and Hi everyone. I'm new! :P
« Last Edit: April 20, 2007, 06:34:39 am by Grinch »

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Re: Arcade monitor do vs PC or TV?
« Reply #3 on: April 20, 2007, 06:42:06 am »
Arcade monitors are best for 80s classics. Donkey Kong and Pac-Man can look a little cartoonish on a high resolution monitor but on an arcade monitor in their native resolution they look cool. Most everything from the early 90s on and also any Vector games will benefit from a high resolution PC monitor.

The only other reason would be size, it's hard to find 1600x1200 27" monitors, but it's easy to find arcade monitors that size. Of course now big LCDs are starting to come down in price so it might be more feasible to use them in the next few years.

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Re: Arcade monitor do vs PC or TV?
« Reply #4 on: April 20, 2007, 08:10:23 am »
There is a middle ground.
I've got a 29" VGA/SVGA monitor from Happ.
It will do 640x480 and 800x600, so it can play PC games as well as MAME stuff.

I still prefer vector games on a hi-res PC monitor, and will probably build a vector cocktail for them, at some point.

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Re: Arcade monitor do vs PC or TV?
« Reply #5 on: April 20, 2007, 08:18:51 am »
One of the better things about arcade monitors is that the tube is shallower. For instance, in my taito cab, a 19" arcade monitor fits very well. A 19" or 21" pc monitor is deeper, and thus sticks out the back of the cabinet.

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Re: Arcade monitor do vs PC or TV?
« Reply #6 on: April 20, 2007, 08:26:54 am »
Oscar Controls used to have a very nice comparison of image quality; comparing the same Spy Hunter screen on a TV, PC Monitor, std resolution arcade monitor, and an XGA arcade monitor.
Unfortunately the site has gone the way of the dodo and the images aren't even available from the web archive:
http://web.archive.org/web/20060409142625/http://www.oscarcontrols.com/monitors.shtml

Shame  :(

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Re: Arcade monitor do vs PC or TV?
« Reply #7 on: April 20, 2007, 09:39:29 am »
Man, what happened to the Oscar controls guy? Anyone know how to get ahold of him? I'm sure Saint would host his technical stuff.

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Re: Arcade monitor do vs PC or TV?
« Reply #8 on: April 20, 2007, 10:11:34 am »
I have to put my vote in for LCD flat Panels! :applaud:

Prices keep going down. you can now get a 22" LCD monitor for around $250 these days.

Fits into a small 21" width and there's no problem with it sticking out the back.

Of course screen quality is very subjective when discussing the classics on TV's, arcade monitors, CRT's and LCD's.

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Re: Arcade monitor do vs PC or TV?
« Reply #9 on: April 20, 2007, 10:30:15 am »
I have a very new Toshiba 25" flat tube FST TV and it's excellent, much better than most of the monitors I see in local arcades, granted they're mostly old and well, old, but still the colors are so rich and vibrant on my screen that people who own dedicated machines are always blown away when they see it. A good video card, knowledge of color settings and monster component cables won't hurt either. Just my .02

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Re: Arcade monitor do vs PC or TV?
« Reply #10 on: April 20, 2007, 10:31:53 am »
I'm using a 27" Samsung TV via component connection and I couldn't be happier with it. With some tweaking, it's pretty darn close to a real arcade monitor. In fact, until I tell people, they just assume it's an arcade monitor in the cab. I can tell the difference, but mostly because I know what to look for.
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Re: Arcade monitor do vs PC or TV?
« Reply #11 on: April 20, 2007, 10:39:34 am »
There are a few threads like this in the monitor forum.  Here is one with side by side comparison pics of arcade monitor vs TV/s-video (no PC monitor though).

http://forum.arcadecontrols.com/index.php?topic=65263.0

shorthair

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Re: Arcade monitor do vs PC or TV?
« Reply #12 on: April 20, 2007, 05:43:26 pm »
ahofle: yeah, but I don't really see the difference in those pics.

I notice several are talking from specific cab set-up conditions. Important, depending. I ALMOST bought a 29" presentation monitor off ebay for under $200, that went up to XGA. Wish I had, cos then I could put it next to my Billabs...though comparing both my 21" PC's to it, the Billabs seems brighter or richer in color. Possibly, as Jeff said, that's more a color settings thing. Although either I like a lot.

I saw a new-issue Centipede at Castles and Coasters - had, I think, a 25" monitor - and it was very nice-looking, with no scan lines. Seems the Ms Pac re-issue is set similarly, and I like that. I think it's interesting that a lot of people prefer how it orginally was, when that was just a cost-cutting thing.

