Options>Default Game Options>Resolution>Size>640x480
That's Mame32, right? With regular Mame, Ican use command line switches, or changes to the mame.ini to individual game .ini file, right? So, basically, you're forcing the software to output to a resolution that you know your monitor can handle, right? Well, if I know my monitor can handle up to 1600x1200, can I set that as my defualt? Is there a benefit in not setting the defualt resolution or in setting it lower than the maximum allowed by the monitor? What's the benifit of using hardware stretching vs. software stretching?