K, I started a new topic, but haven't had any responses yet.  It can't be just me:
zsnesw causes illegal operations in Win98 SE when launched from Game Launcher.  Runs fine when in debug mode, and when launched from command prompt.  Must be a conflict when gl32 puts itself in the background and launches zsnesw at the same time.  Anyone else with this problemo?
Thanks,
Odonadon