On the LCD thing, besides the backlighting and viewpoint issues that make golden age games almost unplayable, I haven't had the opportunity to see games run on something faster than 12ms - though I bet the fastest, the best.

Anyways, thanks.

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Re: Arcade monitor do vs PC or TV?
« Reply #13 on: April 21, 2007, 01:32:54 am »
ahofle: yeah, but I don't really see the difference in those pics.

The S-video (TV) image has a lot of color bleed while the arcade monitor image has none. It is a very noticeable difference.

Most everything from the early 90s on and also any Vector games will benefit from a high resolution PC monitor.

Any game designed strictly for a standard resolution (CGA) monitor is in the same resolution range as the 80's classics and does not look good on a PC monitor. For example, this is a screenshot from Street Fighter 2 (1991) which is probably the quintessential "early 90's" game:



That image is in SFII's native resolution (384x224), so imagine playing that on your PC monitor, centered in the middle of your screen surrounded by a sea of black. The only way to make it fill your screen (even a low PC monitor screen resolution of 640x480 is about double the resolution of SFII) is with processing techniques (e.g., hardware stretch), which by its very nature can only degrade the image compared to its original form.

shorthair

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Re: Arcade monitor do vs PC or TV?
« Reply #14 on: April 21, 2007, 02:21:27 am »
I'm not talking about ahofle's pictures, but the pac pics.  Pictures, especially too close up, can be deceiving. I think that SF II image is good. But, at least when using the avga (I just select 'switchres' and either 'auto' or the resolution if it's available or something that seems close), there are scan lines. There are supposed to be scan lines, right? This is a matter of the resolution being used on a screen that has more pixels lines than the resolution has, right?

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Re: Arcade monitor do vs PC or TV?
« Reply #15 on: April 21, 2007, 02:49:00 am »
Man, what happened to the Oscar controls guy? Anyone know how to get ahold of him? I'm sure Saint would host his technical stuff.

It wasn't that long ago his site went off line is it? I could swear I saw some page that did have a screen comparison between monitor types using Spy Hunter as an example.

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Re: Arcade monitor do vs PC or TV?
« Reply #16 on: April 21, 2007, 02:54:19 am »
Man, what happened to the Oscar controls guy? Anyone know how to get ahold of him? I'm sure Saint would host his technical stuff.

It wasn't that long ago his site went off line is it? I could swear I saw some page that did have a screen comparison between monitor types using Spy Hunter as an example.
Within the past couple of weeks. I noticed it recently with his LS-30 thread, which was used for a long time whenever someone wanted to know how to remove the caps from those, and the pictures on that thread, which he had hosted from his site, worked fine until recently.

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Re: Arcade monitor do vs PC or TV?
« Reply #17 on: April 22, 2007, 02:10:53 pm »
I'd definitely use a VGA CRT monitor, partly because they're so flexible, and partly because they're now so cheap on the second hand market.

If the large pixels on older games bother you, then I'd suggest you try out AdvanceMAME which has a variety of effects built in to unsharpen the image. My favourite is scale2x.

http://scale2x.sourceforge.net/

All you  have to do is set up a custom screen mode with the horizontal and vertical resolutions both two times the games native resolution and then apply the effect. It breathes new life into many of the old games.
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shorthair

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Re: Arcade monitor do vs PC or TV?
« Reply #18 on: April 22, 2007, 04:31:11 pm »
I messed around with Advmame enough to experience that effect. Originally, I didn't notice how to change it and thought it was a permament thing...and was bummed cos I didn't like it. I like high-res, and am not a fan of scan lines, particularly on large monitors, but the scale thing did make it look computerised. Looking at the algorithmic representations, though, I may give it another look just out of curiosity.

Sometimes, with the avga, I would try to get non-scan line images by doubling or tripling the horizontal dimension, and would succeed sometimes. And though it was a slight sharper than DD with RBG sharp, or D3D, I didn't think it was remarkable enough to keep the card.

Actually, I think I've been too involved in caring that much about and exploring native resolutions, when I already liked what I had, but you know it's hard at times just to sit around not knowing of other things. A lot of hassle it can be finding out, though. In any case, below are some pics I took last night. I'm curious what people think. (I'll disclose the technical details, later.)
« Last Edit: April 22, 2007, 04:36:55 pm by shorthair »

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Re: Arcade monitor do vs PC or TV?
« Reply #19 on: April 23, 2007, 09:56:30 am »

That image is in SFII's native resolution (384x224), so imagine playing that on your PC monitor, centered in the middle of your screen surrounded by a sea of black. The only way to make it fill your screen (even a low PC monitor screen resolution of 640x480 is about double the resolution of SFII) is with processing techniques (e.g., hardware stretch), which by its very nature can only degrade the image compared to its original form.


