:-) As you can see, I'm nearly asking for a tutorial ;-)
here's the Cliff's Notes version...
bottom layer:
1. Block out some colors. In this case it was four areas of red, yellow, green, blue... colors sampled from a photo of my arcade buttons. (You can see the rough areas in earlier versions of the marquee.)
2. Blend the colors together with a gausian blur. Tinker with the radius until you get the blurring effect that you want.
top layer1. Find a grid pattern somewhere. This one was just a photo texture that I had of some tiles. I repeated it a few times to have enough of the little squares. Desaturate the layer all the way. (so it's effectively a grayscale layer.)
2. Select a bunch of random individual squares to brighten or darken. You could even create recognizeable sprites, I guess. Be subtle with the effect, though.
3. Rotate/resize the layer with ctrl+T. The perspective is under edit/transform.
4. Set this layer to "vivid light" and mess with the layer opacity till it gives the effect you want. You can also play with curves (ctrl+M) to lighten/darken the effect.