April 26, 2024, 05:55:55 am
0 Members and 1 Guest are viewing this topic.
Really good idea that things. Should be funny.
You could try it with Atomic if you want... Very Easy uses SysUtils, Classes, Comobj;var voice: OLEVariant;begin voice := CreateOLEObject('SAPI.SpVoice'); voice.Speak('Maa. Laa', 0);
Great idea loadman! I like cool things like this How does it work exactly? Does it say the name of the game when you run it? Can you configure different voices?
* It says (NOT TELLING) On MaLa quit/shutdown. You will have to try it
Quote from: loadman on October 30, 2006, 05:16:27 pm* It says (NOT TELLING) On MaLa quit/shutdown. You will have to try itCan I take a guess? "All your base are belong to us"?
Okay I cheated and had a look in a hex editor
Will add it tonightAnd the cabs still going great guns thanks
rundll32.exe shell32.dll,Control_RunDLL "C:\Program Files\Common Files\Microsoft Shared\Speech\sapi.cpl",Speech
You can download more Text-to-Speech Engines for SAPI5.Microsoft Mary, Mike and Sam 5.0 (68MB). I'm pretty sure they should work with this plugin.
One thing I would add to your plugin would be a button to open the Speech Properties window from Control Panel. The command line to launch it is:
Nice job, loadman. You are a plugin-in machine now. I can't wait to get back home to try out all this new stuff. (I am still away for training. )
It tells me that speech.ini file not found, it reads the games allright but startup and quit doesn´t work.any ideas?
it is a "cute" idea the ini is in the plugin dir.
Solved, I was starting MaLa from a shortcut and thats why it didn´t work.It works perfectly when I start direcly from the exe file.thanksBULL
yep, that fixed itthanksBULL
Try putting the path to mala in the 'start in' section of your short-cut properties (the same as in target bit but without '\mala.exe' at the end
it works but it plays the speech twice.BULL
sorry, didnt think. yes i renamed the first file, so mala played both files.now that i removed the old plugin it works as it should.thanksBULL
This sounds like a nice feature to have.
This is a very sweet plugin, and like it.It do have one problem: Try to run Q*Bert, wich say it very funny (Q Astrerix Bert). All other chars than letters should been removing before speeching that.
sorry for the spelling, but I guess you known I was talk about. It just diddent like *.