It's the old school pixelated games that use 16 or 32 colors that suffer the most from being scaled up in resolution. Games like Street Fighter with 4096 colors and no black backround screens scale well on modern graphics cards, and with power strip and a CRT monitor you can be pretty flexible with your resolution choice as well.

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Re: Arcade monitor do vs PC or TV?
« Reply #20 on: April 23, 2007, 12:05:58 pm »
shorthair, just out of curiousity, how big is your arcade monitor?  I'm guessing it's rather large if you are noticing (and annoyed by) scan lines.  240 lines on a 27" CGA monitor is going to have bigger scanlines than 240 lines on a 19" or smaller monitor (which is what most of the classics used).  To test this, try shrinking the image down and you should see them get smaller.

Quote
I'm not talking about ahofle's pictures, but the pac pics.

Which pac pics are those?
« Last Edit: April 23, 2007, 01:03:24 pm by ahofle »

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Re: Arcade monitor do vs PC or TV?
« Reply #21 on: April 23, 2007, 04:15:31 pm »
Actually, I think I've been too involved in caring that much about and exploring native resolutions, when I already liked what I had, but you know it's hard at times just to sit around not knowing of other things. A lot of hassle it can be finding out, though. In any case, below are some pics I took last night. I'm curious what people think. (I'll disclose the technical details, later.)

It's hard to tell from the pictures since the fact that photos of displays don't usually look near as good as the display does in person tends to make it difficult to be objective, but they don't look like they're native resolution to me.  At a native resolution, you should see natural scanlines in almost anything MAME.  With the larger monitors the scanlines become a bit more harsh to look at, but if you're using advancemame you should be able to double up the resolution and use 50% scanlines to soften the effect.

Here's some pictures from my cabs (big pictures too, right click and view image to get the non-resized impact).  They don't look quite as good as they look in person (no moire effect, no image tearing from the refresh, etc), but maybe they illustrate how scanlines might look if done properly.

--EDIT--

Can't link images from MAMEWORLD directly anymore, but you can view the pictures of the cabs from the website.  Cabs #1 and 2, the pictures near the bottom of their pages show some hi-res closeups.

http://tvmame32.mameworld.net
« Last Edit: April 23, 2007, 10:38:32 pm by tetsu96 »

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Re: Arcade monitor do vs PC or TV?
« Reply #22 on: April 23, 2007, 04:49:14 pm »
On an arcade monitor, scan lines become really obvious if you set the focus too sharp. You're supposed to set it so it's a balance of pixel clarity AND blending with the neighboring pixels a bit.

Basically, an arcade monitor has "round" pixels, whereas PC is a square. Why would anyone want to display a nice soft blob into a hard square instead?
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shorthair

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Re: Arcade monitor do vs PC or TV?
« Reply #23 on: April 23, 2007, 09:00:31 pm »
No, those images aren't native, of course. I just wondered what people thought of the quality (in a neutral sense) of them.

Ahofle: might be another similar thread I'm thinking of. Yeah, it's 27 inches. 19 is just too small, anymore. Fun, but not really fun. Remember when you were a kid and saw a 13"?...and thought it wasn't anywhere near as cool? I did, at least. Same kind of thing, though I'm sure there's a distinctive difference between a lower res and a tri-sync. Still, I'm not shrinkin - at least, not yet - so the monitor has to be bigger.

Tetsu: ....what happen to da pic-chures?...

RayB: I can see your point, there.


Zebidee

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Re: Arcade monitor do vs PC or TV?
« Reply #24 on: April 24, 2007, 04:08:21 am »
Nothing can beat the colour depth of a good CRT, especially the Sony Professional Video monitors I am using at the moment.  Handles cga and ega modes well.  They also have a super trinitron screen with their special tri-phosphor coating that makes the colour jump out at you.  Simply beats the pants off everything.

I reckon that cga games simply look bad on vga monitors, for all the reasons outlined above.  Advancemame does some neat stuff to make them look not so bad though.

Reckon I'll stick with cga/ega CRTs until their capacitors wear out.
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Re: Arcade monitor do vs PC or TV?
« Reply #25 on: April 24, 2007, 11:17:33 am »
They also have a super trinitron screen with their special tri-phosphor coating that makes the colour jump out at you.
Doesn't that scare you?

heh

Um Are you talking TVs or Monitors? Sony no longer makes Trinitron PC monitors.
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Re: Arcade monitor do vs PC or TV?
« Reply #26 on: April 24, 2007, 11:23:10 am »

Plus the Trinitrons have that thin thread looking thing that goes straight across the screen like two thirds of the way up.  I still can't figure out why that is there.

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Re: Arcade monitor do vs PC or TV?
« Reply #27 on: April 24, 2007, 07:39:40 pm »

Plus the Trinitrons have that thin thread looking thing that goes straight across the screen like two thirds of the way up.  I still can't figure out why that is there.

All aperture grille monitors have those. It's from two thin wires that run perpendicular to the grille and are used to maintain equal spacing between the vertical wires of the grille

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Re: Arcade monitor do vs PC or TV?
« Reply #28 on: April 24, 2007, 08:32:04 pm »
Quote

All aperture grille monitors have those. It's from two thin wires that run perpendicular to the grille and are used to maintain equal spacing between the vertical wires of the grille

OH. And I thought my Dell P1130 had screen burn in those thin places. Looks like they had some screen on for long periods of time that was cut in thirds...uh, almost. Got so I don't notice it, anymore, but still. Learn sumpm new evry daay.

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Re: Arcade monitor do vs PC or TV?
« Reply #29 on: April 25, 2007, 12:02:42 am »
Ahhhm, by Sony Professional Video Monitors, I am not talking about  the VGA monitors but the Broadcast monitors that they used in TV studios and professional AV places (in the industry they were often called "cubes", as they are built into a sturdy metal frame and stack easily).  They accept a wide range of cga and ega inputs (eg all of the ArcadeVGA card modes, including the problematic 400x256x53khz one), and will even show vga modes in a split-screen format (the vga split-screen is not good for gaming, but OK for troubleshooting).

They have a 27" screen, model no. PVM 2730QM

They are theoretically able to display 600 vertical lines, which means that 800x600 looks OK for windows and other games.  Most CRTs can't really do 800x600 very well.  When my friends see it , they usually say something like "Wow, that's clear" or "Those colours are bright/good".  They are also incredibly durable/sturdy, and have steel/magnetic shielding around the entire monitor back.  They accept a wide range of video/RGB inputs inc SCART AND outputs.  This means that you could, for example, output the video/games/DVD to your TV in addition to having it run on the monitor.

They also have a built in quality sound amp, which is powerful enough to drive 8-16 Ohm external hifi speakers.  So no need to worry about the amplifier for you cabinet.

I've managed to pick up about 6 of these cheaply and opportunistically, as they are now considered obsolete (there are newer 29" CRT video monitors around now) and some local studios have gotten rid of them.  However, they still fetch around $400+ on the market as many people know them and their quality.  I've recently decased one and popped it into a large upright cabinet I found at the recycling centre(!), and it runs very sweetly indeed.  And as the inputs (and screen adjustments) are still accessible via a little door at the back, it can still be used as a Professional Video Monitor in addition to Arcade Games, jukebox and movies etc.

I'm a very happy little arcade junkie.
« Last Edit: April 25, 2007, 06:58:14 am by Zebidee »
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Re: Arcade monitor do vs PC or TV?
« Reply #30 on: April 25, 2007, 08:06:36 am »
I have been running MAME on a regular TFT PC monitor until recently, as I had no other choice - no room for a full size arcade cab at least.

I have now got it hooked up to a regular CRT TV via RGB scart, and the picture is fantastic - everything just looks 'right'. Very similar to a true arcade monitor (to my eyes anyway)

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Re: Arcade monitor do vs PC or TV?
« Reply #31 on: April 25, 2007, 08:30:44 am »
Yes, when I first got mame running on a CRT TV with RGB via VGa-SCART cable, i was literally stunned by how good it looked.  Couldn't do much else but gape for about an hour or so.  Dunno how else to describe it.    As GSe123 says, it simply looks right, and the way it was meant to be.
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Re: Arcade monitor do vs PC or TV?
« Reply #32 on: April 25, 2007, 08:38:09 am »
One thing I noticed when switching from an S-Video TV to using a monitor with proper arcade resolutions, is the lack of interlacing. (its actually a TV with an AVGA wired into the SCART socket but it's practically the same thing) This wouldn't show on a photo of the screen but is fairly noticeable on some games. I seem to be particularly sensitive to the flicker that the interlacing produced and couldn't play some games without getting a headache. OK perhaps its a doctor I needed rather than a new monitor however playing the games on non interlaced resolutions made the picture much more stable.

You won't get interlacing on a computer monitor either of course and I'm not sure if you could use the progressive scan mode on the component input of new TVs instead.

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Re: Arcade monitor do vs PC or TV?
« Reply #33 on: April 25, 2007, 03:19:55 pm »
They accept a wide range of cga and ega inputs (eg all of the ArcadeVGA card modes, including the problematic 400x256x53khz one)


I've got a chance to pick up one of the newer models PVM2950Q 29" I believe. How do you hook this up to a ArcadeVGA ?

Does it have the VGA hook up in back ? I seem to remember it only had standard RCA type jacks.

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Re: Arcade monitor do vs PC or TV?
« Reply #34 on: April 25, 2007, 07:49:33 pm »
Does it have RGB inputs? The older models have BNC connectors and you have to buy a VGA to BNC adapter cable.
« Last Edit: April 25, 2007, 07:51:58 pm by dmckean »

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Re: Arcade monitor do vs PC or TV?
« Reply #35 on: April 26, 2007, 03:22:02 pm »
Yup I looked again, BNC's :)

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Re: Arcade monitor do vs PC or TV?
« Reply #36 on: April 27, 2007, 07:19:49 am »
That Sony PVM2950Q is the big brother of the 27" Sonys I was talking about in my earlier post!  That would be one awesome arcade monitor, so long as you can find a cabinet big enough to put it in!

They do take RGB + composite sync via BNC connectors.  they also accept component input, which is cool if you ever need to hook up your DVD player.   And with the super trinitron screen those colours will be awesome if fed an RGB signal.

Hey, here is an idea for you if you can't find/build a big cabinet.  Because these Sony monitors are basically one big rectangular-cube, try leaving it out of the cabinet, then you can rotate it onto its' side for playing vertical games!  Mind you, playing 1942 on a 29" monitor boggles my mind.  The pixels will be big .... and the monitor must weigh a virtual ton.  How much does it weigh?  60kg?  the 27" Sony PVMs tip the scales at 47kg.  I lift serious weights, but I can only just heave these around by myself.

if you people want tech info on these kinds of things, try looking at this website:

http://www.eserviceinfo.com/

they have heaps of service manuals & tech data available for many models of TVs and other gear.  I've found it invaluable when trying to work out, for example, how to enter a TV's service mode to adjust the overscan.  There is even a forum.
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Re: Arcade monitor do vs PC or TV?
« Reply #37 on: April 27, 2007, 02:01:26 pm »
Hey thanks for the link. I got me a manual  ;D

I think I'm going to go pick it up.

I didn't even think about actually even mounting it. Now that I have the measurements, it appears I'll have a whopping 1/4 inch on each side. Going to have to modify the top a bit.

Cabinet is a Ironman Ivan Stewart's Super Off Road



Size

687 X 538 X 529 mm
27 1/8 X 21 1/4 X 20 7/8


Close on the weight 52kg, (114 Lbs for me :) )
« Last Edit: April 27, 2007, 02:10:16 pm by tommyinajar »

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Re: Arcade monitor do vs PC or TV?
« Reply #38 on: April 27, 2007, 07:04:09 pm »
are you decasing the Sony 29" monitor?  If it is like my 27", it is very suitable for it.  The supporting electronics ("chassis") is actually arranged in a small box-like metal frame which sits around the CRT neck, providing some protection.  I also found some screen adjustment pots that are inaccessible until you de-case.

I reckon that the "Off-Road" cabinet would be fantastic for driving games!  Is that how you are setting it up?  Would probably also easily convert to a 3-player joystick arrangement.  How big was the monitor in your cabinet?  I barely managed to squeeze the 27" Sony into a large cabinet designed for 25-26" arcade monitors.

You will need to make sure that your cabinet goes back far enough to accommodate the "boxed-chassis around CRT neck" arrangement.  In my own case, I had to lower the screen slightly from where I wanted it to accommodate the top of the box at the back (does that make sense?).

The 27" screen has quite large mounting brackets on the corners (larger than on other naked TVs I've seen), which makes it pretty easy to mount to an existing wooden/metal monitor frame.  I had to do some minor carpentry to widen my wooden mounting bracket a little.

If you are decasing, pls take lots of care and all normal precautions around dangerous electrical devices.  I recommend that you leave the monitor OFF & unplugged for SEVERAL DAYS before decasing, to make sure that there is minimal residual charge in the tube/capacitors.  I also recommend that you DON'T wear something like a woolly jumper (it is winter in Oz now), coz of all the static electricity potential.  Finally, unless you are the incredible hulk, you'll likely need to get someone to help you lift the thing into your cabinet.

cheers, zeb.
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Re: Arcade monitor do vs PC or TV?
« Reply #39 on: April 27, 2007, 10:07:26 pm »
Zeb: I would say the weights aren't doing you any favour, as I'm average height at about 150 pounds (about 73 kee's?), and I can easily move my 29" Billabs around. Hell, I bet I could maneuver it around much easier if not for the open-frame design. Like Matt Furey says: it's not the size of the dog, but the size of the fight in the dog. I don't lift weights. (I mean, not to dis you or anything, really, just mentioning. Someone, whether I know them, comments on something like the above about something I know, I immediately ask why they say so, cos they may likely know something I don't know, but surely want to. They're offering it free. Can't ask for better.) Anyways, yeah, it's definitely a good idea to have someone help you install it.

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Re: Arcade monitor do vs PC or TV?
« Reply #40 on: April 28, 2007, 04:17:42 am »
I can second that... was moving my Sony 27" by myself after acquiring it...
door stop slipped, and I caught the door but had to shift the
weight VERY quickly to one arm.  Tore my shoulder rotator cuff
and am still getting over it.  But at least I didn't drop the tv :)

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Re: Arcade monitor do vs PC or TV?
« Reply #41 on: April 28, 2007, 05:57:20 am »
>I mean, not to dis you or anything, really, just mentioning. Someone, whether I know them, comments >on something like the above about something I know


Well, actually you don't know.  And, well, actually you are dissing me, just a bit.  Dunno why though, so now I'm climbing on my

 :soapbox:
Shorthair, don't get me started on this macho ---That which is odiferous and causeth plants to grow---.  I've got another two 29" displays here that I have no problem throwing around - here catch!  Last week I had to load a large upright cab onto a trailer with no ramp by myself with nothing but a trolley for help.  I shoulder pressed two 9 year old boys at the same time a couple of days ago.

And of course I have moved and mounted my 27" PVMs by myself.  Anyway, enough dick waving.

Back to the issue:  These 27" sony PVMs weigh around 40-50% more than an equivalent sized TV.  They have steel shielding around the CRT tube, and a metal frame around them that makes it really easy for two people to carry, but by yourself it is really bloody difficult to get the centre of mass close to your body.  With most displays the weight is all in the front of the CRT tube/screen - just get it close to your chest. But the PVMs significant weight is more evenly distributed and therefore more difficult to manage for one person.  I can move them around the house by myself, but I'd use my trolley for anything more or get someone to help, especially for mounting it onto a cabinet because the positioning can be very tricky, especially if it is decased and the electronics are exposed.


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Re: Arcade monitor do vs PC or TV?
« Reply #42 on: April 28, 2007, 07:00:37 pm »
Actually, I do know Zeb. Going by what you said - "I lift serious weights, but I can only just heave these around by myself" - my conviction about lifting is further confirmed.  But what I meant is, say I know about lifting (which I do), and someone comes and says something about it that I'm not familiar with, and particularly, contrary to what I think I know about it. I listen, cos I'm always wanting something better. It's no reflection on me if what I'm doing is not as good as it could be for optimal health and function. It is a reflection on me (and my emotional state) if I don't listen. So, I'm not dissing you. I'm dissing lifting.  (And cardio, but that's another part of the story.)

Back on topic, of course it's just plain smarts to use a dolly/hand truck when moving things around places. Hell, if you had an overhead or cherry picker handy, almost regardless of how strong one is, it'd be a good idea to use one for installing a monitor. But, if you're familiar with Brooks Kubic, odd-object lifting is very functional. And if you absolutely happen to be alone when doing any of this stuff, it helps to have some experience in OOL.

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Re: Arcade monitor do vs PC or TV?
« Reply #43 on: April 29, 2007, 01:05:36 am »
 :applaud: Whatever you reckon, shorthair.   :dunno , what are you talking about.

I'm just talking about using your brain and not your back.  not weightlifting, but ergonomics, common sense and experience.  I can do this stuff by myself because I'm smart and strong, but I'm a bloody legend now aren't I? (I'm being bit sarcastic about myself here).  But seriously, my just trying to say be smart about lifting heavy objects.  I don't want people hurting themselves.



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Re: Arcade monitor do vs PC or TV?
« Reply #44 on: April 29, 2007, 11:26:03 am »
Zeb: I would say the weights aren't doing you any favour, as I'm average height at about 150 pounds (about 73 kee's?), and I can easily move my 29" Billabs around.


BYOAC Forums
Topic: Arcade monitor do vs PC or TV?

Weightlifting Forums

http://www.wannabebigforums.com/

 ;)

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Re: Arcade monitor do vs PC or TV?
« Reply #45 on: April 29, 2007, 01:14:17 pm »
...But seriously, my just trying to say be smart about lifting heavy objects.  I don't want people hurting themselves.

Surely. Me, too. I also try to spread certain info so that like what happened to vidmouse doesn't happen to others. But they have to do a little of the right training. Speaking of, sorry I forgot about you there vidmouse...to fix your shoulder, look into isometrics (not with weights, mind) or PM me for details.

And tij, silly boy, I know how to get big if I wanted that. And it's mostly not what those guys are saying, although that can work. Body is mind...and vice-versa. But why would I want to be big? I'm more interested in being able to move, especially when I get older (except I don't plan on getting older, but only older).

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Re: Arcade monitor do vs PC or TV?
« Reply #46 on: April 29, 2007, 01:20:38 pm »
Shorthair ... thanks for the tip, am already on a program
via physical therapy.  They're having me rebuild slowly using
ice and small resistance, based on my specific injury.
(I can pull in but can't rotate out so well).  It's actually
gotten a LOT better but there's still a difference arm-to-arm
(beyond just right/left handedness) and I can still feel
it "gel" after a long day.  At least I have my full range of
motion back... for awhile there I couldn't lift the arm above
chin-height in any direction.

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Re: Arcade monitor do vs PC or TV?
« Reply #47 on: April 30, 2007, 01:31:35 am »
That's good. Actually, I'd say alternating heat (to loosen up the tissue) and cold (to reduce swelling). But, resistance with what? If you're using rubber cables, I'd say that's too much for right now. Immovable object iso's, though, you have a whole range from zero on to work within, and safely.

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Re: Arcade monitor do vs PC or TV?
« Reply #48 on: April 30, 2007, 03:10:20 am »
Vidmouse, I did forget about you as I climbed on my soapbox.  I suffered a torn rotator cuff before too.  Once from a roller blading accident, and once just from wear and tear (aggravating the old injury) from doing laps in the pool (back when I did 3km per day).  It is also a common injury for gym junkies that don't cross-train to build up support muscles.

Here is an exercise that really worked for me to relieve the pressure/pain, while simultaneously allowing more blood to flow to the area, is this:

- stand directly in front of a friend
- hold your arm straight out in front of you, at about waist height (but in a relaxed state), at mid-height.  Your arm must be relaxed.
- Ask your friend to *gently* and *slowly* lift the arm above your head, until your arm makes an angle of about 45 degrees (if comfort allows).  Keep your arm straight (but relaxed, not rigid) throughout.
- Ask your friend to gently lower the arm.
- repeat

Stop if it causes pain.

The key to this is moving your shoulder gently through normal motion without using your own muscles.  It relieves pressure in the injury site and allows new blood to flow in/old poisons to flow out.  I found the relieve from this exercise to be amazing, if done right. 
« Last Edit: April 30, 2007, 03:13:01 am by Zebidee »
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Re: Arcade monitor do vs PC or TV?
« Reply #49 on: April 30, 2007, 10:18:07 am »
I am using rubber cables, at the direction of my phys therpaist...
but we did not start there, this is after a few weeks.  It has
been 7 weeks since the original injury, and we've been building
up in sessions over the last 4 weeks.  (it took me awhile to
realize the extent of injury for the first 3 weeks)

In reality, it's a partial-tear, not a full tear.

The PT did have me start slow with small movements similar to
Zeb's exercise, we've just been building from there.

Thanks for the support.

Back to on-topic ... last weekend I did get a chance to
start assembly on my cabinet -- very exciting.  I had to
trial-and-error the tv shelf, but at least I got the width
right.  Will post and submit project when I have photos.
http://www.freewebs.com/vidmouse

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Re: Arcade monitor do vs PC or TV?
« Reply #50 on: April 30, 2007, 05:02:35 pm »
Ah, another too-late case. Most of these things don't require surgery, but the allopathic establishment still doesn't recognise this. Well, most anyone over 30 in that system; the younger ones are experiencing alternative remedies, and though educated in allopathy, are merging homeopathy into it. A satisfying trojan, indeed.

On your cab: you're starting to come along. Cramped for a 4-py, though.

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Re: Arcade monitor do vs PC or TV?
« Reply #51 on: May 01, 2007, 03:34:58 am »
Wow, Vidmouse, I am always impressed by the dedication required to build a cabinet from scratch.  And I guess I'd do it too if that was the only choice.

When you talk about TV shelf, I guess that you're not planning to decase it and mount it directly to a wooden frame from the corners of the screen?  Takes a few deep breaths to start with, but is probably worth it.  Looks more professional.  Building a wooden frame to mount it in would be easy for your cab design.  This way you can have the screen at whatever angle you like, and it would be mounted rock-solid too.  Will also improve air flow around your monitor errr, TV ..?.  :)
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Re: Arcade monitor do vs PC or TV?
« Reply #52 on: May 01, 2007, 10:35:04 pm »
Not too many cabs for sale around where I live.  I was looking at one off Ebay this last week but can't justify it with the cab I'm already building.

I updated my site... the tv fits fine as-is, angle's good, probably won't be changing it.

Something I probably WILL change, now that I've had a little help in testing it.
I finally see what all you guys have been warning me about with my 4-player cab with a 36" wide control panel.  The thing is, I haven't noticed it up until now because I'm left-handed and usually play the player 1 spot... when I've been side by side with right-handed player two, no problem.  I tried it out with my wife tonight... she's right handed and what we noticed was that our dominant arms swing to the side ever so slightly -- enough to cause a problem between players 1 and 3.

Will consider more options, esp now that I won a trackball off Ebay...

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Re: Arcade monitor do vs PC or TV?
« Reply #53 on: May 02, 2007, 02:41:01 am »
Fair call, the TV looks sweet enough in there.

That control panel is a little cramped.

Are you fitting an external volume control?
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Re: Arcade monitor do vs PC or TV?
« Reply #54 on: May 02, 2007, 08:31:19 am »
Good news:  I remeasured my basement/game room and moved furniture slightly so that I have more room for a larger panel now...  will put some thought into redesign today.  I bet I can accommodate a max 45" x 20" panel now.  Need to figure a way to do that and still have a comfortable width for pinball too...

I have a Neutac s821-107 computer speakers and subwoofer that I got off Ebay.  It comes with a wired remote with volume and bass control, and a headphone jack.  I plan to just run the remote and attach to the keyboard drawer somehow.  I still need audio extension cables for it (well, I have the cable, need the female/female adapter).

Thanks for the comment on the tv.  Check the site, I added a mockup of a marquee and an interesting way to mount using a plastic corner safety bracket.  www.freewebs.com/vidmouse

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Re: Arcade monitor do vs PC or TV?
« Reply #55 on: May 02, 2007, 05:45:54 pm »
I really like Mountain's admin panel, but for a volume knob, I decided to go with a Griffin usb deal.

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Re: Arcade monitor do vs PC or TV?
« Reply #56 on: May 02, 2007, 07:42:24 pm »
Sick of keyboard drawers and cables caught in doors?  Try an external USB port!

This evening i made a decision.  I whipped the coin mech out of the 4 player galaxy cab, replaced the metal plate with a piece of craft wood cut to size.  Cut a hole for a large credit button (where the coins used to go!),
and another hole for a USB port (in the former coin return).  Painted it (first coat).  got my soldering iron and other stuff together and ready.  painted another coat.

While that was drying I got a new USB female end (you can buy from a hobby electronics store), and fixed it
to a small piece of plain unflashed PCB by pushing the connections through some pre-drilled holes in the PCB (I got this idea from an xbox USB hack).   I got my USB extension cable, hacked the female end off and
resoldered the wires to the new female end.  Tested it with PC (OK).  Painted third
coat on face plate.  Called girlfriend, went shopping.

Attached USB to faceplate (screwed PCB to small piece of wood, screwed wood to faceplate), fitted new faceplate (paint just dry!) to cabinet.  Very Happy!  Drank beer  :)

Can post photo when camera battery recharges ...

cheers, zeb.



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Re: Arcade monitor do vs PC or TV?
« Reply #57 on: May 03, 2007, 02:51:16 am »
Sure, you can have the keyboard externally accessible, though you have to stash it somewhere. However, what I'm not understanding is, why change the female ends?

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Re: Arcade monitor do vs PC or TV?
« Reply #58 on: May 03, 2007, 04:49:01 am »
Really, it's up to you where you stash your keyboard.  You could keep it inside your cabinet (I do).  But when I need it, I just pull it out and plug it in.  I use a keyboard with two USB ports in it, and plug a marble mouse into one of those for windows.

You need to change the female end, because a normal USB cable end isn't easily mountable (actualy, I had it mounted with some gaffa tape previously, but this looks better).  Mine looks just like a USB port on a PC or other device.
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Re: Arcade monitor do vs PC or TV?
« Reply #59 on: May 03, 2007, 10:53:31 pm »
No, I don't at all understand what you're doing there. You have a port mounted. You have something you want to plug into it. What else would there be to do? Or are you implying the keyboard is PS/2 and you hacked a usb jack onto it?

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Re: Arcade monitor do vs PC or TV?
« Reply #60 on: May 05, 2007, 01:44:49 am »
Imply?  No, I leave that to sneaky lawyers.

I'm trying to say that it is really very easy and cheap to make a USB port for your cabinet.  I've answered this more fully on this thread:

http://forum.arcadecontrols.com/index.php?topic=66297.msg670791#msg670791


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